Scout report
Friday, August 7
23 news · 24 matches · 0 tournaments
No content for that combination on this day.
Tournaments0
No tournaments reported for AoE3.
Recent matches (24)
Recent matches24
[GUARDIAN] Buenissimo
Sir_CasaPelest
Tham mưu trưởng
Jaime9566245
OTTOLAMERS ARE GAY
Skull Knight
gugugaga
Lukasimperialist
76561199444314359
pabloelmag
alejandro.estrada1000
omoD
Dur4nz
OTTOLAMERS ARE GAY
caleb335577
inmortal legend
Latest Videos3
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
ESCOCESES: Los NUEVOS NATIVOS de AGE OF EMPIRES 3
ANÁLISIS de los ESCOCESES. AGE OF EMPIRES 3: THE BALTIC POWERS NOTICIAS de AGE OF EMPIRES 3 DEFINITIVE EDITION ¡POLACOS…
ANÁLISIS de los ESCOCESES. AGE OF EMPIRES 3: THE BALTIC POWERS NOTICIAS de AGE OF EMPIRES 3 DEFINITIVE EDITION ¡POLACOS y DANESES! 🎤 DISCORD: https://t.co/Ico7mEsOKM 🎮►► SÍGUEME en TWITCH: http://www.twitch.tv/mayorcete
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
[AOE3] These New DLC Builds Change Everything!
Age Of Empires 3 - Poles vs Maltese --------------------------------- Become a Member of the channel:…
Age Of Empires 3 - Poles vs Maltese --------------------------------- Become a Member of the channel: https://www.youtube.com/channel/UC6Ju_W7Dy6sYNnyvKvpnvPA/join Follow me on twitch: https://www.twitch.tv/soldier_aoe Join the discord: https://discord.gg/AkQ93sDBqw --------------------------------- #ageofempires3 #aoe3 #soldieraoe3
Interest 48/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+13 pts
- Confidence+15 pts
Teutonic Knights are actually SCARY!!!!
Watch Soldier here https://www.twitch.tv/soldier_aoe https://www.youtube.com/@SoldieRaoe ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬…
Watch Soldier here https://www.twitch.tv/soldier_aoe https://www.youtube.com/@SoldieRaoe ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 🟪Twitch🟪 ➤ https://www.twitch.tv/lionheart_uk 🔷 Discord 🔷➤ Discord at https://discord.gg/WSzJcyrmqY
News & Community18

Interest 48/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+14 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Game should not be Mute when Alt + Tab
When you wait for a game to find a match, most people ALT + Tab, but you dont get notified at all when the game starts…
When you wait for a game to find a match, most people ALT + Tab, but you dont get notified at all when the game starts because the game is completely on Mute when ALT + TAB AOE4 notify you when a match starts, this needs to be addressed. So even when your ALT+ Tab you can still hear queuing sound and match start sounds and sound effects, it should not be on Mute. No games in 2026 goes mute like this especially for Multiplayer

Interest 43/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Its time to have AoE III DE on Console
Come on devs! You are doing a fantastic job on Open Beta and The Baltic Powers DLC, but its time to also release the…
Come on devs! You are doing a fantastic job on Open Beta and The Baltic Powers DLC, but its time to also release the game on Xbox console and PS5.

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Three Civilizations From The Far West
As I said in the Siamese Concept will travel to the Far West so the Civilizations I designed today are the Apache,…
As I said in the Siamese Concept will travel to the Far West so the Civilizations I designed today are the Apache, California and Texas. I took this decision because I think that the company by adding USA and Mexico has let the cat out of the box and secondly they can give a lot of new mechanics. So here it is: three civilization concept about Far West. Texas and California share the same base Buildings Self Defense Houses: The classic Houses but when it gets attacked it starts firing bullets to the enemies. Train Station: You have to build it in order for the train to come. Train Tracks: They connect your station with the neutral one. They can’t be destroyed only damaged so the enemy can build his trading post or connect his own tracks The Lighter Version of the Outpost: As the title says it is a lighter version of the Outpost, great to protect the rail tracks Saloon: Not only it train Outlaws, Desperados and a hero Unit with crazy reload speed but it works as the local headquarters with many upgrades Church: The classic Church Ranch: It is a Livestock with a fence that have more space, trains the shepherd that gather the meat from animals very fast in addition to the gathering boost and the Cowboys that help the animals grow faster and work as the first line of defense Mill and Estate: The classic Mill but it is together with the Estate making a huge building that the settlers can harvest coin and meat the same time Oil Derricks: From the town center you train the oil searcher and when he finds you can build it there, assign settlers and the production begins. It is very slow but you can sell it for lots of coin. Also it is used to upgrade the gunpowder units Mobilization center: Once you build it every 6 minutes if you play with Texas it send you 20 soldiers with half armor like Rodeleros, Lancers and Apache warriors and if you play with California it sends you 5 settlers and resources Capitol: The same capitol, British, French etc. have but it has more military
Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
I'm already missing the DLC!
What did you enjoy the most during the open beta and the upcoming DLC?

Interest 55/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+22 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+13 pts
- Confidence+15 pts
AoE3 live: 3,361 players online, 56 observable matches
Free Food Party reports 3,361 AoE3 players online. 56 observable matches are live, including 29 1v1s, 27 team/custom…
Free Food Party reports 3,361 AoE3 players online. 56 observable matches are live, including 29 1v1s, 27 team/custom games and 52 automatches. Highest average Elo visible now: GRANDE SEPOY GUY vs serbass12 vs suntovenus vs Kaká (4p) around 1,634 Elo. Snapshot time: 2026-08-07T02:15:46.131Z.
Interest 43/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Asian Civs Overhaul
Hello guys, Because of the coming update and DLC I wanted to open a consolidated thread on overhauling the Asian…
Hello guys, Because of the coming update and DLC I wanted to open a consolidated thread on overhauling the Asian civilizations. In hope that we someday might get another DLC with Asian Civs like Korea, Vietnam, Siam or just Persia To start off, I’ve put together a specific proposal for China targeting a few cards, the current Explorer, the Monastery and two Wonders. I’d love to hear your thoughts on these changes and compile ideas for India and Japan as well. To keep this proposal realistic and implementable for the devs, I’m focusing on smart reworks within the existing civ framework rather than full redesigns. 1) Proposed Card Reworks for China Rename & Adjust “Standard Army HP” → “Mandarin Duck Formation” Effect: Grants +20% HP specifically to Chu Ko Nu and Qiang Pikemen (the units in the Old Han Army ). Rework “Manchu Combat” → “Imperial Guard Combat” Effect: Grants +15% HP and +15% Attack specifically to Arquebusiers , Changdao Swordsmen , and Meteor Hammers . Change: Aligns the card targets directly with the unit art and army compositions, removing the buffs for Pikemen and Keshiks. Expand “Western Reforms” Card New Effect: Grants +7% HP and Attack to all units (down from 8%) and enables European Arsenal upgrades at the Village: Infantry: Flintlock, Paper Cartridges, Infantry Breastplate, Military Drummers Cavalry: Caracole (Ranged Cavalry), Cavalry Cuirass Artillery: Gunner’s Quadrant, Professional Gunners 2) Monastery split The current Asian Monastery tries to fulfill two conflicting roles: a holy site (Monastery) and an outlaw/mercenary tavern (Saloon/Teahouse). This design relies on outdated tropes that blend spiritual centers with criminal hubs. Proposal: Split the current Monastery into two distinct buildings : (a real) Monastery as a true religious/support building for priest equivalent units and utility upgrades. The upgrades could be same as the european ones just some name changes would be needed like the upgrade Gas Lighting → Signal Lanterns (if yo
Interest 42/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+13 pts
- Confidence+15 pts
The Skirmisher Ceiling
Went down a bit of a rabbit hole trying to win an internet argument about the Forest Prowler and ended up making some…
Went down a bit of a rabbit hole trying to win an internet argument about the Forest Prowler and ended up making some tables. Posting them here because I think people may enjoy having a look. For context, this is the ceiling. This is what you can do in a treaty (or very long) game if you stack all the cards/buffs/techs/dances/drummers/flags/etc onto each skirmisher. This is the full opportunity cost. Some of these skirms for that reason are therefore a bit more of a theoretical, others are much lower investment with only a card or two. For this reason, it’s especially unclear which is the best. Also anything which is quite high fire rate doesn’t overkill as much when you get that rolling fire going, so they punch a bit above their bracket. Also, a couple have a tiny bit of ranged resist, but I didn’t really feel like units which get oneshotted by cannons regardless really needed a column for this. Still, I was very surprised by some of the entries here, I feel like I learnt something. Raw data: image 3441×688 282 KB The data I think actually matters for skirms, sorted by their abilities to DPS HI and LC: image 1886×688 92.1 KB I may make up some more of these, at some point, for other units. Enjoy.

Interest 42/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+13 pts
- Confidence+15 pts
Japan flag from AoE4
Discuss Japan flag from AoE4

Interest 42/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+13 pts
- Confidence+15 pts
Suggestion: Historical Battles Mercenaries rosters should not randomized
This post was already sent first in Ask for Help category: ‘Historical Battles Mercenaries rosters are randomized’ The…
This post was already sent first in Ask for Help category: ‘Historical Battles Mercenaries rosters are randomized’ The mercenaries rosters on Traven or Saloon in some Historical Battles in this game are randomized every starts instead of fixed period or geography - geopolitical accuracy rosters. Here, the examples of inaccuracy rosters like Chuvash Cape with Askari or/and Napoleon Gun, Grito de Dolores with Kanuri Guard or/and Manchu, etc. Even in the new 2026 DLC Open Beta which now closed, this issue still not yet fixed. This should make Historical Battles mercenaries rosters become fixed with period or geography - geopolitical accuracy, for example, Chuvash Cape mercenaries should be Bosniaks and Manchu, Fort Duquesne mercenaries should be Fusilier, Royal Horseman, and Highlander, Grito de Dolores should no mercenaries but still train Mexican outlaws, as with All The African Royals scenarios have the proper Mercenaries in The Battle of the Three Kings, while other two scenarios ( Fall of the Hausa and The Era of the Princes ) seemly intended to not have any mercenaries roster. Thank for all supports and suggestions.

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Possibility of an Xbox port
I think if the Baltic Powers dlc does well that Microsoft will probably consider putting the game on Xbox. Us showing…
I think if the Baltic Powers dlc does well that Microsoft will probably consider putting the game on Xbox. Us showing Microsoft our support is super important to the games future and growth and if we want new players. There’s quite a few Xbox players that play aoe4 and I can’t imagine them not wanting to try aoe3.

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
It seems the devs are quite poor in balancing the game
with the newest dlc, old problem dont get addressed. New content looks good at first but it actually worse. Poland…
with the newest dlc, old problem dont get addressed. New content looks good at first but it actually worse. Poland sucks. Dalish Heavy cannon is brain dead I mainly play team game. Bottoman, Mexico are just so broken. This game is so fast pacing that if you dont send unit card right away. you will get steamrolled so why on earth some civ are super lame in early game and cant live long enough to play the game so in rank game, most are bottoman is fine to dev? it is just super toxic and lame

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
What is patched into the current game and what not?
I saw that my malta german tongue wood reduction made it into the base game but the culvrin card not? Any list on what…
I saw that my malta german tongue wood reduction made it into the base game but the culvrin card not? Any list on what is currently in the game?

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
A Siam Concept
So when I posted this concept I got every type of comments. Also some of them actually pointed out some things that I…
So when I posted this concept I got every type of comments. Also some of them actually pointed out some things that I had got wrong and after a lot of thought I also found some things I don’t found right so this is the Siamese concept with some corrections Baarn: The Siamese house Buddhist Temple: The classic temple all Asian Civilizations have Wall: Regular walls but now you can build smaller and costing less resources towers on them to put ranged units inside alongside the castle as an alternative. Hybrid Rice Paddy-Livestock: You start with a rice paddy that holds 5 settlers. You can upgrade it and now it can hold 10 settlers and has next to livestock. You upgrade it one last time and the farm holds 15 settlers and livestock is produced faster War Camp: Here are being trained the most of the Siamese Soldiers Elephant Kraal: Here are being trained the Elephant units Consulate: Here you can buy both Siamese and foreign soldiers with export. King’s Palace: Here are the best economic upgrades and can train the elite soldiers like the royal tiger musketeers and the Royal Siamese Cavalry, soldiers who have long swords Castle: The classic castle all Asian civilizations have in order to train the gunpowder units They also have Dock, Market and Artillery Foundry The War Camp can train these units: Archers: Ranged units that throw arrows with poison that kills enemies overtime. Siamese Vanguard: First they shoot and then attack with their swords Ma Suk: Light Cavalry armed with a sword The Frontier Army: It trains a group of four Ma Suk cavalry and four Poison Archers The Elephant Kraal can train these units: Mahout Elephant: The same elephant Indians have Phraya Platform Elephant: It works like the Mahout Elephant but now it holds up to three ranged units to fire to enemies while the elephant destroys everything in his path Cannon Elephant: The cannon elephant at first carries something like a mix of abus gun and organ gun. When you upgrade it and it carries a cannon simi

Interest 39/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+5 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Patch notes from the beta
Anyone has them? Can't see it anymore on steam page

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Aoe3de has suddenly stop working
On steam, the verison switched back to regular after the beta. Downloaded Age of Pirates mod 2 days ago. Played a few…
On steam, the verison switched back to regular after the beta. Downloaded Age of Pirates mod 2 days ago. Played a few matches with it. Now when I load up aoe3 its stuck on the small title card before the intro, but turns 'Not Responding' when i click on it. Surface Pro 6: Intel core i5-8350U cpu @ 1.70GHz 8gb ram Intel UHD Graphics 620 Storage: 50gb unused Played on low settings just fine for a few years now. This has never happened before, even when i played with Age of the World mod which is a bigger size than age of pirates. Currently reinstalling. But anyone know what i can try, if reinstalling doesn't fix it.
Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Why is that there are two icons when gathering food?
First pic is like a leaf icon while the other one is the regular ones

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Most unusual or unique strategies?
I just got back into this game after seeing the announcement, and convinced my buddy to join me. We're having a lot of…
I just got back into this game after seeing the announcement, and convinced my buddy to join me. We're having a lot of fun, and are trying all the different city cards out to see what is most effective, and I'm curious just how deep this game can go (For reference, he's been playing Russians, and I've been enjoying Haude, French, and ranged cavalry). Given the immense number of civ exclusive cards, units, team cards, and more, there's got to be some builds that are extremely unique or special. What are some of the most unorthodox plays you've seen/done? I don't care if they're good, I just want unique.
Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
I would love to see that you can "steal" or copy a card from another player with the danes
Perhaps one or two cards from among all those your opponents have played—though possibly at a very high cost. It would…
Perhaps one or two cards from among all those your opponents have played—though possibly at a very high cost. It would allow for very fun and unusual synergies.
Latest Streams5
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
ZERO Pop & 1.0 Attack Speed! The Best Cavalry! (The Baltic Powers DLC Update)
We are back with another deep dive into the Poles from The Baltic Powers DLC in Age of Empires III: Definitive Edition!…
We are back with another deep dive into the Poles from The Baltic Powers DLC in Age of Empires III: Definitive Edition! Just when I thought we had discovered all the crazy mechanics this new civilization has to offer, I stumbled across a unit combination that feels completely illegal to use on the ranked ladder. Today, we are exploring the raw power of the Polish Boyars!!!
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
AOE3 - POLAND IS MORE FLEXIBLE THAN I THOUGHT!!!
Watch me live : https://www.twitch.tv/psionicsc2 Join my discord : https://discord.gg/5k78xyqXD3 Become a Member :…
Watch me live : https://www.twitch.tv/psionicsc2 Join my discord : https://discord.gg/5k78xyqXD3 Become a Member : https://www.youtube.com/channel/UCqXdRXQOqiLsYit6GtrX0sg/join
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
noche de age con el gordo
Made with Restream. Livestream on 30+ platforms at once via https://restream.io
Interest 48/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+13 pts
- Confidence+15 pts
Age of Empires 3 Definitive Edition Baltic Powers Beta is Over So Lets Do New Abstract Nations Patch
This update happened in the midst of the open beta out of all things...

























