Informe de exploración
lunes, 1 de junio
5 noticias · 0 torneos
No hay contenido para esa combinacion en este dia.
Torneos0
No hay torneos reportados para AoE3.
Noticias y Comunidad5

Interés 32/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+9 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+3 pts
- Confianza+15 pts
Enhanced Sheriff
La función de Sheriff Mejorado está generando debates entre los jugadores sobre su posible impacto en el juego. Los…
La función de Sheriff Mejorado está generando debates entre los jugadores sobre su posible impacto en el juego. Los jugadores están explorando cómo esta mejora podría cambiar las estrategias y la dinámica de las unidades, especialmente en términos de gestión de recursos y tácticas militares. ¡Únete a la conversación para compartir tus pensamientos e ideas!

Interés 23/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+0 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+3 pts
- Confianza+15 pts
How To Balance Japan
Japón ha tenido dificultades como una civilización de bajo nivel debido a sus limitadas composiciones de unidades y una…
Japón ha tenido dificultades como una civilización de bajo nivel debido a sus limitadas composiciones de unidades y una economía vulnerable. Una solución propuesta sugiere permitir que los monjes pastoreen animales, dando a los jugadores un mejor control sobre la colocación de santuarios y la estabilidad económica. Este cambio podría mejorar significativamente el juego y la competitividad de Japón en futuros parches.

Interés 23/100
Contenido, creador, tracción relativa, frescura y confianza. No usa IA.
- Contenido+0 pts
- Creador+5 pts
- Tracción relativa+0 pts
- Frescura+3 pts
- Confianza+15 pts
AI players now use complete Treaty Decks in Proper Gentleman AI and also can use the same card decks for Deathmatch game mode
I have added a new version of Proper Gentleman AI v2.0 which has complete Treaty decks and uses the same deck for…
I have added a new version of Proper Gentleman AI v2.0 which has complete Treaty decks and uses the same deck for Treaty as it does for Deathmatch games. Not all the decks are 100% optimal, but every civilization has full treaty decks except Ethiopians, which has 24/25 cards in it's deck. I increased it up to 7 upgrade cards for Fortress Age for Treaty games (up from 5 earlier, and 2 in Rush games), and up to 3 infinite unit shipments in Industrial Age (up from 2 earlier and 1 in Rush games), and added 1 infinite crate shipment for Industrial age for Aztecs, Iroquois, Incas, Indians, Russians, Maltese, Hausa and Ethiopians. The card decks for Ultra Resources and Infinite Resources have some cards missing, as they exclude crates shipments, trickle rates, factory wagons and cards with increased gathering rates by default. I have thought of also making a custom card deck for Medium Resources for say 15 to 20 minute treaty, with some Industrial Age Crate shipments, and I will have to then add special rules to not exclude certain crate shipments in Medium Resources during Treaty period.The AI performance may vary to some degree, some AI civilizations will play well on Medium Resources and all of them will play relatively well on High Resources if you are playing a Treaty game. The Rush game card decks are only slightly improved in Proper Gentleman AI v2.0, with each AI civilization having 3 Discovery Age cards (up from 1 or 2 in AOE3 DE AI). I have also replaced Ranching cards with the Stockyards card, and factions such as British and Chinese have Fulling Mills instead of Stockyards, and Iroquois has both Stockyards and Fulling Mills. I did this instead of letting the AI train Cows, because it wouldn't go above 20 total livestock units, and unlike a player who would go for 50 livestock units, the AI currently doesn't know how to expand the boom like a player does. So with faster fattening livestock, they will be able to harvest food more quickly instead of waiting for Co









