Informe de exploración
miércoles, 12 de agosto
19 noticias · 24 partidas · 0 torneos
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Partidas recientes (24)
Partidas recientes24
West African Griot
Alvaroes_
West African Griot
Alvaroes_
井井井井井井井井井井
Lukasimperialist
Kingofemoly
Franco Castillo
sant_pedro11
kylian dictador
76561199444314359
Colm O'Driscoll
Últimos Vídeos3
Interés 56/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+21 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
New BAG PIPER unit just changed this revolt!!!
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 🟪Twitch🟪 ➤ https://www.twitch.tv/lionheart_uk 🔷 Discord 🔷➤ Discord at…
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 🟪Twitch🟪 ➤ https://www.twitch.tv/lionheart_uk 🔷 Discord 🔷➤ Discord at https://discord.gg/WSzJcyrmqY
Interés 55/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+20 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
🎙️Aizamk SPEAKS during this DANISH game! [Age of Empires 3: Definitive Edition]
Aizamk plays as the Danes vs. Germans (NanoSnake66) on the map Hungarian Planes. Enjoy!
Interés 53/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+18 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
Casted Game #43 Skirm Goon Cannon Counter | Chimu Snare Bolas Shoot | 1900+ 1v1
1v1 Finland UNVACcinated(Inca) vs AverageTunaEnjoyer(French)
Noticias y Comunidad16

Interés 44/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+9 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
Improved Trek Wagon for All
Discuss Improved Trek Wagon for All
Interés 44/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+9 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
The “Porfiriato” New Age Advancement (1876 y 1911)
Greetings to all forum members. For some time now, I have been uploading a series of reworks for the old revolutions,…
Greetings to all forum members. For some time now, I have been uploading a series of reworks for the old revolutions, culminating in the new addition of the Paraguay revolution alongside the other South American revolutions. There are two posts in total where I address significant topics regarding the better management of new units and Home City cards for the classic Latin and North American revolutions. Those posts were quite successful and—thanks to many of you—gained significant traction, even appearing as viable options for the developers to consider incorporating elements into the official Age of Empires III: Definitive Edition . I want to thank everyone who resonated with this project and offered suggestions to help refine the work on each revolution. Now, I would like to unveil my most ambitious project—one that has been in development for months and is finally complete today. Ladies and gentlemen, I present to you the future of Age of Empires III . This project aims to pick up where the Wars of Liberty mod left off, reimagining what would happen if all Age of Empires III nations could advance to a more modern era, culminating in the early 20th century. This new transition demonstrates precisely how this could be realized correctly without compromising the original game’s timeline, allowing players to experience a fresh reinterpretation of their favorite civilizations. Without further ado, let’s look at the new features included in this transition. I hope you enjoy it and—as always—find some fun details and additions that resonate with you. Thank you very much for supporting my posts; I hope this major project meets with your approval. Bandera de México (1880-1914) 960×549 95 KB Porfiriato: A new advance in age option for Mexico following the Imperial Age: it update Mexico to the industrial status it held in the late 19th century—a period of great technological and military advancement spanning from 1876 to 1911. In this new age, you can experience new techno
Interés 35/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+0 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
I have a dream...
Made with AI because my only computer skills are Office and AoE3.

Interés 68/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+30 pts
- Creador+8 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
Server Maintenance - Thursday, August 13
[img]/35210618/2a6c397fa677367a01c167cf9ff8ad1dd6b7acbd.png[/img]

Interés 57/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+22 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
AoE3 live: 3,170 players online, 49 observable matches
Free Food Party registra 3,170 jugadores de AoE3 online. 49 partidas observables estan en directo, incluyendo 26 1v1s,…
Free Food Party registra 3,170 jugadores de AoE3 online. 49 partidas observables estan en directo, incluyendo 26 1v1s, 23 partidas de equipo/custom y 46 automatches. Mayor Elo medio visible ahora: 中國共產武漢肺炎舙羴i vs Aeursy (2p) around 1,676 Elo. Hora del snapshot: 2026-08-12T02:12:53.711Z.
Interés 44/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+9 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
Civilization Suggestion : Crimean Khanate
340px-Flag_of_the_crimeans.svg 360×240 4.18 KB I would like to suggest the Crimean Khanate as a future playable…
340px-Flag_of_the_crimeans.svg 360×240 4.18 KB I would like to suggest the Crimean Khanate as a future playable civilization in Age of Empires III: Definitive Edition . The Crimean Khanate existed from 1441 to 1783 , with its political centre at Bakhchysarai in Crimea. It was a successor state of the Golden Horde and one of the most important Tatar powers of Eastern Europe. For much of its history, it maintained a close alliance with the Ottoman Empire and played an important role in the politics and warfare of the Black Sea region, Eastern Europe and the Eurasian steppe. The Crimean Khanate would be especially interesting because its military tradition was very different from that of most European civilizations. Its armies were famous for highly mobile cavalry, horse archery, raiding warfare and rapid campaigns , while Ottoman influence gradually introduced a greater role for firearms and professional troops. I think this could translate into a very distinctive AoE3 civilization. Core Gameplay Concept The Crimean Khanate should focus on: Extremely mobile cavalry Horse archers and hit-and-run tactics Raiding enemy economies Fast movement across the map Strong but relatively light armies Limited access to traditional heavy European infantry Ottoman diplomatic and military support Black Sea and steppe trade The civilization should reward players who constantly move their armies, attack enemy economic targets and avoid prolonged frontal battles. Unique Military Units 1. Tatar Horse Archer The basic ranged cavalry unit of the civilization. Fast, relatively inexpensive and effective against exposed infantry and villagers, but weaker in prolonged direct combat. Role: scouting, harassment and hit-and-run attacks. 2. Tatar Lancer A powerful melee cavalry unit representing the heavily armed cavalry of the Crimean aristocracy. They would be relatively expensive but excellent at charging weakened enemy formations. Role: shock cavalry and finishing enemy units. 3. Murza An elit
Interés 49/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+14 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
Swedish Kristina Explorer has no voice
dsa 1681×1283 1.53 MB This skin doesn’t have any voice in game

Interés 49/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+14 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
[BETA] Bug Enable Poland Rebuild Buildings After Third Partition
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: Baltic…
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: Baltic Powers BETA GAME PLATFORM: Steam OPERATING SYSTEM: Windows 11 ISSUE EXPERIENCED DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD. If a player put a foundation (e.g., by villagers, explorer, or wagons) before sending the third partition, this building can be built after sending the third partition. FREQUENCY OF ISSUE How often does the issue occur? CHOSE ONE; DELETE THE REST! 100% of the time / matches I play (ALWAYS) REPRODUCTION STEPS List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive! Here’s the steps to reproduce the issue: Go Warsaw revo with Polish. Put a foundation of a building on the map, but not finish it (e.g., put an outpost with a outpost wagon) Send the third partition. EXPECTED RESULT What was SUPPOSED to happen if the bug you encountered were not present? The wagon/unit will be able to build after sending the third partition.

Interés 49/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+14 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
A Bug Enables Maya Ceramics to Be Sent Infinitely
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME PLATFORM: Steam…
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME PLATFORM: Steam OPERATING SYSTEM: Windows 11 ISSUE EXPERIENCED DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD. If someone blocks the economic homecity gather point (e.g., by building houses around an outpost) and send the Maya Ceramics card of Maya Revolution, the shipment will be rejected (not costing one shipment, and the player will be able to send Maya Ceramics card again). However, the effect of this card (+15% gather rate for estate) will be enjoyed. Secondly, if the player partially blocks the economic homecity gather point so that a part of the gold chests can be sent (e.g., this card should send 2000 gold, but i block the gather point so that only chests of 1500 gold could appear), the shipment will also be rejected (not costing one shipment, and the player will be able to send Maya Ceramics card again). However, the effect of this card (+15% gather rate for estate and the “free” chests) will be enjoyed. FREQUENCY OF ISSUE How often does the issue occur? CHOSE ONE; DELETE THE REST! 100% of the time / matches I play (ALWAYS) REPRODUCTION STEPS List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive! Here’s the steps to reproduce the issue: Go Mayans for Mexico. Build an outpost surrounded by multiple layers of houses that completely block the outpost. Select the outpost as the economic homecity gather point and send Maya Ceramics card. EXPECTED RESULT What was SUPPOSED to happen if the bug you encountered were not present? It will not cost the player 1 shipment, but the gather rate for estates is improved by 15%. The player will be able to send Maya Ceramics card once again. If the gather point is partially blocked, some “free” chest will be sent.

Interés 49/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+14 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
[BETA] A STAT BUG RELATED TO PRINZ CHEVAULEGER OF REVO GERMANY
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME PLATFORM: Steam…
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME PLATFORM: Steam OPERATING SYSTEM: WIN11 ISSUE EXPERIENCED DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD. Research imperial upgrade for prinz chevauleger in German Revolution give this unit 50% extra HP and damage (+100% in total, not intended 50%). FREQUENCY OF ISSUE How often does the issue occur? CHOSE ONE; DELETE THE REST! 100% of the time / matches I play (ALWAYS) REPRODUCTION STEPS List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive! Here’s the steps to reproduce the issue: Select Germen and go Prussia and Revolutionary Germany Send the card that enables imperial upgrades Research the imperial upgrade for prinz chevauleger EXPECTED RESULT What was SUPPOSED to happen if the bug you encountered were not present? The HP and damage of prinz chevaulegers gain 100%, not 50% as intended.
Interés 35/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+0 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
The biggest missed opportunity in AoE3
Is not continuing Morgan's story. The period before and after the events of "Act I" is extremely interesting and not…
Is not continuing Morgan's story. The period before and after the events of "Act I" is extremely interesting and not really explored by any other game except AoE3. Just imagine watching the events of the Eighty years war or of the -more famous- Thirty years war unravel before our eyes through the acts of our hero! Meeting legendary figures such as Richelieu, Wallenstein, Diego de Velazquez, Jean Parisot and a myriad others! Not to even mention the places his vendetta against the mysterious Circle of Ossus could lead him to. I really wish to someday see with my own eyes a new campaign about his adventures. Until then, I remain hopeful.

Interés 35/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+0 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
Civ Proposal: The Omanis
The Omanis Capital: Zanzibar Ruler: Seyyid Said bin Sultan, the Lion of Oman (1791-1856) History In 1652, the Omani…
The Omanis Capital: Zanzibar Ruler: Seyyid Said bin Sultan, the Lion of Oman (1791-1856) History In 1652, the Omani tribes of the desert interior unified and expelled the Portuguese from Muscat, Oman’s ancient coastal capital. In the century that followed, the Omanis consolidated their state into a unique, non-European maritime empire of the early modern period. They pursued the fleeing Portuguese south down the eastern African coast, driving them from their strongholds in Mombasa, Zanzibar, and Kilwa to the Mozambique border. The Omanis seized control of these ports and dominated the burgeoning eastern African caravan trade, which brought ivory, gold, timber, and slaves from the African interior to the Indian Ocean. In the early 19th century, the Omani sultan Seyyid Said relocated the capital from Muscat to Zanzibar, which for a time became the wealthiest port in the Indian Ocean due to its critical location at the terminus of major caravan routes. He also imported clove trees to the island and encouraged their cultivation, making Zanzibar the world’s primary supplier of cloves for more than a century. Through their efforts, the Omanis built a wealthy mercantile empire. Playing as the Omanis, you face vengeful Portuguese raiders intent on reclaiming their old mercantile networks, Ottoman and Persian naval incursions, and the slow encroachment of industrializing European powers who seek to carve up your dominions in Africa. Will mercantile wealth alone be enough to defend your holdings in the Indian Ocean, and your place in history? Civ Bonuses: Ibadism . Omani settlers follow Ibadi Islam, a particularly austere and rugged sect. As such, their settlers cost only 80 food (can be adjusted for balance) from the start of the game. Mercenary Armies . Mercenary units cost 10% less (can be adjusted for balance) and can be hired at the Souk, the unique Omani building that is a hybrid market / saloon, which can only be built from Age 2 onward (so no access to market techs in
Interés 35/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+0 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
Hot take: Make Dutch Blue Guard more viable
Disclaimer: With the upcoming patch Dutch will be in a very good spot, so I'm not asking for any buffs here. The…
Disclaimer: With the upcoming patch Dutch will be in a very good spot, so I'm not asking for any buffs here. The coolest looking musks imo are the Blue Guards. There's absolutely nothing special about them, yet I absolutely love them. But they aren't really useful in ranked or even in skirmish against the extreme AI. Sure you got the church tech that gives 30 of them, definitely useful as is. But to actually train them and use them as your main comp is so impossible that in most cases you only do that when you're 100% certain of victory already. I want the skirm-goon build to remain THE way to play Dutch and I don't need to have musks in age II, since that's their weakness. I just want to be able to use them somewhat competitively in the later stages of the game. My idea is an age IV card that lets envoys build forts so that Dutch can turtle aggressively in the lategame, like a lite (and less obnoxious) version of Malta, and thus keep training musks. Why? Dutch were famous for their siege warfare and as far as I can tell they have absolutely no unique cards or units that reflect that. I would name the card something like "Simon Stevin's fortifications" referring to the famous flemish engineer. The only problem with balance here might be treaty, but I don't play treaty so I can't really say. Thoughts? Just look at these gentlemen Dutch Fort Bourtange completed in 1593. Today it's a village!
Interés 35/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+0 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
do organ guns deserve a nerf?
rhetorical question, YES THEY do. please for the love of God, the fact that you can monocomp ARTILLERY and get away…
rhetorical question, YES THEY do. please for the love of God, the fact that you can monocomp ARTILLERY and get away with it is ridiculous. It's just insane how easily they destroy huge groups OF THEIR OWN COUNTERS. Maybe keep their damage but make them more expensive and give them a HUGE negative multiplier against heavy cav at the very minimum. you could literally have your entire composition be hussars and culverins and you'll still have a hard time dealing with these. .

Interés 35/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+0 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
Choose your side!
I am already seeing a lot of what is the next DLC posts. Showing how greedy human-being are. 😇😅 let me serve that…
I am already seeing a lot of what is the next DLC posts. Showing how greedy human-being are. 😇😅 let me serve that purpose then! 👹 View Poll
Últimos Directos5
Interés 55/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+20 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
AOE3 - I LET RNG DECIDE MY ARMY!!!
Watch me live : https://www.twitch.tv/psionic_aoe3 Join my discord : https://discord.gg/Fwq7FA47Yu Become a Member :…
Watch me live : https://www.twitch.tv/psionic_aoe3 Join my discord : https://discord.gg/Fwq7FA47Yu Become a Member : https://www.youtube.com/channel/UCqXdRXQOqiLsYit6GtrX0sg/join
Interés 55/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+20 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
I Abused the South Carolina State Militia! (State Militia Build)
The United States civilization in Age of Empires III: Definitive Edition has some of the most unique mechanics in the…
The United States civilization in Age of Empires III: Definitive Edition has some of the most unique mechanics in the entire game, but today we abused a specific Federal State age-up that feels completely unfair! If you haven't played against a late-game USA player recently, you might not know just how broken the State Militia unit can actually get.
Interés 54/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+19 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
hoy tenemos invitado especial
Made with Restream. Livestream on 30+ platforms at once via https://restream.io
Interés 50/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+15 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+15 pts
- Confianza+15 pts
Hyrule Conquest Revival Mod for 0 AD Now Has The Darknut Legion And They Are Great
The best faction of conquest finally in revival.

























