WHO CARRIED?
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Relatório de exploração
segunda-feira, 29 de junho
40 notícias · 114 partidas · 41 torneios
Não há conteúdo para essa combinação neste dia.
Torneios 41
Melhores partidas 24h 89
F1Re
Jurchens · 2478
Overtaken
Tupi · 2623
Target331
Celts · 2469
Survivalist
Vikings · 2542
Survivalist
Armenians · 2556
Overtaken
Huns · 2598
Chart
Bengalis · 2593
Lucho
Vietnamese · 2796
Lucho
Franks · 2807
MbL
Turks · 2922
MbL
Sicilians · 2918
Gali
Gurjaras · 2566
RoKreZ
Freyr · 1733
Battug
Gaia · 1694
kaiser i sivas
Ottomans · 1705 · K/D 33/106
tinfa
Indians · 1789 · K/D 115/23
Divine
Zeus · 1995
Aces.HUSKSUPPE
Odin · 2213
F1Re
Persians · 2489
Overtaken
Muisca · 2612
sublimeporte
Iroquois · 1948 · K/D 114/112
dinguerie plz
United States · 2157 · K/D 116/116
gopalbhardwaj
Dutch · 1740 · K/D 233/226
Loppy
Aztecs · 1859 · K/D 236/223
Hanma Yujiro
Mexicans · 1604 · K/D 163/161
你在吠什么
Swedish · 1695 · K/D 163/139
classicpro
Italians · 2621
Yurizono Seia
Magyars · 2055
fe696056
Hausa · 1666 · K/D 17/12
kaiser i sivas
Ottomans · 1679 · K/D 20/9
Defiance
NüWa · 1724
Ragnerox
Hades · 1814
Chepre
Huitzilopochtli · 1436
Aortaner
Quetzalcoatl · 1439
_DesivE_
Tezcatlipoca · 2038
ZweiBen
Shennong · 1935
yyyjw
Chinese · 1296 · K/D 62/159
三阶段黑妹
Sioux · 1384 · K/D 165/50
kaiser i sivas
Sioux · 1718 · K/D 38/53
tinfa
Ottomans · 1776 · K/D 64/30
Dench
Celts · 1911
OS+ | VoNDutcH
Turks · 2264
Prince of WarTR
British · 1560 · K/D 85/37
fe696056
Hausa · 1640 · K/D 44/80
Julian
Russians · 1421 · K/D 138/229
futilejargon
Dutch · 1541 · K/D 241/126
Loppy
Aztecs · 1865 · K/D 6/25
sublimeporte
Iroquois · 1936 · K/D 10/2
tinfa
Ottomans · 1751 · K/D 84/34
srxs
Chinese · 1760 · K/D 49/79
fe696056
French · 1623 · K/D 22/13
Lovinsen
United States · 1662 · K/D 21/19
Prince of WarTR
Ottomans · 1568 · K/D 145/145
gopalbhardwaj
Dutch · 1732 · K/D 161/132
相见欢
Russians · 1437 · K/D 272/411
Manyiot34
British · 1458 · K/D 419/258
KauTrEnS
Gurjaras · 1998
Target331
Huns · 2467
中國共產武漢肺炎舙羴i
United States · 1620 · K/D 12/10
いらっしゃいませ
Italian · 1757 · K/D 11/5
srxs
Chinese · 1748 · K/D 106/45
GOODTTD
German · 1569 · K/D 52/88
sublimeporte
Iroquois · 1972 · K/D 68/79
Prinz
Indians · K/D 87/60
AKoberstein
Japanese · 958 · K/D 63/139
modell907
Swedish · 1009 · K/D 131/58
morgol7
Chinese · 922 · K/D 50/148
Satre90
Japanese · 927 · K/D 161/47
ph-sep
Hades · 1148
Abdul Kenobi
Isis · 1126
nikuniku
Incan · 1326 · K/D 21/39
karl
Ottomans · 1334 · K/D 47/13
[DoD]FireFox
Poseidon · 1887
FeLiwTi
Tezcatlipoca · 1968
Loppy
Aztecs · 1875 · K/D 124/97
甲林北蓝叫
Swedish · 1344 · K/D 111/121
三阶段黑妹
Sioux · 1396 · K/D 182/38
Julian
Russians · 1429 · K/D 40/175
845149908
Chinese · 1295 · K/D 51/64
Rezel
Ottomans · 1304 · K/D 77/41
[DoD]FireFox
Hades · 1901
FeLiwTi
Susanoo · 1954
johnpw99
Dutch · 1075 · K/D 138/144
robert.9841
Russians · 1175 · K/D 157/131
1216996917
Dutch · 801 · K/D 85/88
boulettes frites
United States · 816 · K/D 94/79
甲林北蓝叫
Swedish · 1328 · K/D 59/44
nikuniku
Incan · 1342 · K/D 46/55
神里流霜叶
Ottomans · 1547 · K/D 102/50
mwoji
Japanese · 1572 · K/D 62/102
juantrinero
Chinese · 1016 · K/D 287/344
TrustiestPoem64
Chinese · 1055 · K/D 358/275
fin1999
United States · 965 · K/D 95/153
Andemique
Spanish · 977 · K/D 155/92
modell907
Swedish · 1023 · K/D 105/115
bczxn2002
Ottomans · 1054 · K/D 116/99
Asebaumer
Iroquois · 930
Phoenix
British · 985
Gorolden
Japanese · 1413 · K/D 50/47
raptorxt7
Hausa · 1434 · K/D 48/53
randygasoline
United States · 779 · K/D 65/45
liocha ory ca dechire
Indians · 811 · K/D 45/57
ZaZasteak
French · 724 · K/D 50/85
ZrkV_McGreggy
French · 734 · K/D 90/50
Viktor2121
Dutch · 716 · K/D 51/120
Taskape
British · 751 · K/D 125/45
poltbence
Dutch · 882 · K/D 105/93
morgol7
Chinese · 908 · K/D 98/94
McLovin
Japanese · 1523 · K/D 113/212
fe696056
Hausa · 1656 · K/D 209/118
雷神
Chinese · 1239 · K/D 138/124
845149908
Chinese · 1314 · K/D 139/135
villa626
Japanese · 963 · K/D 263/208
Dylonian
Japanese · 967 · K/D 212/251
delicious777
Ottomans · 1180 · K/D 305/479
el duderino
Italian · 1293 · K/D 487/292
188db
Hades · 1651
Numberitozz
Gaia · 1733
lustu-cru
Hades · 688
Paolo
Zeus · 757
Xallum
Thor · 1529
terrenstimon
Zeus · 1612
Grasshopper
NüWa · 1177
Hectelion
Amaterasu · 1117
DerBoy
Poseidon · 1141
Gray Fox
Hades · 1190
qsik / Akhnalios
Gaia / Fuxi · 1567
Samakes / vw.roman
Amaterasu / Isis · 1568
Amezzou 2
Fuxi · 1411
llClaitonll
Set · 1613
MaximusMagic
Tsukuyomi · 1073
SNOOPY
Freyr · 1050
Ragnerox
Ra · 1793
JACK
Tsukuyomi · 1612
MrFujilicious
Quetzalcoatl · 1601
RoKreZ
NüWa · 1710
SNOOPY
Freyr · 1065
[INT] Farron
Set · 1020
Niispey
Hades · 1009
PHOENIX
Kronos · 948
The XFactor
Tezcatlipoca · 1202
Lampeteos
Zeus · 1279
Ragnerox
Loki · 1801
terrenstimon
Zeus · 1599
SpeedierPit8
Hades · 946
Ganzo
Set · 978
Aleana110
Kronos · 1068
raffaelesgarro
Thor · 1014
Diversidad9703
NüWa · 866
dragonlord
Gaia · 806
AquilesHeroe / Makkume / MxC MxiknMonkey
Hades / Poseidon / Poseidon · 1292
pimko / zol-zol / XanTHoL
Isis / NüWa / Thor · 1150
Aortaner
Quetzalcoatl · 1422
rat
Loki · 1526
G00DLUCK
Loki · 1286
Lampeteos
Zeus · 1265
fofo480
Poseidon · 1175
Forthword
Odin · 1157
hambidge1
Fuxi · 844
_maza4aka
Zeus · 723
Ganzo
Set · 960
Мох
NüWa · 1137
VCyx
Tezcatlipoca · 1341
Huggz
Huitzilopochtli · 1253
Partidas Pro 25
O botão Replay abre a ficha original em aoe4replays.gg para que o download, se existir, aconteça na fonte
巧乐兹
Order Of The Dragon
1972
faye-chan
Jeanne Darc
1948
巧乐兹
Order Of The Dragon
1990
faye-chan
Malians
1930
耳海
Tughlaq Dynasty
1940
团长战车准备就绪
Knights Templar
1957
耳海
Tughlaq Dynasty
1922
团长战车准备就绪
Knights Templar
1975
耳海
Tughlaq Dynasty
1936
团长战车准备就绪
Knights Templar
1961
团长战车准备就绪
Knights Templar
1939
iby
English
1893
巧乐兹
Order Of The Dragon
2010
faye-chan
Knights Templar
1910
耳海
Tughlaq Dynasty
1930
Nhữg con cá phải trả gió
Knights Templar
2085
Nhữg con cá phải trả gió
Holy Roman Empire
2075
耳海
Tughlaq Dynasty
1940
SAS
Golden Horde
2110
耳海
Tughlaq Dynasty
1940
iby
Golden Horde
1905
团长战车准备就绪
Knights Templar
1917
Nhữg con cá phải trả gió
Byzantines
2083
faye-chan
Byzantines
1888
Nhữg con cá phải trả gió
Rus
2094
iby
English
1888
团长战车准备就绪
Knights Templar
1983
明台
Macedonian Dynasty
1856
团长战车准备就绪
Knights Templar
1972
明台
Macedonian Dynasty
1867
团长战车准备就绪
Knights Templar
1952
sweaty boy irl not in game
English
1733
巧乐兹
Order Of The Dragon
2009
SPE.snow-spirit
Malians
1434
Nhữg con cá phải trả gió
Zhu Xis Legacy
2063
咕咕嘎嘎
Order Of The Dragon
1720
耳海
Tughlaq Dynasty
1917
Nhữg con cá phải trả gió
Macedonian Dynasty
2098
ELPEPE1236
House Of Lancaster
1737
团长战车准备就绪
Knights Templar
1932
npz
Ottomans
1593
Nhữg con cá phải trả gió
Mongols
2093
Nhữg con cá phải trả gió
Japanese
2090
爱讲隔林童话
Mongols
1737
3D!Scatter
Japanese
2084
The camps
Abbasid Dynasty
1379
Ivanoha
Ayyubids
1845
Nhữg con cá phải trả gió
Tughlaq Dynasty
2102
Últimos Vídeos 2
I played the WARS OF LIBERTY mod...its amazing!!!
Boom. Yes, there goes our our town center. Don't worry, that is uh deliberate and that's supposed to happen. Uh welcome…
Boom. Yes, there goes our our town center. Don't worry, that is uh deliberate and that's supposed to happen. Uh welcome everybody. You'll notice a couple of things. Yes, uh the the game we are currently playing. Finally, we got around to playing the Wars of Liberty mod for the Age of Empires 3. The old school game. You'll notice this is based off the old school Age of Empires 3 game. And uh yeah, we're playing the Age the Wars of Liberty mod. Finally got round to playing it. And let me guys, let let me tell you guys how fun this was. I I had so much fun playing this game. I don't know where to start here. There's so much to go over. There's for starters, there's two main mods for Age of Empires 3. Okay, one is the Wars of Liberty, which is what I'm playing right now, and it's based off the old school Age of Empires 3 game. And then the other one is the Age of Pirates game, which is based off the new Age of Empires 3, so based off the DE game, which I will be playing as well. So, I really want to get round to these mods because so much work and effort has gone into these mods. Um, and I had so much fun playing this game. So, so much to go over. Let's go over. Yes, you'll notice this flag right here. We are playing as the Mauy. Now, I had a I spent a good couple of hours just going through all of the civilizations in this game. My god, there are so many civilizations in this game to play, and I decided to pick the Mouri. And and you'll see why I decided to pick the Mauy. Now, one thing to note, yes, our town center blew up at the start of that game, and that is supposed to happen because you you get these paths, we call them. I don't know how to pronounce that, but you they're they're like the Maui's town centers. And can we just appreciate the design of these pads? Look at look how cool that kind of very unique Mauy feel. Look at that artwork on that red door there. Such like such unique like detail has gone into this to really kind of make it feel like you're playin
2026062802 Georgian Hussars VS Double Goons | 2200+ Team
Orders forward and make ready forward. Make ready. >> Yes. On my way. Advance. >> Orders. >> Orders.…
Orders forward and make ready forward. Make ready. >> Yes. On my way. Advance. >> Orders. >> Orders. I'll do on my way. >> Hello. >> Yes. On my way. Hunter and ready. >> Hello. Yes, I'll do. Yes, Hunter. I'll do it. Hunter. Hunter. >> Yes. And ready. >> Yes, sir. on my hunter. >> Hello. On my way. >> Advance forward. Advance >> forward orders and forward attack. Advance >> orders. Yes. Carpenter. Yes. Builder. >> Attention. >> Hello. Hunter. Hunter. >> Orders. Yes. Make ready. >> Orders. Attention. >> Ready. >> Orders. >> Carpenter. Builder. Carpenter. Hunters. >> Attention. >> Yes. And forward. And ready. Forward. >> Yes. Hunter. Yes, sir. Hunter. >> Advance. Ready. >> Yes. >> Orders. Yes. Orders at Attward. Advance. Advance. >> Hell. I'll do it. Lumberjack. Orders. Hell. Yes, sir. >> Yes. And attention. Make ready. Advance. Orders. At attention. Yes. Orders. Yes. Attention. Forward. >> Yes. Hunter. >> Yes. Forward. Advance. Advance. Forward. Advance. Ready. >> Yes. On my way. I'll be on my way. Hunter. Yes, sir. Hunter. >> Orders. >> Hello. >> Attention. Yes. Advance. Make ready. Advance. >> Orders. Attention for America. And forward to battle. Advance. Make ready. Yes. >> Advance forward march >> orders. Yes. >> Yeah. Hunter, I'll do Hunter. >> Attention. Orders. >> Yes. At attention. Advance. Yes. At attention. for advance. >> Hello, I'll do it. Hunter. Yes, Hunter. >> Yes. Orders. >> Hello. Yes, >> I'll do it. On my way. On my way. Hunter. Hunter. >> Yes. At attention. Forward. At >> advance. >> Orders. Yes. Order. I'll do it. >> Yes, I'll do it. Minor. >> Yes. On my way. >> Ready. Forward. Advance. Forward. Advance. And they call advance. And they call and they call advan
Notícias e Comunidade 38
How can I improve to beat extreme AI?
Hey folks. I downloaded aoe2 DE after watching the Hera tournament. I used to play Age of Kings back then but nowhere…
Hey folks. I downloaded aoe2 DE after watching the Hera tournament. I used to play Age of Kings back then but nowhere near a competent level. Just the campaigns because I knew the hard AI used to cheat. I’m having a blast playing it now against the AI. I’ve improved since when I downloaded it like a week ago and played one match online and won. I felt like I beat the other guy by focusing on booming and wanted to go back to the drawing boards to hone my skills against the extreme AI. My question is how can I create a measured approach to improve my play against the AI? I feel like I can do serious damage to the AI, but I can’t close out a match. Around the 40 minute mark the AI throws everything at you and it becomes a slug fest where I can’t keep up. I’ve purposely stuck to the Byzantines who don’t have any eco bonuses with the hopes of becoming a well rounded player. I think my issue is I’m not entirely sure when I should be advancing to the feudal age. If I stay too long then the AI rushes with scouts. If I build 3 spearman the AI retreats and builds archers with skirmishers which are tough to deal with. Sometimes the AI glitches out and retreats then goes for a killing blow with knights + rams. If I survive that push then the final blow is Paladins + siege rams + axe throwman or hand canonneers. I don’t want to cheese the extreme AI. I wish to be able to play against it casually and still be confident enough to know I can win against it. Kind of the same feeling you get when you play a fighting game against the AI. They can pose a challenge but eventually you’re comfortable enough to know you will win. How do I get to that point? I heard extreme AI is equivalent to 1200 elo. Appreciate everyone’s pointers. tldr; how can I improve at the game in a way that allows me to comfortably play against and enjoy 1v1 with the extreme AI. I don’t want to cheese it, just be good enough to enjoy a match against it. I would prefer using a civ that doesn’t have any major econom
What did he ever do to anyone? - Statistics tab issues
https://preview.redd.it/oolbksam59ah1.png?width=1129&format=png&auto=webp&s=9244ef1e26f1e97027fada5969931656…
https://preview.redd.it/oolbksam59ah1.png?width=1129&format=png&auto=webp&s=9244ef1e26f1e97027fada5969931656691d4b1d I don't look at the stats every game, but when I do, I usually see such bullsh*ery. What did this guy do to deserve 96 score while I had 4191?!? Stats are overall almost identical, just a little bit behing on KD. I have also seen similar inconsistencies on Economical scores while one side has clearly gathered much more resources still has less score etc. Not even talking about Society tab as it is also bullsh*.
Fix Stuttering when doing camera related movements *RESOLVED*
I was experiencing stuttering when holding middle mouse and moving the screen or holding Alt and rotating the camera. I…
I was experiencing stuttering when holding middle mouse and moving the screen or holding Alt and rotating the camera. I saw a post from a while ago and someone mentioned it was high DPI. This is in fact the issue! My mouse was 8k Polling, I made it 500 and it BOOM fixed! TLDR - Lower polling rate on mouse! 1K or lower
Age of Empires II on Mac via Porting Kit/CrossOver is broken on purpose
Well, the title says it all. This is my conspiracy theory: They released a product, that I imagine required…
Well, the title says it all. This is my conspiracy theory: They released a product, that I imagine required considerable investment. The market for that product are Mac users. However, because they didn't make it crossplatform, many players were not interested in moving to the new product. Therefore, to move the current Mac users to the new AOE2 for Mac, they had to make sure Porting Kit/CrossOver would not work. As a result, not only did those who had always wanted to switch to AoE2 for Mac make the move, but all other Mac users who preferred not to were forced to switch as well. This will grow the number of players playing AOE2 for Mac, and make sure that a few more hundred people are in the ranked ladder/ lobbies. This is why AOE2 DE devs are silent. They know that what they did was not nice, so they chose radio silence. Porting Kit/CrossOver may eventually work again, but only after they decide to allow it again or until AOE2 for Mac have "enough" users.
How has Black Forest become so popular among high-ELO players nowadays?
I remember when Black Forest was considered a map only low-ELO players played, similar to Michi or Amazon Tunnel. Back…
I remember when Black Forest was considered a map only low-ELO players played, similar to Michi or Amazon Tunnel. Back in the Voobly days, and even during the HD era, high-ELO players would often mock Black Forest players and say they would never play that map for fun. Now, though, I see plenty of 1600+ players playing Black Forest every day, and the lobby browser is always full of BF games. Especially +1500 lobbies. What do you think caused this shift? How did Black Forest become accepted by higher-ELO players, and even by pro players who used to play almost exclusively Arabia? The OGs will remember these days.
The Elite Classic IV FINALS (Meta discussion)
So what do you guys think of the current meta? After watching the FINALS seems like a meta right now is to be more…
So what do you guys think of the current meta? After watching the FINALS seems like a meta right now is to be more passive and to sit on your base. Puppypaw lost every game where he was aggressive. "You attack, you get f**ed" kind of meta What do you guys think?
English/Lancaster DLC civ Keeps
Why dont the Keeps allow for anything to be created?
How to mod Area Damage by Tech in AOM EE ?
I knew there's a subtype="DamageArea" in Retold I also learned in Extended Edition Damage value2 is damage area. But…
I knew there's a subtype="DamageArea" in Retold I also learned in Extended Edition Damage value2 is damage area. But how do I modify it by tech? ex from "Phobos Spear of Panic" Hoplite This tech originally increase Hack attack Damage. Which attribute should I alter if I want this tech also increase damage area ? And is there a manual about all attribute in here? (I knew Retold has one but how about EE?) Thanks for helping
The last thing this game needs for perfection: Dwarf Berserk
I mean, besides bug fixes and stability improvements. I'm kinda bothered that when you upgrade your Dwarf into Berserk,…
I mean, besides bug fixes and stability improvements. I'm kinda bothered that when you upgrade your Dwarf into Berserk, he becomes a human. It strikes my eyes. Sadly, the solution is either to disable Dwarfs from going Berserk (which would mess up the game) or add a new model with all the upgrades, a new icon and adjusted voicelines (Berserk voicelines and tone with Dwarven voice). The unit doesn't even have to be trainable, just to spawn when you upgrade your Dwarf to Berserk. The unit would be identical to Berserk, just with a different model, icon and maybe name "Dwarf Berserk". After that, and all the bug fixes & stability stuff, we can safely call this game 100% complete!
to win in the game it seems u just amass a whole lot of cavalry and then burn down enemy buildings.
seems like no strategy. its not fun at all. everygame im seeing same pattern.
Is there a decent console control tutorial?
The game doesn't seem super complex to control on xbox, but i can't find a tutorial in game and there seem to be a lot…
The game doesn't seem super complex to control on xbox, but i can't find a tutorial in game and there seem to be a lot of controls and things that really aren't explained or clear. Thanks
Why take berries on black forest with fish?
We need a mill to make a market but apart from that, there is literally no reason to take berries. They are the slowest…
We need a mill to make a market but apart from that, there is literally no reason to take berries. They are the slowest form of land food available. We don't even need to mill the berries at all when there are chickens as we can just mill them instead. It's better to send more villagers to wood and build more fishing ships instead of taking berries. In my scenario editor tests I was able to collect 2000 more resources by 30:00 min game time by casually taking the berries in castle age, as opposed to the meta of taking them with 4 vills in feudal age. Have I missed something here, or am I just stating the blindingly obvious?
MacOS AoE2 Discord Team Games Server
Hi guys, just wanting to drop you the link to the macOS aoe2 discord team games server: https://discord.gg/gqbXxcmPB…
Hi guys, just wanting to drop you the link to the macOS aoe2 discord team games server: https://discord.gg/gqbXxcmPB Hope this helps someone finding team games easier :) Macololooooo!
Hero of Beausejour Retold - Mission 4: "Mystical Swamps" | AOM Retold Custom Campaign
Chapter 4 of the walkthrough of my campaign. Please do enjoy 😄 (HOB is available on the mods of the game or the AOE…
Chapter 4 of the walkthrough of my campaign. Please do enjoy 😄 (HOB is available on the mods of the game or the AOE website, mods section)
One Suggested Balance Change for Every Civ
Feel free to change any of these. Some are definitely better than others haha Armenians - Longsword research time 40s…
Feel free to change any of these. Some are definitely better than others haha Armenians - Longsword research time 40s -> 60s (Feudal age only) Aztecs - Atlatl affects Archers, cost 400f 350g -> 600f 400g, lose access to Arbalester Bengalis - Mahayana (Vills/Monks cost -10% Population Space) -> Gain 20 Max Population Cap (220 total). Cost unchanged. Berbers - Maghrebi Camels regen increased from 15 to 20. Cost unchanged. Bohemians - Free Mining Camp technologies changed to Mining Camp Technologies cost -50% Britons - New bonus: Infantry Unit technologies at the Barracks and Black Smith cost -25% and research 100% faster Bulgarians - Town Centers cost -50% stone -> Town Centers cost no stone Burgundians - New Ugrade for Flemish Militia in Imperial Age: Elite Flemish Militia. Gives Flemish Militia +10 HP, +2 Attack, +6 vs Cavalry Burmese - Howdah (+1/1) affects all Stable Units Byzantines - Gains access to Siege Engineers Celts - Bonus Infantry Move Speed and Furor Celtics Tech both affect Petards Chinese - Rocketry (+25% attack) now also affects Fire Lancers, lose access to Plate Mail Armor Cumans - Elite Kipchak also gives +1 range Dravidians - Urumi Swordsman cost 65f 20g -> 45f 15g, HP decreased by 15 (55/65 -> 40/50) Ethiopians - Civ Bonus changed from Pikemen Free to Spear-line upgrades cost -50% Franks - Bearded Axe +2 range baked into default throwing axemen. New castle age tech: Aachon Endowment: Creates 1 Relic at the Researched Castle (250w 50s) 45s Research time Georgians - Gain access to Warrior Priest Goths - Can research Fortified Walls to upgrade Palisades to Fortified Palisades (midway HP from palisade and stone walls) Gurjaras - Camel Scout damage from 2 -> 3 Hindustanis - Lose access to Siege Engineers Huns - Gain access to Steppe Lancer, but no elite. New civ bonus: Steppe Lancers cost -30 gold Inca - Bonus changed for Villagers to be affected by Blacksmith Infantry Armor upgrades at all ages (no attack). Italians - Silk Road changed to Team Trade U
[MAP]____Wonder land1_1
Discuss [MAP]____Wonder land1_1
Is it time to standardize Thumb Ring?
Thumb Ring as a rule of thumb gives 100% Accuracy to Archer & Skirmisher-type units, and decreases the Reload Time…
Thumb Ring as a rule of thumb gives 100% Accuracy to Archer & Skirmisher-type units, and decreases the Reload Time of Archer-type units by 15% i.e. increases their damage output by 17.6% There are three exceptions to this rule. I think it would be beneficial for the balance of the game to standardize the effect of Thumb Ring for these three units. Not to mention reducing the complexity of having to remember these three exceptions. I'm going to list them in the order of overall importance Cavalry Archers Currently Cavalry Archers have a Reload Time of 2, with Thumb Ring reducing it by 10% (instead of the usual 15%) to 1.8. Cavalry Archers should have a base Reload Time of 2.12, with Thumb Ring reducing it by 15% to 1.802. The difference between the final result is negligible. This will however give a small nerf to Cavalry Archers right out of the gate For specific civs, this will make no difference to the Tatars, as they get Thumb Ring for free. It will be a small (and irreversible) nerf to Jurchen Cavalry Archers, as they will have a Reload Time of 1.696 (effectively 1.7) instead of the current 1.6 As a note, this is the case for only regular Cavalry Archers found in the Archery Range. This does not apply to unique units like Camel Archers, Mangudai, Kipchaks, or Xianbei Raiders. The unique units already benefit from Thumb Ring at the standard 15% reduction Korean War Wagons Same situation as Cavalry Archers. They have a Reload Time of 2.5 with Thumb Ring reducing it by 10% to 2.25. They should have a base Reload Time of 2.65 with Thumb Ring reducing it by 15% to 2.2525. The difference in the final result is again negligible. Non-Elite War Wagons were nerfed recently to have 2 base Pierce Armour instead of 3, as they're quite potent if played with a fast Castle Age strat, especially as the Koreans get the Blacksmith Archer Armour researches for free Chinese Chu Ko Nu Opposite situation compared to the other two. They have a base Reload Time of 3, with Thumb Ring
New greek voices in Campaign?
Is there a hidden setting? setting global language setting to greek didnt work. Perhaps I am blind, any clue where to…
Is there a hidden setting? setting global language setting to greek didnt work. Perhaps I am blind, any clue where to set this up? https://preview.redd.it/aa050rk2p6ah1.png?width=1342&format=png&auto=webp&s=15f221efc1575f9af2557f155862bf4d1ddbf678
MemeLorD part 48
Love me some goofy casting. #EliteClassic2026
⚔ Medieval Monday ⚔Ask Your Questions and Get Your Answers ⚔
Time for another weekly round of questions!! Talk about everything from build orders to advanced strategies. Whatever…
Time for another weekly round of questions!! Talk about everything from build orders to advanced strategies. Whatever your questions, the community is here to answer them.
Will Age of Empires 3 come to macOS??
Hello everyone, wonderful community. I’m new here, though I’ve been playing the AoE games for years (not competitively,…
Hello everyone, wonderful community. I’m new here, though I’ve been playing the AoE games for years (not competitively, as you might expect—I’m just someone who enjoys these RTS games). The thing is, for practical reasons, I have to use a Mac, and as you probably know, that operating system isn't exactly "gamer-friendly." However, a month ago, Feral Interactive’s port of "Age of Empires II: Definitive Edition" arrived on Steam. I’ve been playing it, and it’s fantastic. But I want more. Do you think a port of "Age of Empires III: Definitive Edition" will come to macOS ? I’d love to be able to play the AoE series without having to rely on third-party software (like CrossOver or Nvidia GeForce Now). https://www.ageofempires.com/news/age-of-empires-ii-definitive-edition-available-now-on-mac/ -- Hola a todos, hermosa comunidad. Soy nuevo por acá, pero llevo años jugando juegos de la saga AoE (No de un modo competitivo como esperarían, solo soy alguien que disfruta de estos juegos RTS). Y la verdad por temas funcionales, me encuentro en el hecho de que debo usar un computador con MacOS, y ya sabrán que este sistema operativo no es tan "amigable" con los gamers. Pero hace un mes atrás, llegó en steam el port de Feral Interative del "Age of Empires II: Definitive Edition" y lo he estado jugando y es hermoso. Pero quiero más ¿Ustedes creen que llegará un port de Age Of Empires III: Definitive Edition a sistemas MacOS ? Me encantaría poder jugar la saga AoE sin tener que recurrir a programas de terceros (como CrossOver o Nvidia GeForce Now) https://www.ageofempires.com/news/age-of-empires-ii-definitive-edition-available-now-on-mac/
Inquiry regarding campaign map locations and map extraction methods
I tried extracting campaign maps and editing them with a map editor, but some of them are missing. (India-related…
I tried extracting campaign maps and editing them with a map editor, but some of them are missing. (India-related campaigns, Winners and Losers campaigns, etc.) Where can I find these maps?
King Anawrahta (2P Co-Op) CN (官方中文配音)
Discuss King Anawrahta (2P Co-Op) CN (官方中文配音)
Mapuche Genitours
It’s not very big and very situational but considering how Genitours benefit from (as far as I’m aware) every other…
It’s not very big and very situational but considering how Genitours benefit from (as far as I’m aware) every other bonus that effects Skirmishers, I think that they should also get the HP boost the the Mapuche ‘Infantry, Slingers and Skirmishers +5/10/15 hp’ bonus, which is still less bonus health than any civ that can get bloodlines. Slightly off topic but why do Genitours benefit from Magyars Recurve Bow? They might be Cav Archers but last I checked they don’t use bows .
AoE2 Tournament Agent
Testing agent that anyone can use to make tournaments. All welcome to test this week-end please register and comeback…
Testing agent that anyone can use to make tournaments. All welcome to test this week-end please register and comeback on Friday to play and have fun. ⚔️ **Full Test — Season 1** 🏰 Register at: https://aoe2-agent-production.up.railway.app/#/t/FULLTEST 🆓 5 free placement games → auto-scheduled 🎮 Players self-report results — no scheduling needed 🏆 7-round Swiss → Top 8 playoff per division **Divisions:** 🪨 **Bronze**: 0–499 ELO · Free ⚔️ **Silver**: 500–799 ELO · Free 🛡️ **Gold**: 800–1099 ELO · Free 💎 **Diamond**: 1100–∞ ELO · Free 🌍 All time zones welcome · Games played on weekends Feedback is welcome. I'm building for you.
game sync crash every game?
the game crashes whenever a relic is picked up in a lobby with an xbox player and turning off cross play still allows…
the game crashes whenever a relic is picked up in a lobby with an xbox player and turning off cross play still allows bugged lobbies with the xbox player not connecting to the lobby, cancelling out every single match while they’re in queue
Still enjoying the game but have an issue
Platform: Steam Operating System: Windows 10 Issue: Lately, I have not been getting credit for obviously doing what I…
Platform: Steam Operating System: Windows 10 Issue: Lately, I have not been getting credit for obviously doing what I need to do for a couple of the English and French Masterlys. I also don’t know if the exp is being credited to me. Edit: Also, after I complete skirmish, I get the notice that the credit will be applied after it is verifiied. It’s the same one others sometimes get.
Masterpiece Bug?
I just tried to get the masterpiece achievement (been achievement hunting) by getting 3 people to join and quickly…
I just tried to get the masterpiece achievement (been achievement hunting) by getting 3 people to join and quickly resign. Three people helpfully obliged, but the game didn't give me the achievement. It was a hosted lobby where I was on team 1, they were on team 4 and it was only the 4 of us. Did I set up wrong or is it actually more difficult to unlock?
Since when was Orpheus changed into a melee unit?
Played Demeter the other day and it was a bit jarring that Orpheus is no longer a ranged unit. I viewed the patch notes…
Played Demeter the other day and it was a bit jarring that Orpheus is no longer a ranged unit. I viewed the patch notes and there was no notion of this.
[Minor Bug - Projectile(Ship)] Monorem-Birem-Trirem-Themistocles Warship shooting projectile in melee
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: 179158…
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: 179158 GAME PLATFORM: Steam OPERATING SYSTEM: Windows 11 ISSUE EXPERIENCED DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD. I noticed that issue long time ago but I forget to report it earlier. It’s basically not a bug, but just a mistake in the Datas, where the Monorem, Birem, Trirem and Themistocles Warships got a projectile unit set so when attacking they shoot that projectile. Themistocles fires a projectile id 373 (war galley projectile) While the Monorem, Birem and Tirem fire a projectile id 540 (SGY projectile) And it’s even shooting with 0 Total projectiles / 0 Max total Projectiles on the monorem-birem-trirem, while Themistocles warship got 1 total projectiles and 1 max total projectiles. FREQUENCY OF ISSUE How often does the issue occur? CHOSE ONE; DELETE THE REST! 100% of the time / matches I play (ALWAYS) REPRODUCTION STEPS List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive! Here’s the steps to reproduce the issue: Spawn one of the mentionned ship Spawn an ennemy palissade on shore Attack the palissade with the ship with game speed at lowest to see it easier. (or check simply data in AGE) EXPECTED RESULT What was SUPPOSED to happen if the bug you encountered were not present? Melee ship not firing any kind of projectile if not meant to do so. IMAGE ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem. Easy enought to reproduce, very difficult to catch the correct frame on screen. GAME FILES (SAVE / RECORDING) Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service. #N /A
Complete the sentence: "Age of Empires will be a better place when…"
... you can ban as many maps as you want. (I know you'll be more creative.) :)
Do we need to end the knight meta?
As I mentioned above, wonder is it fun to stay in the knight meta or not? I see many people saying adding new unit to…
As I mentioned above, wonder is it fun to stay in the knight meta or not? I see many people saying adding new unit to counter it but with Jin I realized if you want to end the knight meta what you probably need is a better defending building. Maybe give the Outpost some slow arrow so they actually mean something to the cavalry?
Is French ever weak before?
Recently, a friend of mine return to the game, he was a French main before and now he ask for a good civ to re-learn; I…
Recently, a friend of mine return to the game, he was a French main before and now he ask for a good civ to re-learn; I said, "French, still the best civ" That was the moment I coming out with this question: Is French ever weak before? I feel like this civ just stay around tier 0 and tier 1 since the game release, and never fall down for once Through siege meta (or more like the springald meta) in early to 2 TC meta till now the knight meta; they never be the meta pick, but get enough benefit that allow them stay good Or am I wrong like they did being unplayable for a while but I forget?
Susanoo Asura myth projectiles bugged for Bushido XP/Ivory Netsuke/Crushing waves
Game Version: Premium Build Number: 100.19.16313.0 606137R Platform: Steam Operating System: Windows 11 For Susanoo the…
Game Version: Premium Build Number: 100.19.16313.0 606137R Platform: Steam Operating System: Windows 11 For Susanoo the Asura myth unit’s two passive fireball attacks (asurefireballleft/asurefireballright) do NOT generate Bushido XP on unit attack and do NOT generate gold from Ivory Netsuke. Neither of these get the +1 divine damage from Crushing waves tech (Myth Units all action damage + 1.0 divine) Unit also does not get ballistics tech on fireballs. (please provide a detailed description of the issue) (use the upload button to include a picture or video of the issue in action if possible) Trigger Event:N/A (what was happening at the time of the performance/stability issue) (this could be an action you or another player took right before the issue started) Repro Steps:N/A (List the steps needed to reproduce the issue) (Indicate if you were able to reproduce this, to help us identify frequency of the issue) (etc)
Can’t send units to decap sacred sites
I was playing against dehli. After capturing the sacred sites he built partial stone walls. After I killed the…
I was playing against dehli. After capturing the sacred sites he built partial stone walls. After I killed the villagers and monks, my units would not path to, or stand on the sacred sites. I was eventually able to get a villager on by sending him far past the site and clicking hold ground as he briefly stepped on the site. Is this a glitch anyone has noticed?
Question for editor - How do you give units/players blacksmith techs?
Just testing unit matchups and stuff and I wanted to give upgrades like forging, but I can't find anything to do that…
Just testing unit matchups and stuff and I wanted to give upgrades like forging, but I can't find anything to do that You can set player to be in post-imp to give them everything but the side effect is it upgrades units so scouts get upgraded to hussar etc
Últimas Lives 16
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