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Späherbericht
Samstag, 4. Juli
66 News · 432 Matches · 1 Turnier
Für diese Kombination gibt es an diesem Tag keine Inhalte.
Turniere 1
Beste Matches 24h 356
Ming
Gurjaras · 2550
Jibatong
Poles · 2657
Overtaken
Ethiopians · 2597
Jibatong
Poles · 2650
Overtaken
Byzantines · 2612
Jibatong
Turks · 2635
Overtaken
Cumans · 2593
Jibatong
Gurjaras · 2650
Overtaken
Sicilians · 2608
Jibatong
Lithuanians · 2635
NeoZz
Bengalis · 2525
Thofou
Persians · 2628
Overtaken
Bengalis · 2596
Dragonstar
Burmese · 2652
Overtaken
Inca · 2611
Dragonstar
Portuguese · 2637
[AOTDE] Aileyugg
Italian · 1944 · K/D 163/50
DennDenn SIIUU
Hausa · 2042 · K/D 56/153
Dragonstar
Muisca · 2649
Running
Wei · 2743
Target331
Portuguese · 2574
Combito
Burmese · 2607
Hoang
Bohemians · 2501
Target331
Wu · 2594
早上好先生
German · 2086 · K/D 85/67
zooM
Swedish · 2110 · K/D 76/78
Bad Koala
Maya · 2513
Jibatong
Byzantines · 2668
Bad Koala
Burgundians · 2522
Jibatong
Huns · 2646
马穆鲁克
Huns · 1959
Sharky aoe
Huns · 2048
Matze
Franks · 1989
Sharky aoe
Franks · 2034
DennDenn SIIUU
Hausa · 1980 · K/D 31/69
Garjabaldi
Swedish · 1921 · K/D 74/32
Garjabaldi
Swedish · 1901 · K/D 53/24
DennDenn SIIUU
Ethiopians · 2000 · K/D 26/47
Kerimboludo1903
Ottomans · 1600 · K/D 189/88
DoRaNiToR_
Russians · 1603 · K/D 99/176
Guts
French · 2020 · K/D 80/27
ElPadrino
British · 1915 · K/D 32/75
Italyezmode
Japanese · 1587 · K/D 107/111
Silahtar
Italian · 1639 · K/D 106/97
神秘复苏杨戬
Ottomans · 1899 · K/D 195/84
DennDenn SIIUU
Hausa · 2021 · K/D 91/188
TieuQuy
Vietnamese · 2444
NeoZz
Muisca · 2546
F1Re
Jurchens · 2372
Overtaken
Muisca · 2601
马穆鲁克
Bulgarians · 1977
Sharky aoe
Byzantines · 2048
Sharky aoe
Mongols · 2030
gwfe
Khitans · 2077
_The_Oldergold
Mongols · 1799
s56460688
Lithuanians · 1801
WarPrince
Maya · 1859
Sharky aoe
Portuguese · 2021
LadosaurusRex
Celts · 1711
_The_Oldergold
Portuguese · 1765
Lamo
Inca · 2421
Overtaken
Franks · 2592
JOHA
Mongols · 2155
HSL | P3rk_Ita
Spanish · 1945
Alanlam9284
Georgians · 1791
shirae 诗白
Chinese · 1847
Serenity
French · 1756 · K/D 60/122
1897239873287601345
Mexicans · 1655 · K/D 131/55
Alanlam9284
Georgians · 1806
shirae 诗白
Chinese · 1832
Molla
Ottomans · 1592 · K/D 357/180
Violet
Italian · 1676 · K/D 191/351
DerSuperSaiyajin
Poseidon · 1855
goraki2
Thor · 1751
strim_enjoyer
British · 1699 · K/D 125/208
Lovinsen
Italian · 1665 · K/D 215/123
wuyu
Chinese · 1663 · K/D 134/212
中國共產武漢肺炎舙羴i
United States · 1693 · K/D 225/147
تم بیوقوف ہو
Incan · 2072 · K/D 119/225
JulianK
German · 2445 · K/D 234/110
Dennis
Chinese · 2529
classicpro
Cumans · 2639
frofsy
French · 1799 · K/D 436/220
阿谢拉特
British · 1846 · K/D 225/427
ryottei1211
Sioux · 1603 · K/D 70/96
排到日本总行直接老实
Italian · 1644 · K/D 103/68
Lovinsen
Italian · 1661 · K/D 135/69
wuyu
Chinese · 1679 · K/D 77/127
Ming
Hindustanis · 2519
classicpro
Japanese · 2661
KastaN
Swedish · 1608 · K/D 117/56
BigRTSEnjoyer
Iroquois · 1636 · K/D 60/105
Dragonstar
Wei · 2677
chaos_2_win
Goths · 2318
二郎显圣真君
Hausa · 1746 · K/D 195/132
阿谢拉特
British · 1854 · K/D 140/191
Gabi
Chinese · 2538
Target331
Britons · 2592
Hoang
Tupi · 2502
Babaorum
Ethiopians · 2623
adduOP
Berbers · 2389
Babaorum
Malay · 2611
707049628
Ottomans · 1587 · K/D 61/107
DoriBalam
British · 1646 · K/D 116/52
swisherguts
Spanish · 1829 · K/D 69/171
ElPadrino
Italian · 1888 · K/D 181/62
Blaminal
Hausa · 1586 · K/D 139/179
Alexdomain
United States · 1620 · K/D 182/152
sant_pedro11
Dutch · 1621 · K/D 141/97
Alexdomain
United States · 1636 · K/D 103/138
shirae 诗白
Magyars · 1808
HR Empanada
Bengalis · 2008
奶汁
Ottomans · 1945 · K/D 28/54
MuskoFalco
British · 2011 · K/D 59/24
Skull Knight™
Indians · 1587 · K/D 134/56
KastaN
British · 1625 · K/D 65/131
彼暗
Ethiopians · 1586 · K/D 57/100
塔防防的住
United States · 1698 · K/D 104/59
_Carp_
French · 1958 · K/D 142/106
早上好先生
German · 2062 · K/D 121/132
ElPadrino
Ottomans · 1888 · K/D 90/118
早上好先生
Indians · 2054 · K/D 125/82
Pochilok
United States · 1640 · K/D 112/94
KastaN
French · 1649 · K/D 88/106
MuskoFalco
British · 2070 · K/D 81/20
⭕⃤
Portuguese · 2114 · K/D 29/71
Jibatong
Gurjaras · 2674
DuDuZhu
Mongols · 2359
Jibatong
Malians · 2669
DuDuZhu
Vikings · 2364
shirae 诗白
Portuguese · 1849
Faneth
Khitans · 1895
Rise At Night
Italians · 1907
Faneth
Lithuanians · 1911
Keno
Celts · 2316
Jibatong
Armenians · 2631
Sharky aoe
Portuguese · 2025
Corzak
Koreans · 1863
puggoplay
Japanese · 1498 · K/D 135/124
jhonkev95
Mexicans · 1515 · K/D 125/121
baunic
Hades · 1744
D0p1
Odin · 1674
Thofou
Burmese · 2607
Yurizono Seia
Shu · 2266
frofsy
French · 1836 · K/D 57/24
Diesel
Dutch · 1852 · K/D 35/44
tabben
German · K/D 301/123
zooM
Japanese · 2098 · K/D 142/299
Alta Borealis
Ottomans · 1406 · K/D 149/115
The_Imperian
Dutch · 1470 · K/D 125/144
DCVN_RTS
Oranos · 1815
GarMadjuda
Odin · 1674
三阶段黑妹
Sioux · 1530 · K/D 254/168
Blaminal
Hausa · 1552 · K/D 180/242
eliteD9
French · 1322 · K/D 55/85
T4p1sh
British · 1419 · K/D 96/51
ElMastiero99
Portuguese · 1392
DUMBLEMOTHER! PHOTOBOOTY! AL YAK
Sioux · 1413
Long time no siege
Russians · 1772 · K/D 22/93
frofsy
French · 1823 · K/D 108/15
nikuniku
Incan · 1599 · K/D 39/63
Violet
Italian · 1673 · K/D 73/33
Ezzat
Maltese · 1565 · K/D 291/689
drschauss
Indians · 1605 · K/D 712/280
Sharky aoe
Malay · 2029
F1Re
Georgians · 2384
Joselow
Ottomans · 1383 · K/D 117/110
Alta Borealis
Ottomans · 1406 · K/D 119/109
drschauss
Spanish · 1588 · K/D 48/25
nikuniku
Incan · 1616 · K/D 30/36
T4p1sh
British · 1433 · K/D 70/138
2hanus
Ottomans · 1471 · K/D 153/60
Sharky aoe
Slavs · 1882
Rise At Night
Tatars · 1922
Long time no siege
Russians · 1750 · K/D 128/150
Okkotsu
Iroquois · 1889 · K/D 155/125
Captain Heinrich
Ottomans · 1499 · K/D 549/318
Andrés Manuel López Obrador
Aztecs · 1525 · K/D 332/534
yannick.bormans
Aztecs · 1557 · K/D 128/187
ARSENALOVE1
Chinese · 1566 · K/D 188/122
pedrq7
Ottomans · 1357 · K/D 124/65
appeltaart
Russians · 1396 · K/D 71/116
Itz_Zenta
Aztecs · 2192
Jibatong
Burgundians · 2633
Keno
Malians · 2332
Jibatong
Wei · 2628
_The_Oldergold
Huns · 1783
gupo57
Tupi · 1931
shirae 诗白
Sicilians · 1897
DYN | FU
Japanese · 1758
NOC | Mati
Tsukuyomi · 2321
Kiber
NüWa · 1837
peacemaker0003
Russians · 1537 · K/D 177/209
nikuniku
Incan · 1539 · K/D 216/167
poripori
Iroquois · 1760 · K/D 133/139
[AOTDE] Aileyugg
Iroquois · 1964 · K/D 146/126
Moony
Italian · 1667 · K/D 78/46
Serenity
French · 1756 · K/D 49/68
Rodro
Poseidon · 1678
GarMadjuda
Odin · 1637
kampfpanzer7
Portuguese · 1330 · K/D 113/82
love19loveher
United States · 1335 · K/D 88/107
wolverine
Ottomans · 1323 · K/D 175/117
aman
French · 1351 · K/D 125/160
TATA's Disciple
Ottomans · 1588 · K/D 65/30
KastaN
Dutch · 1625 · K/D 45/62
Alta Borealis
Ottomans · 1420 · K/D 113/184
javierske
French · 1452 · K/D 195/106
Lovinsen
Italian · 1677 · K/D 32/18
poripori
Iroquois · 1748 · K/D 20/28
中國共產武漢肺炎舙羴i
United States · 1707 · K/D 92/64
Serenity
French · 1729 · K/D 68/80
Faneth
Malay · 1892
Rise At Night
Koreans · 1951
strim_enjoyer
British · 1711 · K/D 36/64
frofsy
French · 1787 · K/D 75/33
Italyezmode
Japanese · 1583 · K/D 106/112
yannick.bormans
Aztecs · 1540 · K/D 102/102
Achille
Russians · 1440 · K/D 329/539
Scutarii
Portuguese · 1525 · K/D 545/335
揣而锐之 不可长保
Ottomans · 1459 · K/D 109/85
一心一亘
French · 1389 · K/D 92/102
二郎显圣真君
Swedish · 1766 · K/D 58/68
srxs
Chinese · 1834 · K/D 72/50
poripori
Iroquois · 1748 · K/D 30/81
阿谢拉特
British · 1846 · K/D 84/25
一名玩家
Chinese · 1322 · K/D 121/192
吸精瓶
Aztecs · 1430 · K/D 193/115
Bling_offical
Chinese · 1546 · K/D 73/124
中國共產武漢肺炎舙羴i
United States · 1698 · K/D 146/76
Italyezmode
Japanese · 1585 · K/D 60/64
BigRTSEnjoyer
Iroquois · 1622 · K/D 67/52
revival2k
French · 1365 · K/D 130/140
Alta Borealis
Ottomans · 1406 · K/D 148/120
wuyu
Chinese · 1706 · K/D 79/86
poripori
Iroquois · 1733 · K/D 85/74
TheLegend27
Portuguese · 1288 · K/D 76/51
stunji
French · 1392 · K/D 56/65
DongHaiDi
Wu · 2347
Dragonstar
Magyars · 2673
OS+ | VoNDutcH
Khmer · 2203
Hoang
Bohemians · 2491
Faneth
Hindustanis · 1873
Rise At Night
Portuguese · 1946
Shahar18
Italians · 2158
Babaorum
Jurchens · 2621
dog9you
Burmese · 2202
Babaorum
Berbers · 2618
可不
Iroquois · 1738 · K/D 39/18
frofsy
French · 1845 · K/D 24/34
raptorxt7
Hausa · 1496 · K/D 61/106
Juan Carlos
Spanish · 1497 · K/D 114/58
一心一亘
Ottomans · 1428 · K/D 163/85
彼暗
Italian · 1510 · K/D 93/156
一心一亘
Ottomans · 1441 · K/D 75/93
辽东大窜天猴
Aztecs · 1502 · K/D 101/71
370836109
Italian · 1348 · K/D 62/110
76561199427252935
United States · 1352 · K/D 115/63
可不
Sioux · 1740 · K/D 92/57
DoriBalam
British · 1658 · K/D 66/83
707049628
Ottomans · 1602 · K/D 135/50
DEHCC
Chinese · 1612 · K/D 62/122
Scutarii
Portuguese · 1505 · K/D 128/67
彼暗
Italian · 1527 · K/D 64/122
彼暗
Italian · 1540 · K/D 81/128
707049628
Ottomans · 1589 · K/D 130/70
Emu Warrior
Saracens · 2365
Target331
Aztecs · 2587
Victoria
Ottomans · 1254 · K/D 181/138
370836109
Italian · 1369 · K/D 145/172
可不
Iroquois · 1712 · K/D 223/125
swisherguts
Spanish · 1851 · K/D 131/204
chambritas / Mex | Yaru_
Bulgarians / Vikings · 1657
enricodias / gyNNNNN
Aztecs / Turks · 1659
shirae 诗白
Koreans · 1798
CORP_hector_sin_elo
Saracens · 1672
Skull Knight™
Sioux · 1604 · K/D 73/51
Italyezmode
Japanese · 1615 · K/D 62/78
STERMINADOR
Ottomans · 1335 · K/D 56/86
aman
French · 1342 · K/D 96/47
pedrq7
Russians · 1385 · K/D 212/226
Almighty
Japanese · 1412 · K/D 245/222
Maryll
Russians · 1768 · K/D 72/112
swisherguts
Spanish · 1839 · K/D 125/65
Spawn
Fuxi · 1656
SnackButt
NüWa · 1692
shirae 诗白
Franks · 1807
KH | BooMBastic_
Aztecs · 1960
MuskoFalco
British · 2024 · K/D 7/2
早上好先生
Indians · 2073 · K/D 8/0
swisherguts
Spanish · 1853 · K/D 47/109
Make Love
United States · 1887 · K/D 116/44
Italyezmode
Japanese · 1622 · K/D 242/349
Indian help line
Dutch · 1827 · K/D 349/233
pedrq7
Russians · 1373 · K/D 140/241
Cara de hombre
Spanish · 1304 · K/D 246/131
Make Love
United States · 1864 · K/D 40/25
MuskoFalco
British · 2047 · K/D 28/35
_Carp_
French · 1947 · K/D 99/96
zooM
Swedish · 2104 · K/D 103/97
Rodrigogt
Incan · 1520 · K/D 101/155
KastaN
British · 1614 · K/D 161/97
GroGu_
Aztecs · 1991 · K/D 8/0
MuskoFalco
British · 2066 · K/D 2/2
Ivannovich
Slavs · 1755
shirae 诗白
Burgundians · 1793
ZuZu OP
Dutch · 1508 · K/D 49/78
sant_pedro11
Dutch · 1552 · K/D 83/42
ryottei1211
Sioux · 1638 · K/D 57/95
Sikoo
Ottomans · 1547 · K/D 113/42
mwoji
Japanese · 1545 · K/D 64/83
drschauss
Ottomans · 1600 · K/D 81/55
_Ramen_
United States · 1507 · K/D 324/327
Rostop19
Indians · 1511 · K/D 322/307
北冥有鲲
Magyars · 2025
shirae 诗白
Chinese · 1800
cobi183
Ottomans · 1622 · K/D 27/24
塔防防的住
United States · 1685 · K/D 33/27
Skull Knight™
Chinese · 1552 · K/D 126/139
KastaN
French · 1633 · K/D 152/117
STERMINADOR
Spanish · 1335 · K/D 183/96
Sion
Russians · 1352 · K/D 92/175
shirae 诗白
Vietnamese · 1777
Inkas| OMNI
Burgundians · 1950
Italyezmode
Japanese · 1606 · K/D 75/109
drschauss
French · 1626 · K/D 100/66
464227950
Dutch · 1627 · K/D 86/52
塔防防的住
United States · 1672 · K/D 63/78
Sikoo
Ottomans · 1556 · K/D 31/53
Vampy
French · 1726 · K/D 58/24
kbisee
Spanish · 1357
Rise At Night
Magyars · 1924
Thofou / Benanji
Vietnamese / Georgians · 2091
Terz / Running
Hindustanis / Bengalis · 2187
Malte
Russians · 1524 · K/D 17/23
Blaminal
Hausa · 1535 · K/D 30/14
ETE SECH
Indians · 1102 · K/D 81/93
Kϟ|DOTH_RREH
British · 1110 · K/D 104/68
小初念叨
Dutch · 934 · K/D 62/101
Baal-Sebub
German · 938 · K/D 104/52
Haitian_Excellence
Swedish · 1025 · K/D 56/88
Ishigami¯\_(ツ)_/¯
German · 1048 · K/D 102/50
bukerdewith
United States · 1410 · K/D 62/27
pedrq7
German · 1342 · K/D 27/59
MyM / AG / 3XPL0
Kronos / Poseidon / Tsukuyomi · 1533
I passed the benchmark / LizarD / [DoD]BacHi
Freyr / Freyr / Poseidon · 1901
lccacahuete
Mexicans · 1166 · K/D 66/71
Still
United States · 1213 · K/D 74/71
Turgon
Swedish · 1390 · K/D 79/44
Andrés Manuel López Obrador
Aztecs · 1508 · K/D 46/70
DeuxExMakina
Spanish · 830 · K/D 58/121
Slerd_
French · 943 · K/D 131/50
Malte
Russians · 1534 · K/D 3/2
1897239873287601345
Mexicans · 1667 · K/D 7/7
zizoudegrek
Ottomans · 943 · K/D 57/125
woltpain
German · 969 · K/D 135/47
GHENZIS
Ottomans · 1069 · K/D 115/78
The Wit
Russians · 1090 · K/D 88/110
samueldechamplain420
Maltese · 968 · K/D 113/49
Spartano
German · 970 · K/D 50/100
Asebaumer
Iroquois · 1000 · K/D 66/158
EIC
British · 1031 · K/D 162/60
esteban_779
Iroquois · 1114 · K/D 290/254
api2000
Spanish · 1115 · K/D 196/283
bukerdewith
United States · 1422 · K/D 37/31
jhonkev95
Mexicans · 1503 · K/D 39/28
tonglaoshi
Japanese · 1168 · K/D 41/135
uygarbosnak1997
Ottomans · 1202 · K/D 138/36
nathanleonardo0727
Japanese · 1191 · K/D 110/45
luisharter01
German · 1121 · K/D 52/94
You've Jimmied Your Last John
Poseidon · 1316
yy214
Tsukuyomi · 1287
Tomppa
Turks · 2302
AntagonisT
Bohemians · 2629
iBUYPOWER
Aztecs · 2358
Target331
Armenians · 2606
kampfpanzer7
Spanish · 1346 · K/D 27/43
NHKshine
German · 1443 · K/D 52/16
Blaminal
Hausa · 1566 · K/D 33/93
Reborn
Dutch · 1609 · K/D 97/31
4AM_We1less
Ottomans · 694 · K/D 47/74
odindu71
French · 707 · K/D 83/36
_abacaxi_
Zeus · 1557
donky3
Isis · 1585
Diricoli
Dutch · 1048 · K/D 61/164
g.jakubiak250
Dutch · 1080 · K/D 171/53
yellow
United States · 1135 · K/D 81/71
jer monster
German · 1145 · K/D 72/69
MrFujilicious
Quetzalcoatl · 1665
Snowledge
Gaia · 1613
Cell
Russians · 1452 · K/D 114/90
欢迎Liketwo加入我们
German · 1490 · K/D 104/106
ElMastiero99 / amiroelhage
French / Japanese · 1480
恶行易施 / 圆子
Ottomans / Sioux · 1490
morningpizza
Spanish · 1500 · K/D 32/13
_Ramen_
United States · 1508 · K/D 19/30
[DUWA] anatnom_ynoT / [DUWA] Mr_Bowy_NL
Odin / Freyr · 1521
Samakes / vw.roman
Demeter / Isis · 1491
Alan
Russians · 1307 · K/D 20/32
Mirage_BD
Japanese · 1331 · K/D 39/22
Turgon
Swedish · 1378 · K/D 77/27
甲林北蓝叫
Swedish · 1302 · K/D 30/71
raptorxt7
Hausa · 1481 · K/D 58/70
Blaminal
Hausa · 1563 · K/D 74/59
dani796
Sioux · 933 · K/D 76/129
Baric82
Ottomans · 1013 · K/D 137/68
Tigerboss
Fuxi · 1861
trollpack
Loki · 1949
alaeddine.chaibi60
Ottomans · 1255 · K/D 63/59
정답은 없었다
French · 1257 · K/D 68/46
LSzD
Hausa · 848 · K/D 110/39
driesvdx
Spanish · 904 · K/D 50/109
El Grapadura
Mexicans · 1191 · K/D 32/131
ekgnsl23
Ottomans · 1277 · K/D 124/53
辽东大窜天猴
Aztecs · 1524 · K/D 53/86
wuyu
Chinese · 1605 · K/D 90/47
雷神
Dutch · 1269 · K/D 52/228
gnik
Italian · 1327 · K/D 247/45
koppie.right
Japanese · 1016 · K/D 116/81
Kamcia
Russians · 907 · K/D 80/105
99amal22
NüWa · 1784
Attila
Shennong · 1633
Blaminal
Hausa · 1572 · K/D 38/42
可不
Iroquois · 1729 · K/D 46/36
Ran Salman
Hades · 1559
Edgecrusher
Loki · 1505
370836109
Italian · 1351 · K/D 36/50
Turgon
Swedish · 1363 · K/D 59/34
SloppyCarp9652
Ottomans · 1316 · K/D 38/30
欢迎Liketwo加入我们
Spanish · 1369 · K/D 35/34
Beast4711
Maltese · 969 · K/D 78/107
3370623961
Chinese · 991 · K/D 121/70
yyyjw
Chinese · 1237 · K/D 155/85
Alan
Russians · 1302 · K/D 88/143
albert0624
United States · 589
3046461508
British · 650
Kaiserklein
French · 1159 · K/D 94/65
Cristiano Ronaldo
Portuguese · 1230 · K/D 73/92
愤怒的乌龟
British · 883 · K/D 80/177
AKoberstein
Japanese · 922 · K/D 179/89
可不
Sioux · 1752 · K/D 46/45
wuyu
Chinese · 1582 · K/D 52/39
370836109
Italian · 1333 · K/D 61/32
Turgon
Swedish · 1381 · K/D 42/51
4AM_We1less
Sioux · 748
STANDA CZ
Russians · 756
Juan Carlos
Japanese · 1480 · K/D 55/55
Scutarii
Portuguese · 1522 · K/D 51/45
Wielka Sraka
British · 1016 · K/D 130/246
理塘益西
Ottomans · 1087 · K/D 253/122
delicious777
Ottomans · 1262 · K/D 132/150
YaaasPatricia
Iroquois · 1298 · K/D 163/123
CrazyGiorgio
Portuguese · 979 · K/D 156/165
koppie.right
Japanese · 1002 · K/D 172/163
El Carlitos Darwin
British · 1138 · K/D 124/94
diegocteixeira
Japanese · 1063 · K/D 102/123
ITURANIC
Chinese · 1244 · K/D 18/129
greatscythe11
German · 1259 · K/D 138/12
Tamamo-no-Mae
Hades · 1559
Carvalho
Thor · 1564
ZuZu OP
Dutch · 1480 · K/D 48/43
Majestic-Barrack.
French · 1521 · K/D 54/38
Timing
Spanish · 1142 · K/D 211/135
1034131823
Chinese · 1164 · K/D 142/210
Schneider
German · 1164 · K/D 124/159
Zap Brannigan
French · 1222 · K/D 170/115
mr_camberas
Gaia · 1535
Peruvator
Zeus · 1560
thch116
Susanoo · 1084
Madone13
Odin · 1073
ph-sep
Hades · 1115
OsirisZahir
Zeus · 1082
LeMéchant / Bam
Loki / Set · 852
MR HERO / ARKANTOS
Freyr / Freyr · 849
talivan99
Hades · 1426
The_gods_killer
Loki · 1450
futvalva
Amaterasu · 1267
† Um Psicopata †
Poseidon · 1288
AmphibianSurfer
Demeter · 1382
Baby Shark
Odin · 1281
Don JP / Pedram
Thor / Zeus · 899
LubiL_ / bocadas
Poseidon / Hades · 902
AdrianRomo
Quetzalcoatl · 1091
Tim10121999
Zeus · 1076
Rubbersoled
Freyr · 695
Ness Alyza
NüWa · 714
El_Cochino
Tezcatlipoca · 1452
Defiance
NüWa · 1754
ServoAuBarca69
Susanoo · 850
kuwe0202
Gaia · 805
YouShallNotPass
Huitzilopochtli · 1235
Rafa
Thor · 1356
Skin-Dougou
NüWa · 1422
Edgecrusher
Hades · 1552
paralonis
Amaterasu · 1275
yy214
Tsukuyomi · 1261
Chabeur
Susanoo · 999
Doigts-Saucisses
Shennong · 1008
Goeienmorgen
Zeus · 759
Stavros
Zeus · 754
ESJD
Poseidon · 1290
KeadRei
Amaterasu · 1247
John Galt
Zeus · 1382
hrsi
Freyr · 1410
akar / liam
Loki / Tezcatlipoca · 1282
Cristiano / SlaashGordon
Thor / Gaia · 1212
Fenix
Set · 1232
Aro4146
Loki · 1170
Paolo
Zeus · 790
uranojeri
Hades · 792
metropol23 / blue-0717 / Kenji / ^^
Zeus / NüWa / Hades / NüWa · 1024
Goku / ourkeychains / Karengalo / Shelby
Susanoo / Odin / Poseidon / Kronos · 993
Kayle Bludd
Tsukuyomi · 1136
Lathander
Hades · 1197
marcechamba23
Loki · 1148
ChupimDH
Set · 1092
CEGADOR
Odin · 981
LADER
Kronos · 958
Solareon
Zeus · 874
Rokku
Zeus · 900
arbnknght
Amaterasu · 789
wizola
Isis · 760
zoz4zoz
Huitzilopochtli · 960
dreadmaster70
Odin · 935
damiendam39
Odin · 752
[GER]dealton04
Isis · 768
TheJozz / Gustavo Delai
Loki / Hades · 1302
Arthipex / Aortaner
Zeus / Gaia · 1352
polskymax
Hades · 706
MiniNinja9180
Ra · 624
maklabajsz
Hades · 962
fofo480
Poseidon · 1095
Festung Gebergjäger
Tsukuyomi · 874
xModz NathxN
Poseidon · 781
HondaCivic2004Driver
Set · 1303
Yuri
Amaterasu · 1145
C-Mundo
Zeus · 891
Pyzdra
Kronos · 998
Lil' Guy
Shennong · 1093
Tofino
Zeus · 1135
HyperionSteven
Demeter · 1257
Massimiliano Monaco
Gaia · 1128
TomcatHUN40
Zeus · 789
Goeienmorgen
Zeus · 836
RELLIK / ZoDpHoEnIx / kulbhushan09
Set / Demeter / Demeter · 1124
NHONHO FPS - O RETORNO / Planqton2053 / ZeeTRETA
Kronos / Kronos / Poseidon · 1063
mrtdmrhn
Tsukuyomi · 1027
9080fighter
Huitzilopochtli · 979
jaime-shinobi
Isis · 1047
FernandoJoven14
Hades · 1025
Oneiros ssss
Oranos · 1219
-Falcão
Freyr · 1284
isidoré
Susanoo · 996
nicfoti
Freyr · 1011
calcifer
Hades · 1336
FarBeyondDriven
Zeus · 1526
Karanelus / Zatte
Set / Isis · 985
BAAK / WOLF_Crypto
Poseidon / Demeter · 1019
GemmaD
Susanoo · 965
Vatiren
Huitzilopochtli · 969
Dávid
Zeus · 1031
FernandoJoven14
Hades · 1042
RimRunner__2K
Freyr · 1123
Ette--1510
Hades · 1052
smol camel
Tezcatlipoca · 1350
MayshadowFaxGG
Kronos · 1274
Curupira007 / tionelson
Susanoo / Isis · 1080
JP0 / J
Isis / Oranos · 1026
younesmokhareb / AxxoN_V.
Hades / Tsukuyomi · 900
Dr.Krzysztof / SchigggySchigggy
Odin / Gaia · 942
ferpe966055
Zeus · 977
finska27
Quetzalcoatl · 941
Prop Joe / Count Monte Cristo
Gaia / Loki · 1216
cheesberger / master.idriss
Oranos / Isis · 1090
Varu`
Zeus · 852
Brian Walker
Tsukuyomi · 990
Nolan Trump
Huitzilopochtli · 1022
Clonesheep9513
Poseidon · 940
LVanderpump
Poseidon · 1008
Andreezy
Set · 1000
Gaaheeveer
Thor · 948
antonioroncelespina
Zeus · 957
Skelo
Ra · 1328
DeeMaac
Tezcatlipoca · 1357
XxAkuma2003xX / BuffetBook7266
Isis / Gaia · 892
6 Paths To Pain / Forsaken3223304
Poseidon / Quetzalcoatl · 943
PeterCrocs
Loki · 1602
heterotop
Hades · 1180
沉睡的记忆 / 陪我在北极委屈你辣?
Odin / Loki · 1462
BigPapi_69__ / terrenstimon
Loki / Odin · 1432
Intueri96
Freyr · 874
DZgReLou
Loki · 895
flashmepls
Ra · 877
DayoMix
Ra · 955
X x e o N 2 3
Poseidon · 624
Spartan0444
Oranos · 686
dejavook
Susanoo · 788
Ruben
Set · 717
>.>
Freyr · 494
zambaa6303
Gaia · 514
zid
Hades · 1319
moransanson
Isis · 1343
Divine
Zeus · 2082
|UDG| Maybe Your Doom
Tezcatlipoca · 1042
The_gods_killer
Loki · 1454
llClaitonll
Odin · 1682
BenoitMandelbrot / Jack Breacher
Ra / Thor · 1024
lionheart467 / vitor.d.m
Oranos / Loki · 1058
Dark_Thunder_God / Saryx98
Tezcatlipoca / Tsukuyomi · 1468
CaOK_Berada. / JoaoVitor
Demeter / Tsukuyomi · 1556
Goeienmorgen
Hades · 756
francisco.henriquez06
Loki · 845
Lord G Byron / eloteconchile99
Zeus / Poseidon · 949
F-vidal / diegose8703
Amaterasu / Kronos · 858
Dwatty5820
Isis · 962
madman25
NüWa · 845
Cl3o2576 / Dorinho86
Odin / Tezcatlipoca · 1117
david torices / ElProfeBetoGaming
Gaia / Isis · 1063
DennisMakotoito
Tezcatlipoca · 1186
Washburn2949
Poseidon · 1146
Thofou / Benanji
Magyars / Koreans · 2080
dec / Tilt Eulenspiegel
Franks / Shu · 1460
dreadmaster70
Odin · 952
pichoka2211
Zeus · 910
Xerebinha
Tezcatlipoca · 1335
John Galt
Zeus · 1477
tomate cereja / gØЯdiп ☠
Kronos / Hades · 1235
MegaGeci / TheReaper300
Zeus / Amaterasu · 1099
Sargent Butthole Stench!
Set · 1223
Traveler 1
Loki · 1145
Glearfalcon / Kronk / VinceReunion
Gaia / Odin / Poseidon · 1183
BOT Divan / Banorak / trinsbro
Hades / Gaia / Zeus · 1085
T44Cerdic99 [GER]
Set · 1080
pichoka2211
Poseidon · 960
Cobaltinho
Poseidon · 1495
Shinzo
Kronos · 1232
brfabriciooc / MANDILLO
Hades / Hades · 863
RoomyGazelle87 / Necrolord
Susanoo / Poseidon · 941
CEVICHINI PICANTINI
Odin · 1170
ph-sep
Hades · 1127
Right me Alright
Zeus · 1063
Aro4146
Loki · 1164
gust4vomartins
Hades · 776
vitoor_wow
Isis · 587
MarkusHartz
Thor · 477
lBlasphemiil
Poseidon · 738
XanTHoL / Bersiker 14 / Con D. Oriano
Demeter / Hades / Odin · 1027
IRONSIGHT / wAkKo / Hionna
Thor / Demeter / NüWa · 1404
guoytou.tom / sharia / Green_Kraken
Thor / Freyr / Ra · 1264
CannabisKirko / Epicteto / MiawAbundan
Thor / Ra / Huitzilopochtli · 1177
pOLLISI / Мопсярка / Lastlegion
Amaterasu / Shennong / Gaia · 1129
AngryyWombat / Doigts-Saucisses / RogueClover7042
Kronos / NüWa / Zeus · 984
r4hmanhat4me.
Poseidon · 987
Badphaz
Amaterasu · 911
nishanth333.be
Quetzalcoatl · 1178
shroominyung
Huitzilopochtli · 1137
MyM / Madeira Doce / Jomadumi
Gaia / Gaia / NüWa · 1195
cat / rat / jrott
Hades / Gaia / Susanoo · 1688
wangkemaya / Fingolfin / ticpon3
Fuxi / Gaia / Zeus · 1274
Veru / Medimon / LeMansFacha
Quetzalcoatl / Zeus / Loki · 1427
BaytecShelby / screendambright / Price
Tsukuyomi / Gaia / Quetzalcoatl · 1308
RokuraBR / iNSANE; / Zac involker
Zeus / Fuxi / Poseidon · 1417
EU SOU A LENDA
Poseidon · 1367
Semente
Poseidon · 1168
Peixe / italoeh86
Demeter / Gaia · 1029
zaconnem / Camarada Kusov
Ra / Poseidon · 1244
Guilerva / Rakatiki0 / Dariush90
Hades / Shennong / Freyr · 1046
Irmão Metralha 176 / TigerRoock / Minos Ishtar
Odin / Poseidon / Ra · 954
JOÃO_BR / Veritalux
Zeus / Set · 1178
PedroCastillo / Ziz-SEXY
Thor / Kronos · 1180
lmPants / 🎈pspspsspsps / This is gonna be fun
Kronos / Amaterasu / Demeter · 1366
Nepharen / F_ / Mikouilles
Set / Oranos / Huitzilopochtli · 1056
Камерунец
Hades · 1299
smol camel
Tezcatlipoca · 1359
General Zen / Ousmane
Quetzalcoatl / Hades · 1162
MaxAO / MMassu
Gaia / Hades · 1236
GroguSlayer / Chubbs4U
Zeus / Hades · 949
Scritch3339 / ezeee2525
Ra / Loki · 823
Turma is GOATED
Loki · 1514
OscarEsp5131
Hades · 874
v4vyshakh97
Zeus · 596
Tasospila
Set · 155
Angelzoa
Quetzalcoatl · 612
Boumba Boumba
Odin · 884
IFearGoDDy / Pepinot / RELLIK
Isis / Set / Set · 1076
Andrew Tate / WillPOWA / Aus Inkz
Loki / Amaterasu / Isis · 786
Spartacus / WavySpartacus
Loki / Zeus · 1422
Aorak / Pierceus
Shennong / NüWa · 1242
LoRdOfSmoke06 / Garrison957
Tsukuyomi / Huitzilopochtli · 487
Major / BrasilGG
Amaterasu / Oranos · 941
NoobMaster / Pakato19 / Aquiles^
Poseidon / Loki / Loki · 989
jt5darksins / Craig / ezeee2525
Quetzalcoatl / Huitzilopochtli / Zeus · 846
bot Harald / blue-0717 / Ferast
Hades / NüWa / Demeter · 961
Juanene / kaaytsaak / Mictlantecuhtli
Quetzalcoatl / Huitzilopochtli / Freyr · 1138
RedEyedJedi8750 / bobbyster
Zeus / Freyr · 889
FondZulu / whendark
Huitzilopochtli / Zeus · 1024
Pro Matches 76
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Corviinus1
Jin Dynasty
2102
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2160
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Byzantines
2196
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2229
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Delhi Sultanate
2277
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Byzantines
2159
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2003
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Delhi Sultanate
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2171
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Chinese
2143
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2172
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2101
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2019
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Knights Templar
2016
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Ayyubids
2093
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Ayyubids
2080
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Holy Roman Empire
1937
DeMu
Japanese
2181
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Knights Templar
2019
闪光基咪
Japanese
2169
闪光基咪
Byzantines
2159
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Mongols
2110
scubajardi
Sengoku Daimyo
2124
Crackedyyy
Knights Templar
2060
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Knights Templar
2018
scubajardi
Jin Dynasty
2155
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Chinese
1988
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Malians
2113
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Rus
1908
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English
2096
闪光基咪
Sengoku Daimyo
2195
泯灭的纯真
Chinese
1995
闪光基咪
Knights Templar
2190
泯灭的纯真
Chinese
1965
泯灭的纯真
Chinese
1963
DeMu
Holy Roman Empire
2185
scubajardi
Jin Dynasty
2139
Crackedyyy
Knights Templar
2040
泯灭的纯真
Chinese
1978
Vikings waiting room President
Delhi Sultanate
1988
Vikings waiting room President
Delhi Sultanate
1974
祐天寺喵梦
French
1939
茴字的四种写法
Rus
2264
泯灭的纯真
Chinese
1998
祐天寺喵梦
French
1971
JIF Music
English
2106
Starflark
Knights Templar
2069
Chuckfrancis
House Of Lancaster
1893
ShtoprrrrTV
Rus
1902
燕子宇
House Of Lancaster
2064
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Tughlaq Dynasty
1855
燕子宇
Knights Templar
2074
闪光基咪
Knights Templar
2187
Sir Dinadan
Jeanne Darc
1856
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French
1330
DeMu
Delhi Sultanate
2191
MARIA EDUARDA
Macedonian Dynasty
1848
Elyo
Japanese
2013
序言E
Abbasid Dynasty
1929
scubajardi
Macedonian Dynasty
2114
May
Delhi Sultanate
2243
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Byzantines
2182
May
Delhi Sultanate
2262
FünfmalViereck
Zhu Xis Legacy
1994
KKAAKKAA
Tughlaq Dynasty
1626
Corviinus1
Japanese
2121
KejsarJohan
Knights Templar
2008
peppino piggg
Jin Dynasty
1540
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Tughlaq Dynasty
1916
茴字的四种写法
Malians
2274
茴字的四种写法
Macedonian Dynasty
2272
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Tughlaq Dynasty
1919
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2268
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Chinese
1993
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Golden Horde
2260
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Chinese
2003
闪光基咪
Byzantines
2165
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Delhi Sultanate
1989
茴字的四种写法
Jeanne Darc
2252
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Chinese
2015
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Tughlaq Dynasty
2065
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Rus
1762
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Order Of The Dragon
2056
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Tughlaq Dynasty
1873
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Knights Templar
2081
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Tughlaq Dynasty
1848
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French
1667
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Zhu Xis Legacy
2190
闪光基咪
Mongols
2186
TheRealMoly
Zhu Xis Legacy
1715
scubajardi
Macedonian Dynasty
2097
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1773
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Abbasid Dynasty
2100
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Mongols
2174
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Knights Templar
2010
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Ottomans
2176
Syn
Ayyubids
1538
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House Of Lancaster
2121
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Rus
1753
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Golden Horde
1988
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Delhi Sultanate
2171
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House Of Lancaster
1560
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English
1773
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Knights Templar
2010
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English
1697
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Delhi Sultanate
1989
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Order Of The Dragon
1814
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Delhi Sultanate
1981
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Mongols
1885
Vikings waiting room President
Delhi Sultanate
1972
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Zhu Xis Legacy
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2002
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1761
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2120
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1767
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Delhi Sultanate
2007
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Delhi Sultanate
2003
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Delhi Sultanate
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1715
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Delhi Sultanate
2105
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1629
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2104
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2091
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Neueste Videos 14
News und Community 52
AoE2.ai ladder: VIT | Hera tops RM 1v1 at 2,924
AoE2.ai is tracking 48,912 RM 1v1 players. Top five: #1 VIT | Hera 2,924, #2 TAG_MbL_ 2,909, #3 Oni.Vinchester 2,879,…
AoE2.ai is tracking 48,912 RM 1v1 players. Top five: #1 VIT | Hera 2,924, #2 TAG_MbL_ 2,909, #3 Oni.Vinchester 2,879, #4 TAG_Sitaux 2,830, #5 wR.Lucho 2,804. Longest hot streak in the sampled top ladder: 抖音ique (62 wins). Best sampled win rate with 300+ games: VIT | Hera 74.8%. 64 of the sampled top players have played in the last 24h.
AoE3 live: 4,903 players online, 70 observable matches
Free Food Party reports 3,359 AoE3 players online. 54 observable matches are live, including 35 1v1s, 19 team/custom…
Free Food Party reports 3,359 AoE3 players online. 54 observable matches are live, including 35 1v1s, 19 team/custom games and 52 automatches. Highest average Elo visible now: THE HOST vs Oreos vs MARK STALKER vs zooM (4p) around 2,099 Elo. Snapshot time: 2026-07-04T02:06:59.048Z.
(help) how to Cleansing Rains? [Achievement]
(Solved) Is the "cleansing rains" achievement currently bugged, or am I just being dumb? Does it work in skirmish? Are…
(Solved) Is the "cleansing rains" achievement currently bugged, or am I just being dumb? Does it work in skirmish? Are specific options required for blood pools, or is it enough for them to be visible? Does it work for blood from your own self-cancelled units, or just enemy blood? I've tried several times, but it doesn't seem to work; I don't know what I'm doing wrong ;-; (Solved) Ok thank you all! Still not sure what the issue was, I just tried everything all at once, maxed blood options, killed both villagers (100+) and military units (100+), made sure they were well spreaded, and did it near farms... It worked 👍🏻
Second civ vs same civ different playstyle
Hello, I have about 85 hours and 100 games this season (was playing 3 season ago for some time). I played only HRE,…
Hello, I have about 85 hours and 100 games this season (was playing 3 season ago for some time). I played only HRE, feudal aggro, meinverk + burgrave 90% of the time. If they greed then I want to finish in Feudal. If they defend then I go castle. MAA in early castle are very strong and this timing won me a lot of games. I'm in Play3 currently. But now I want to change it a little bit. Should I change the civ to other civ? What civ would be best after HRE aggro playstyle? Or should I stay with HRE and play mainly achen + regnitz to learn Fast Castle, defensive playstyle, scaling etc. aoe4world profile: https://aoe4world.com/players/76561198064547430 Edit: I've got 2DLCs: Sultans Ascend and Knight of Cross and Rose
[Minor Bug - UI] Text Above Unit not centered
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: 179158…
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: 179158 GAME PLATFORM: Steam OPERATING SYSTEM: Windows 11 ISSUE EXPERIENCED DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD. For some reasons, I never had my texte centered above the units on my game, either in Alexander DLC missions nor in custom scenario. But I saw a video on youtube where someone had them centered on the unit head. On ma screen the position is kinda a math opreation between my camera position and the unit position, and never staying at the same relative spot from the unit, it’s litterally floating at a position based on my camera-object location. Edit: The issue is occuring at ui scale 125%, not at ui scale 100%, not tested other %. FREQUENCY OF ISSUE How often does the issue occur? CHOSE ONE; DELETE THE REST! 100% of the time / matches I play (ALWAYS) REPRODUCTION STEPS List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive! Here’s the steps to reproduce the issue: Place a unit in Editor Add any text on the unit (in french it’s “modifier la légende d’objet”) Test and see how the texte behave. (with UI scale 125%) EXPECTED RESULT What was SUPPOSED to happen if the bug you encountered were not present? Text to stay on the object. IMAGE ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem. 2026_07_05_-_legend_text_now_centered_above 799×603 681 KB 2026_07_05_-_legend_text_max_zoom_out 1256×607 1.29 MB 2026_07_05_-_legend_text_min_zoom_in 1564×719 1.53 MB (Side not: Yes I’m using mods on the screenshots, cause I was too lazy to restart my game after disabling all of them, I’ve had that bug with or without those mods so they’re not the cause) GAME FILES (SAVE / RECORDING) Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service. #N /A
Most killed unit in the game , yet Negative Army score
I have no idea why this keeps happening to me. It's just a number i know, but it makes no sense…
I have no idea why this keeps happening to me. It's just a number i know, but it makes no sense https://preview.redd.it/s6zprxv1eabh1.png?width=3815&format=png&auto=webp&s=8391d9f0b17623fb3334219243a1d4b36ba166a0
Vikings
•You guys wait vikings dlc for the new units and gameplay •i wait vikings dlc for castle age combat music We are not…
•You guys wait vikings dlc for the new units and gameplay •i wait vikings dlc for castle age combat music We are not the same
AoM: Cannot Invite Friend
After the latest patch, I cannot invite my brother or vice versa. He’s on Steam, I’m on XBOX PC. We’ve not had any…
After the latest patch, I cannot invite my brother or vice versa. He’s on Steam, I’m on XBOX PC. We’ve not had any trouble prior to this. He bought the latest expansion pass at the same time as the hot fix, we’ve both repaired files, cross-play is enabled as always. We can play when hosting a public lobby in multiplayer, but we cannot add each other as friends (we had one minor success when removing and re-adding each other, but now we can’t even see any clan/friend invites either) or invite to gauntlet/arena etc. Everything else seems to be working fine, this almost seems like an office “printer spooling” where the social actions aren’t getting all the way through for some reason. Anyone else experiencing this or have suggestions?
Aoe4 Discord
Is there an aoe4 Dc for team games ? I know there is an official Dc where a lot of people are but they seem to be less…
Is there an aoe4 Dc for team games ? I know there is an official Dc where a lot of people are but they seem to be less competitive (gold 1-3) is there a group that takes ranked a bit more seriously
Seasonal Menu is updated! Happy 4th of July Everyone!
Download in the mod browser, and check it out on the forums here:…
Download in the mod browser, and check it out on the forums here: https://forums.ageofempires.com/t/holiday-menu/246178/10?u=assertivewall20
Would community-organized show matches be feasible?
totally not inspired by corvinus
Oh lord someone host a tournament or something
I wanna watch some tournament or something, I have free time why we don't have tournaments REEEEEEEEE, I'm forced to…
I wanna watch some tournament or something, I have free time why we don't have tournaments REEEEEEEEE, I'm forced to watch aoe2 Brazilian Dynasty. Any oilers? I would even help to post or host it or something but it's gonna be boring to wait till next egctv 😢
Confused About ELO Gains and Losses
Hello everyone, I have a question about the ELO system. A friend and I played a few games recently. In two matches, our…
Hello everyone, I have a question about the ELO system. A friend and I played a few games recently. In two matches, our ELOs were 1359 and 1339 , while our opponents were 1521 and 1673 . We lost those games and lost 27 ELO, then matched against the same players again and lost another 25 ELO. What I don't understand is that when we beat players with a lower ELO than us, we only gain around 19 ELO. Shouldn't we lose fewer points when losing to players with a much higher ELO? Why are we losing so many points against higher-rated opponents but only gaining a small amount when beating lower-rated players? Am I missing something about how the ELO system works?
Arena can generate with only 1 gold inside
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Displaying what 1.4k elo micro should look like
Hey guys, I watched Lionhearts youtube video from last Thurdsay showing greatscythe on 1.4k elo. Watching that match I…
Hey guys, I watched Lionhearts youtube video from last Thurdsay showing greatscythe on 1.4k elo. Watching that match I kept on thinking, damn, these guys have no micro for this level. Now, I am also around that range. Here is a match I played recently which I feel displays a more realistic level of micro for the elo range. There are some noob moments ofc, but I still think it's a really interesting game! Check it out: Lakota vs Russia 1v1 - Age of Empires III Definitive Edition - YouTube
Mongolian rework idea
https://preview.redd.it/g4c6b4zfd8bh1.png?width=1275&format=png&auto=webp&s=a96dad7fb1752d760e92fb69bf0db073…
https://preview.redd.it/g4c6b4zfd8bh1.png?width=1275&format=png&auto=webp&s=a96dad7fb1752d760e92fb69bf0db07376030b4f I've been playing Mongols and Golden hoard of late and saw how bad it is looking for Mongols in metta and fantasy of them. The major problem I see is too many Villages and too little incentive to go wide. idea in comments So here is my ideas I have: 1st Ger having radius of 3 so 8x8 harvesting region of food passively what depletes over time needing to move. Overlapping territories having 50% production. These fields last 2min and by imperial you don’t need to move them around as they harvest and regrow self-efficient speed. 2nd make unpacked building visible as idle workers are 3rd remove pastures - they don’t wine with Mongols that great. They seem more like a clumsy fix to the issue of food production for the faction.
Game crashing since last hotfix
Game Version: Standard / Premium / DLC Build Number: (In-game in Settings Menu) Platform: Steam / Microsoft Store /…
Game Version: Standard / Premium / DLC Build Number: (In-game in Settings Menu) Platform: Steam / Microsoft Store / Xbox / PlayStation Operating System: Windows 11 / Windows 10 / Windows 8 / Windows 7 / Mac / Linux Issue: The game crashes to desktop The game crashes to desktop after 3 minutes of game time, regardless of situation. It will even crash if I stay on the main menu. Affects all options: main menu, skirmish, multiplayer, campaign etc. If in a game, it will give an error message saying I have lost internet connection and crashes to desktop (will do this on singleplayer which requires no internet). Trigger Event: No trigger event Repro Steps: Load the game Do anything, or do nothing, and after 3 minutes it will crash to desktop.
Mesoamericans - Data
Discuss Mesoamericans - Data
Mesoamericans - UI
Discuss Mesoamericans - UI
Why this game dont have a Auto translator for chats
As the title says, with such a diverse player base, it should be the norm to have translations for chats.
Fix tg ladder!
Its getting boring all time fake players!!
AoE2 Civ Design: Fixed Packages or Modular System?
This post is not a modding request, feature proposal, or suggestion to change ranked gameplay or existing tooling…
This post is not a modding request, feature proposal, or suggestion to change ranked gameplay or existing tooling (including AGE or mod workflows). It is a player-level observation about how civilizations are represented compared to how the underlying system actually works. 1. Civilizations are still fixed packages In AoE2, civilizations are currently presented as fixed gameplay packages consisting of: Units Technologies Civilization bonuses Despite years of DLC expansion, the core abstraction remains: pre-authored civilization packages. 2. But the system underneath is already modular At the data level, AoE2 already behaves in a modular way: Units are data-driven Technologies are data-driven Effects are data-driven Modding tools already expose this structure. But from a player perspective: this modular structure is not surfaced in a unified or readable form. 3. Technology trees are UI representations of effects A useful abstraction is: technology trees are structured representations of effect availability and progression rules. This means: civilizations are internally effect-based but externally presented as fixed packages So there is a gap between: system structure vs player-facing representation 4. The perception gap As AoE2 expands, I feel this gap becomes more visible: civilizations feel more diverse design styles differ more strongly player expectations are no longer aligned The issue is not balance or correctness, but: players no longer share a single mental model of what a civilization “is”. 5. Why Civilization Editor comes to mind Because civilizations are fundamentally built from: Units Technologies Effects This naturally leads to a question: Would a limited Civilization Editor help expose this structure more directly? Not as a gameplay feature, and not as a modding replacement—but as a representation layer. 6. Important clarification: not a modding replacement This is not about replacing AGE or existing mod tools. Those already serve deep customization and
Bug: Harumoto relic-and-blessing in Hasuko's campaign
Game Version: DLC Heavenly Spear Build Number: v.100.19.17020.0 (606844R) Platform: Steam Operating System: Windows 11…
Game Version: DLC Heavenly Spear Build Number: v.100.19.17020.0 (606844R) Platform: Steam Operating System: Windows 11 Issue: In the sixth scenario of the Yasuko’s Tale campaign, “Shinobi”, if Harumoto picks up a relic and then you use Hachiman’s Blessing, Harumoto still holds the relic in its stats, but the mesh of the relic freezes in the position it was when the divine power has been used, until Harumoto garrisons or drops it. Senza titolo 1920×1080 2.51 MB Trigger Event: Sixth scenario of the Yasuko’s Tale campaign, “Shinobi”. I moved Harumoto to collect the first relic, then I cast Hachiman’s Blessing. In that moment, the mesh of the relic froze in its position, not following Harumoto anymore. Despite that, in game Harumoto still was holding the relic, and he was able to garrison it in a Temple or drop it on the floor. After garrisoning of dropping the relic, the mesh vanishes from the bug position. Repro Steps: Start the sixth scenario of the Yasuko’s Tale campaign, “Shinobi”. Move Harumoto towards a relic and collect it. Cast Hachiman’s Blessing on Harumoto. Move Harumoto elsewhere. The bug ends when Harumoto drops the relic or he garrisons it in a Temple.
Americans - UI
Discuss Americans - UI
Americans - Data
Discuss Americans - Data
Diamond Team-Game Duo looking to expand into a full clan/premade. All regions welcome!
Hey all, Three of us here, age 36+, currently Diamond in team ranked (Plat in solo). We've been 3v3 for a while now and…
Hey all, Three of us here, age 36+, currently Diamond in team ranked (Plat in solo). We've been 3v3 for a while now and honestly we're just tired of the random-queue lottery, so we're trying to put together a proper little clan/premade for team games. Quick rundown on us: older crew, we actually communicate, we like playing tactically, and nobody's melting down over a loss. I've got somewhere north of 9,800 games at this point (yeah, I know). Mains are HRE, HoL, Sengoku, Delhi, OotD and French. We also record/stream some of our matches, so there's usually decent banter going. What we're after: Roughly Plat/Diamond so we can queue together comfortably 25+, someone who wants to win but keeps it chill Any region or timezone is fine as long as we can talk in English and actually find times that overlap If random teammates bailing mid-match is wearing you down and you want in on building something solid from the ground up, drop a comment or send me a DM with your mains and Discord tag.
千倍资源加两倍科技
Discuss 千倍资源加两倍科技
Stronghold 4 shows how beatutiful AOE5 could look like in Unreal Engine
I played the new Stronghold 4 demo made by FireFly Studios in Unreal Engine 5. This game is a mix of a “castle builder…
I played the new Stronghold 4 demo made by FireFly Studios in Unreal Engine 5. This game is a mix of a “castle builder + RTS game like Age of Empires”. Firefly Studios said they choosed Unreal engine because their previous property engine weren’t able to make their vision for the future of the Stronghold serie and they have some of the same problems that World’s Edge faced with Essence Engine: mods, zoom in and out, fps problems, readability and more. Stronghold 4 will have battles and sieges with thousand of units with amazing details, physic, blood and gore, beautiful enviroments. I would like to show you some in-game screenshots and videos made on ultra settings and 4k resolution (minimum specs are very acceptable too) Enviroments and buildings (click on image to see it on 4k quality) host immagini per community online Animals, buildings and animations Maps are big with different terrain levels Models and Units: realistic, with realistic materials (iron is iron and not plastic, wood is wood etc.) Stronghold4 Shipping 27_06_2026 14_20_26 1920×1080 2.2 MB I’ve some problems to upload the 4k images so i’ll share them on low resolution (click on them to see on high quality resolution) Video of battle: pretty realistic and finally Blood Personally i really would excited for future AOE titles in Unreal Engine. Now imagine this graphic on a new set in the ancient times or Napoleonic Era: simply stunning. Another little updates: Forgotten Empires is actively hiring for Unreal Engine 5 so i think they will be the main or one of the developers behind the next titles.
Graphical UI bugs since October patch
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD:…
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD: 101.103.48086.0 ( #179158 ) 23798925 GAME PLATFORM: Steam OPERATING SYSTEM: Windows 10 ISSUE EXPERIENCED DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD. I have not played the game since September, so I’m sorry to open this bug report so late, but I did do some digging to get back to a functional state. This happens in manifest 4210910769661327047 from depot 813782. But I have some graphical problems where the icons are swapped around or different. For examples, check the pictures. These issues are caused by any of these 10 files, since copying this from manifest 4210910769661327047 fixes the problems, while copying these from manifest 3503932408267359574 cause the problems. build_all_atlases.ps1 editorbottomtriggerspanel.json icons.json instructionspanel.json materials.json screenmultiplayerlobbyclient.json screenmultiplayerlobbyhost.json screentechtree.json stringreference.json techtreepreviewpanel.json I’m sorry I can’t be of more help than this and I know that the timespan between September and July is very large, so this bug could have been introduced between any of these updates. But I hope I have provided enough information for you to find the bugs causing this behaviour. FREQUENCY OF ISSUE How often does the issue occur? CHOSE ONE; DELETE THE REST ! 100% of the time / matches I play (ALWAYS) REPRODUCTION STEPS List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptiv e! Here’s the steps to reproduce the issue: Start the game and everything UI wise will look correctly. Start a single player game See the problematic icons in the UI EXPECTED RESULT What was SUPPOSED to happen if the bug you encountered were not present? The UI is supposed to look normal like it does when rolling back the updates to the October patch. IMAGE ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highl
[MAP]__[Population Limit Unlocked_1_0]_[Random Tech_2_2]_Wonder land1_1
Discuss [MAP]__[Population Limit Unlocked_1_0]_[Random Tech_2_2]_Wonder land1_1
Team games = COMMUNICATION !!
The problem with playing with randoms is very related to communication . After several games in team games (ranked and…
The problem with playing with randoms is very related to communication . After several games in team games (ranked and qm) I figure out that the best games I had were with people who prefer to communicate with each other, but those who just pin or "go with the flow" will not only guess what their opponent will do but also what their temmates will do. So yeah instead of saying "idiot" at the end of the game just try to collaborate with your ally (allies) for better results, I think. Also playing Solo Ranked before playing team games will help better mastering a civ, maybe..
Relics do not properly cycle through Monasteries with three garrisoned Relics
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: Relics do not properly…
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: Relics do not properly cycle through Monasteries if there are three garrisoned Relics In Update 16.1.9737, it was stated that Relics will now keep track of their cooldown when placed in a Monastery instead of refreshing. When removing a relic with a monk, the one which has been in the building for the longest will be removed. However, this is only the case with the first two Relics. If there are three Relics garrisoned, the third one will not follow this ‘first-in, first-out’ behavior and will never get removed as long as there is another relic in the monastery. Trigger Event: Default behavior Repro Steps: Collect three relics and deposit them in a Monastery. Take one out, perform a mass conversion while holding it, and put it back in the buidling. Take another relic , perform a mass conversion while holding it, and put it back in the building. Then take another relic out, and you will see based on the cooldown that it is the Relic on which the first conversion was performed, instead of the third relic on which no conversion was performed. Repeat this to see that only the first two Relics ever get taken out.
Mountain Hall Defense Bonus does not affect Docks
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: Mountain Hall Defense…
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: Mountain Hall Defense Bonus does not affect Docks As described in title. Based on other similar abilities such as the Sea Gate Castle, I would expect this ability to be able to affect Docks with Naval Arrowslits, but it does not. Trigger Event: Default behavior Repro Steps: Gather 1000 Karma with Mountain Hall Observe Attack speed difference on Dock with Naval Arrowslits
Predictions for 2027
Greetings everyone, I hope you’re doing well. Now that the developers have released the final official DLC from the…
Greetings everyone, I hope you’re doing well. Now that the developers have released the final official DLC from the roadmap, do any of you think we’ll see new pantheons by the end of the year or sometime next year? Do you have any idea or indication that new content is in the works, or do you think the developers will take a break before releasing more material for Age of Mythology Retold ? 0da30e0e32860764823d3f0c1146f62a 850×274 133 KB
Explanation of how to use the Maltese and United States-MP civilizations in campaigns
Taking advantage of the fact that today is the 250th anniversary of the United States… I’m going to explain how to use…
Taking advantage of the fact that today is the 250th anniversary of the United States… I’m going to explain how to use the Maltese and US-MP civilizations in campaigns… if someone can make a mod to share it, that would be great, since this is something the devs failed to do, unlike in AoE 2, where they always add new DLC civilizations to the campaigns…12345 image 690×459 305 KB image 690×459 342 KB You could even do it with a mod or not, changing the campaign civilizations to your Maltese and multiplayer United States civilizations (although you would need to have both DLCs purchased and installed)… I know, but not everyone knows, that you can edit the official campaign itself. To do this, you need to copy and paste from the Campaign to the Scenario Editor, and if you want, you can save the edited version and overwrite the original version in the main game. Plus, I can use HC Card Desk from Skirmish. To find the official Campaigns file. Let say for example Drive D, go to SteamLibrary>Steamapps>common>AoE3DE>Game>Campaign and you will find them along side with Historical Battles and Challenges. In case if you get confused on with “Wonders”, it’s The Asian Dynasties. Then Copy and paste the files into [Username]>Games>Age of Empires 3 DE>[Random Numbers]>Scenario and it’s done. As for the HC Card Desk you use for Skirmish or online, go to [Username]>Games>Age of Empires 3 DE>[Random Numbers]>Savegame and you will see your Civ HC on there. Copy and paste them (XML) to SteamLibrary>Steamapps>common>AoE3DE>Game>Campaign into any existing files or make your own file like HC. Then renamed them for example: sp_Dutch_homecity.xml to Homecity_sp_Dutch.xml so it can use in civilization you choose to play as. Enjoy! 12345
Advanced Roller Shutter Triggers does not correctly increase attack speed when researched first
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: Advanced Roller…
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: Advanced Roller Shutter Triggers no longer correctly updates Springald attack speed after update 16.1.9737 With update 16.1.9737, Roller Shutter Triggers was changed such that the attack speed increase was buffed from 25% to 30%. The Mongols’ Advanced Roller Shutter Triggers is supposed to provide an extra 10% attack speed. This means a total of +40%. This behaves correctly if Advanced Roller Shutter Triggers is researched after the standard technology. However, if Advanced Roller Shutter Triggers is researched from the start, it incorrectly only increases attack speed by 35%, since it did not get the correct update. Here you can see attack speed values in the order: Default → RST → AdvRST RST then ARST 1771×479 311 KB And here it is researching Advanced Roller Shutter Triggers directly: Default → AdvRST ARST Only 785×324 124 KB Trigger Event: Default Behavior Repro Steps: Observe springald attack speed Research Advanced roller shutter triggers Observe new attack speed. Repeat, but this time research Roller Shutter Triggers, then Advanced roller shutter triggers Observe discrepancy.
Looking for Teammates for Ranked Games
Hi I am fed up with inactive/bot-like players in the ranked match. It's time waste and no fun playing. I am looking for…
Hi I am fed up with inactive/bot-like players in the ranked match. It's time waste and no fun playing. I am looking for a team with whom I can play and learn. I am a decent player with; KT, GH, French, Eng, Rus and Jap.
Looking for a mod that allows you to age up to age 5 after a revolution
Hello to you, I am looking for the name of a mod I had that allows you to age up by age 5 after a revolution via a…
Hello to you, I am looking for the name of a mod I had that allows you to age up by age 5 after a revolution via a technology installed in the city center. The main concern is that I no longer remember the name of the mod doing this; could you help me please? I tried to find out with Chat GPT, but can’t help me. Best regards
Great Wall Bastion does not improve Springald ship upgraded weapons
Build Number: Platform: Steam / Microsoft Store / Xbox / PlayStation Operating System: Windows 11 / Windows 10 /…
Build Number: Platform: Steam / Microsoft Store / Xbox / PlayStation Operating System: Windows 11 / Windows 10 / Windows 8 / Windows 7 / Mac / Linux Issue: Great Wall Bastion does not improve Springald ship upgraded weapons after researching Naval Crossbows As described in the issue. Great Wall Bastion states that ALL Bed Crossbow weapons gain the attack bonus. Naval Crossbows states that it upgrades Springald ships to have Bed Crossbow weapons. But they do not get improved by the Great Wall Bastion. This seems unintended or illogical. Trigger Event: Default behavior Repro Steps: Create Springald Ship. Research Naval Crossbows Build Great Wall Bastion Observe no change to weapon stats.
Hot take:AOE3 died because it tried to copy starcraft
I heard multiple times AOE dev Sandy saying that they wanted to do a starcraft like game whit civs that were 100%…
I heard multiple times AOE dev Sandy saying that they wanted to do a starcraft like game whit civs that were 100% different from each other and that's why age of mythology had civs that did not shared units. Age 3 vanilla was great because it continued the phylosophy of age 2,and the most popular civs still being the euro civs to this day. But when the warchiefs arrived, they were not only 100% different from the euro, but also between each other. IDK why the cetan bow and aenna have to be different units, neither the axe rider and kanya horseman. Also here is when we started to get weirdo units whitout intuitive counters, like thr tomahawk countering cavalry and the coyote runner artillery. Whit the asian dinasties theh doubled down, theycould had make a glaive lancer shared between the 3 civs, or an arquebusier as a musketeer shared by asians, orshared artillery, but they opted for 100% civs because "starcraft did it". The problem whit all of this is that releasing a new civ that is not european is waaaaay more expensive to develop than an entire age4 expansion. If you want to make koreans for example, you need cavalry, infantry, artillery AND EVEN SHIPS made 100% original. The system is already broken and cannot be fixed at this point, the devs teased an expansion that was cancelled that was made of another set of euro civs, because they are the only ones whit good design in the entire game. And don't get me start ranting on the USA and Mexico🤦♀️🤦♀️🤦♀️ absolute abominations of feature creep
Hippodrome Riddari cannot build Runestones
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: Hippodrome Riddari…
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: Hippodrome Riddari cannot build Runestones As described in title. This seems unintended, since I don’t see any logical reason why the Riddari should be able to create Runestones but the Hippodrome Riddari cannot. Trigger Event: Default behavior Repro Steps: Default behavior
Cistern's Favor can incorrectly be used on Keeps
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: Cistern’s Favor can…
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: Cistern’s Favor can incorrectly be used on Keeps Cister’s Favor (the ability on the Macedonian Dynasty version of the Cistern of the First Hill Landmark) can be used on Keeps. This seems unintended, since it has no effect. It doesn’t decrease the research speed of any of the emplacements or technologies. It does, however, use up a charge. Trigger Event: Use Cistern’s Favor on a Keep Repro Steps: Use Cistern’s Favor on a Keep
Unit Upgrade Particle FX LOW Settings
Discuss Unit Upgrade Particle FX LOW Settings
Compilation of new UI and tooltip errors
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: There are several…
Build Number: dr-activerelease1 16.2.10884.0 Platform: Steam Operating System: Windows 10 Issue: There are several newly-introduced UI and tooltip errors in the game I previously made a compilation of tooltip and UI errors here . Almost all of these are still in the game. These are new ones that I have discovered since then. Once again I am combining them all in one post to avoid spamming the forum Abbasid Dynasty The Algebra ability icon on the House of Wisdom (after researching it) has the Camel Unease icon for some reason The Culture Wing Tooltip (when hovering over it) still refers to Medical Centers (after it was removed and replaced with Algebra) French/Jeanne d’Arc The Fortify Ribauldequin ability tooltip says ‘5.0’ palings (the value only makes sense as an integer) Golden Horde The cooldown timer on other edicts after changing edicts is always stuck at 0 Jin Dynasty The Jin Dynasty tech tree gives no indication that they benefit from the Chinese dock work rate bonus The Great Wall Bastion is described as a ‘Military and technology landmark’ despite clearly being a ‘Defensive landmark’, keeping in line with other ‘keep-like’ landmarks. Knights Templar The Harbor HP boost ability does not display an icon in the units UI like most other abilities (nor does the dock healing aura for that matter) Macedonian Dynasty The UI only displays the increased torch damage from the Hippodrome Scout while units are actually attacking with torches, not by default. This can make it seem like the ability doesn’t work at first glance. Rus The Militia handcannoneer UI incorrectly describes it as a ‘light’ ranged infantry (it does not have the ‘light’ unit type Ottomans The Sea Gate Castle text says ‘Defensive Strucutures’ (The word ‘Structures’ is misspelled) Istanbul Imperial Council description should indicate that global xp boost is only for producing units, not for age ups or wonders. Zhu-Xi’s Legacy On resource nodes affected by the Meditation Gardens, both the maximum and c
Reworking of Age of Empires III campaigns
Greetings everyone; I hope you are doing well. The purpose of this post is to discuss everything related to the…
Greetings everyone; I hope you are doing well. The purpose of this post is to discuss everything related to the campaigns of Age of Empires III and its expansion, The WarChiefs . As we all know, these campaigns received mixed reviews at the time; some people liked them while others didn’t, but ultimately, they were what we had back in 2005 and 2006. Most of us simply played and accepted them, unaware that much of the content was poorly represented or ill-suited for the story being told about that historical period. Below, I will provide several examples of what was done wrong in the original campaigns and how those historical errors—which still persist in the Definitive Edition —could have been improved. Age of Empires III: Act 1 Blood : The first campaign dates back to the Renaissance era, just as the colonization of the Americas was beginning. This becomes apparent halfway through the campaign when you must travel to the New World to stop Sahin the Falcon. At first, everything seems fine—knights fighting Ottoman Janissaries and massive bombards—but then you realize that the Order’s magnificent armored cavalry are actually 18th-century hussars; that is the first historical error. Next, you use crossbowmen and pikemen—which are reasonably accurate—until you discover that the barracks allow you to train Rodeleros . These are a distinctly Spanish unit with little connection to the Order’s Knights Templar. While one might try to justify some of this, the artillery foundry allows you to build 17th-century mortars instead of culverins—another historical error. Finally, various cutscenes and scenarios feature musketeers and Highlanders—units that are completely anachronistic given that the campaign takes place in the early 16th century. The solution to these errors and inaccuracies would be to fully incorporate the Maltese civilization (introduced in the Knights of the Mediterranean expansion) and add specific Maltese Home City cards to make the campaign feel more histori
Vill kills not tracked anymore?
Recently returned after a break, is there any plans to fix this soon?
Test Civs DATA
Discuss Test Civs DATA
Draft ui
Discuss draft ui
doesn't count in the ranking ?=??
I played a ranked match and won, but it doesn't show up as a win and I didn't get the points. What could have happened?
Portuguese strategy
Hello, i'm new in AOE3 multiplayer, and I want to know about strategies with Portuguese civ
Rog ally controller support ?
Hey I’m using the game pass version. Is there proper settings on Rog ally Z1E that anyone can share with me.…
Hey I’m using the game pass version. Is there proper settings on Rog ally Z1E that anyone can share with me. Additionally is there controller support now?
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Team Matches 20
Team 1
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Team 2
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!
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pH7
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hzzhyj
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BigManJohn00
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FFA Matches 43
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