Relatório de exploração
sábado, 18 de julho
6 notícias · 1 partida · 7 torneios
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Torneios 7
Melhores partidas 24h 1
MbL
Lithuanians · 2880
dylanrobinson54
Celts · 1889
Notícias e Comunidade 6
AoE Battles meta: Romans is hot in RM 1v1
RM 1v1 sample: 6,388,699 games. Overall win-rate leaders: Romans 54.3%, Tupi 53.2%, Bulgarians 52.7%. Most played:…
RM 1v1 sample: 6,388,699 games. Overall win-rate leaders: Romans 54.3%, Tupi 53.2%, Bulgarians 52.7%. Most played: Mongols 5.7%, Franks 4.9%, Persians 3.6%. Elite slice: Byzantines 79.1%, Chinese 77.7%, Tupi 76.6%.
AoE2.ai ladder: Oni.Vinchester tops RM 1v1 at 2,914
AoE2.ai is tracking 46,640 RM 1v1 players. Top five: #1 Oni.Vinchester 2,914, #2 TAG_MbL_ 2,896, #3 _LY_Yo 2,886, #4…
AoE2.ai is tracking 46,640 RM 1v1 players. Top five: #1 Oni.Vinchester 2,914, #2 TAG_MbL_ 2,896, #3 _LY_Yo 2,886, #4 wR.Lucho 2,879, #5 VIT | Hera 2,862. Longest hot streak in the sampled top ladder: 抖音ique (64 wins). Best sampled win rate with 300+ games: VIT | Hera 74.8%. 22 of the sampled top players have played in the last 24h.
My ideas for new Civilizations
Here’s my ideas for new Civilizations, units and technologies. ** New Civilizations:** Europe/Old World: Scandinavians…
Here’s my ideas for new Civilizations, units and technologies. ** New Civilizations:** Europe/Old World: Scandinavians (the successor to Vikings) Swiss Africa (new Southern African architecture set): Benin Kongolese Shana Swahili Asia (new secondary South East Asian architecture set): Tagalogs Visayans Javanese Mesoamerica: Zapotecs Tlaxcaltecs New Common/Regional Units: Blow Dart Infantry (requires Alchemy, see below) → Elite Blow Dart Infantry (Imperial Age/Regional Unit) Blow Dart Infantry and their Elite counterpart fire short range darts that have poison damage, requires Alchemy in Imperial Age to unlock access to, available to some Civilizations which lack any access to gunpowder units or Bombard Towers). Hunter Scout → Hunter Warrior (Feudal Age/Regional Unit) Available for the Benin, Kongolese, Shana, Swahili, Visayans and Zapotecs who traditionally lacked access to horses. They replace Scout Cavalry and have similar stats to Eagle Scouts. They have the ability to hunt animals for food. The inability to gain access to them in Dark Age, but still be available on skirmish games makes them decent, but not powerful. Bowman line. - Bowman → Recurve Bowman → Recurve Archer (Feudal Age/Regional Unit/Replaces Archer Line) Available for Swahili, Visayans, Zapotecs, in addition to the existing Civilizations of the Aztecs, Maya, Inca, Mapuche, Muisca, and Tupi. A cheaper version of the Archer line for Civilizations who did not have Crossbow (and therefore Arbalest). Less HP, slightly better rate of fire. For Mesoamericans, the Militia line should remain as is, but the unit sprites/look should reflect more on those warriors who wielded obsidian swords and wooden shields. New Technologies: Irrigation → Improved Irrigation → Crop Rotation (Mill) Replaces the Horse Collar and Heavy Plow, same effect, just different name. Available for Swahili, Visayans, Zapotec, Aztec, Tlaxcaltecs, Maya, Inca, Mapuche, Musica and Tupi. Essentially the Civilizations that lacked any access o
AoE II: DE ignores graphics settings and uses integrated GPU
There's a severe issue with the "Age of Empires II: Definitive Edition" game, regardless of the settings selected in…
There's a severe issue with the "Age of Empires II: Definitive Edition" game, regardless of the settings selected in the Windows Graphics settings or the NVIDIA settings, the game ignores that and uses the integrated GPU. I have a 4080 super and noticed the game was running terrible. Checked the performance and it was using the integrated GPU, no change whatsoever has worked. There is an over a month old discussion https://www.reddit.com/r/aoe2/comments/1tpt4yu/after_the_recent_windows_update_the_game_wont_use/ where people suggest uninstalling some Windows Updates but I have none of those. The issue has been happening for months, acknowledged by /u/Felizon in the thread I linked (posted over a month ago but has been ongoing for months) and yet nothing has happened. This effectively makes the game unplayable. Even more concerning is that, this game has no setting whatsoever to select a graphics card of preference, which all reliable games have on PC, this one just sticks to choosing one under arbitrary and clearly wrong reasons.
I made an album of medieval instrumental music inspired by the AoE2 soundtrack
Longtime AoE2 player here. The soundtrack has always been a big part of why this game stuck with me, so over the last…
Longtime AoE2 player here. The soundtrack has always been a big part of why this game stuck with me, so over the last few months I put together an album of medieval music (instrumental and with lyrics) heavily inspired by that sound, under the name The Relic Monk. It's the kind of thing you can leave on while playing a match or two. I mostly made it because I wanted more music like this to exist, and I'd love to hear what other people who grew up with these games think of it. Free to listen here: https://open.spotify.com/intl-pt/album/4Hb3y0xVDJo3RHDacwOHMN?si=iWmhZAnOQMCCrmS28_umKQ Any feedback is welcome, good or bad. And mods, if this isn't the right kind of post for the sub, let me know and I'll take it down. Best regards, Danilo.
Dying to Archers + Mangonels
I'm 1400 elo and mostly play the Byzantines (or other archer civs) and I keep dying to either Crossbow + Mango or CA +…
I'm 1400 elo and mostly play the Byzantines (or other archer civs) and I keep dying to either Crossbow + Mango or CA + Mango. I usually always have archers or skirmishers of my own. I've tried adding Knights or Camels to snipe the Mangos, which sometimes works. Making Guard Towers which seems like a temporary solution because I struggle to move out while the army is still outside my base. If I make my own Mangonels, this is okay but then I'm mirroring my opponent and I have worse micro. This also feels counter intuitive to me that the counter to something would be to mirror it. One thing to note is that I am a big fan of walls and gates, which have served me well in the past, but I wonder if they are indeed making it harder to fight back or move out. Any help is greatly appreciated!











