Informe de exploración
lunes, 6 de julio
41 noticias · 53 partidas · 0 torneos
No hay contenido para esa combinacion en este dia.
Mejores partidas 24h 53
kelar
Celts · 2136
OS+ | VoNDutcH
Mongols · 2160
Gabi
Britons · 2483
ThunderboltX
Sicilians · 2596
Gabi
Gurjaras · 2498
Terz
Britons · 2528
Gabi
Malay · 2487
ThunderboltX
Franks · 2590
Terz
Aztecs · 2509
Overtaken
Romans · 2576
Terz
Bohemians · 2498
DongHaiDi
Huns · 2380
Mr.Bean
Vikings · 2526
ThunderboltX
Dravidians · 2549
ThunderboltX
Mongols · 2522
FreakinAndy
Persians · 2683
Overtaken
Celts · 2596
Thofou
Khitans · 2611
Bad Koala
Wei · 2558
Ming
Vietnamese · 2608
Bad Koala
Chinese · 2573
Ming
Koreans · 2593
MbL
Bulgarians · 2902
ThunderboltX
Vikings · 2601
MbL
Armenians · 2900
Sziky
Lithuanians · 2438
MbL
Ethiopians · 2897
Gabi
Japanese · 2476
Blve
Poles · 2589
MbL
Shu · 2890
Gabi
Aztecs · 2499
ThunderboltX
Jurchens · 2578
Gabi
Gurjaras · 2513
ThunderboltX
Lithuanians · 2564
Target331
Vikings · 2553
Barles
Wei · 2740
ThunderboltX
Ethiopians · 2535
Barles
Huns · 2732
ThunderboltX
Wei · 2513
FreakinAndy
Byzantines · 2661
ThunderboltX
Italians · 2515
Chart
Tupi · 2645
Bad Koala
Wu · 2554
Ming
Poles · 2612
F1Re
Magyars · 2394
MbL
Celts · 2912
Survivalist
Persians · 2430
Ming
Gurjaras · 2629
MbL
Wu · 2909
TieuQuy
Portuguese · 2469
MbL
Mongols · 2900
Ethernet1450
Mapuche · 1988
Emil
Georgians · 2434
Babaorum
Japanese · 2622
爱雀大帝
Sicilians · 2317
Thofou
Hindustanis · 2626
Clearlove
Mongols · 2314
FreakinAndy
Sicilians · 2671
Ming
Shu · 2637
Survivalist
Bohemians · 2422
Ghosty
Malay · 2070
MbL
Tatars · 2912
NeoZz / Chart
Malay / Koreans · 1985
LeHoang / Toan Perfect
Huns / Aztecs · 2019
MbL
Muisca · 2911
Kiko
Celts · 2223
MbL
Bulgarians · 2911
Mugno
Hindustanis · 1892
OS+ | VoNDutcH / OS+ | Sicilian RaiN / develement
Inca / Mongols / Burmese · 2010
RománMás3 / VELEZ Y VINO / MUERE CACA
Bohemians / Hindustanis / Teutons · 1672
Ferman / Ciskhan / StonePlease
Britons / Cumans / Malians · 1844
Aleko / Bel / Dovecar
Inca / Tupi / Armenians · 1893
TheMax / Varjoti / Villese
Bulgarians / Berbers / Cumans · 1897
Running / Target331 / Terz
Georgians / Burgundians / Byzantines · 2170
苦修 / TTTTT / speedlimit / Lyx
Lithuanians / Britons / Tatars / Sicilians · 1835
NeoZz / Chart / OS+ | VoNDutcH / TheKroks
Celts / Chinese / Berbers / Khmer · 2059
Ciskhan
Malians · 2757
F1Re
Vietnamese · 2381
ITA | Killer / ITA | Padre Massimo dall'Aquila
Ethiopians / Magyars · 1844
Kasva / Ciskhan
Persians / Maya · 1942
Kasva / Ciskhan
Persians / Maya · 1917
NeoZz / TeMo
Ethiopians / Persians · 2136
______小小的蓝天 / St. John Ambulance / Qingxiao / Thunder
Malay / Gurjaras / Cumans / Teutons · 1681
Running / Emu Warrior / Target331 / Terz
Sicilians / Vikings / Tupi / Chinese · 2125
Running / Target331 / Terz
Huns / Tatars / Vikings · 2175
Kuchen / ENTON / Kirays
Britons / Portuguese / Burgundians · 1564
AiM | PoRRo / Moerbsle / gArGi / Migate
Byzantines / Malians / Sicilians / Bohemians · 1591
AZG021113 / Cicadabubu / RoR | zWraithhh / Thofou
Cumans / Koreans / Hindustanis / Spanish · 1775
Ginova / Nenek
Vietnamese / Khitans · 1498
StonePlease / Ciskhan
Britons / Franks · 1893
MJAI / Nezzar / LamarcusLawliet
Japanese / Hindustanis / Burmese · 1771
NeoZz / TheKroks / Chart
Mapuche / Koreans / Tatars · 2031
Lihuan / 北冥有鲲
Khmer / Magyars · 1670
Dragonstar / Kasva
Bohemians / Mongols · 1892
自有大儒为我辩经 / 枯山水 / czj136 / 3046964519
Portuguese / Gurjaras / Chinese / Inca · 1582
الأُسْطَى — Al-Ustā / Dragonstar / KusBilge / Kasva
Malay / Mapuche / Bohemians / Turks · 1725
Zni.Locuss / BossRice . Bán gạo ST25 / Velky kanec / 海的盒子
Mongols / Teutons / Lithuanians / Malians · 1700
Dragonstar / Kasva / DaddyWonder / Amlan73
Tupi / Vikings / Vietnamese / Italians · 1832
Terz / Running / LM | MaisterNippon
Italians / Dravidians / Gurjaras · 2086
adrylaynez69 / TdB.victor2.01 / Thomas Sankara
Turks / Britons / Wei · 1512
StonePlease / Kasva / Ciskhan
Malay / Franks / Sicilians · 1917
VkA | Teiuska / German3333 / mihac1041941
Mapuche / Jurchens / Portuguese · 1414
StonePlease / Ciskhan / facu
Celts / Poles / Khmer · 1907
DarK_KnighT / VN_KoNFeR / Millo
Franks / Sicilians / Saracens · 1891
MoNK / winstonx9
Italians / Persians · 1569
FreakinAndy / ACCM
Vikings / Mapuche · 1966
Últimos Vídeos 6
Noticias y Comunidad 35
AoE2.ai ladder: VIT | Hera tops RM 1v1 at 2,924
AoE2.ai sigue 48,412 jugadores de RM 1v1. Top cinco: #1 VIT | Hera 2,924, #2 TAG_MbL_ 2,912, #3 Oni.Vinchester 2,879,…
AoE2.ai sigue 48,412 jugadores de RM 1v1. Top cinco: #1 VIT | Hera 2,924, #2 TAG_MbL_ 2,912, #3 Oni.Vinchester 2,879, #4 TAG_Sitaux 2,830, #5 wR.Lucho 2,804. Mejor racha en la muestra del top ladder: 抖音ique (64 wins). Mejor win rate de la muestra con 300+ partidas: VIT | Hera 74.8%. 64 jugadores del top muestreado han jugado en las ultimas 24h.
I got the naked fast castle BO down, but need another one that can defend itself on maps like Arabia, as well as a Flush build order!
Hello. I am currently learning how to play the game competitively, starting out with the two most popular maps of Arena…
Hello. I am currently learning how to play the game competitively, starting out with the two most popular maps of Arena and Arabia. I am still in the process of watching beginner tutorials like those from Hera, and reading threads here. I got a 23 vill naked fast castle BO down now, but that one only really works for maps like Arena where you are mostly safe from early aggression. I found that if I try that on maps like Arabia, I just die to any amount of early aggression as that kind of build order leaves no room for proper walling or units. Additionally, I found that I lack a build order for a proper feudal "only" game, aka Flush. I tried searching for one here, but couldn't find a proper one yet (that isn't years outdated). So, I need both a not-naked FC build order, and a "stay in Feudal" (Flush) build order, both for maps like arabia. I would really appreciate it if you guys could help me with that! My current "naked" 23 vill FC BO looks like this: 6 sheep, 3 wood, 1 to boar, 1 to house/mill, 2 to hunt, 4 to berries, 4 to same wood camp, 2 to gold, UP, 2 to wood, market/blacksmith, UP, 4 from wood new TC, berries vills new TC. (taken from a Reddit comment here and found it to work really well!)
AMA Brazilian Dynasty
https://preview.redd.it/3btg7jwekobh1.jpg?width=2316&format=pjpg&auto=webp&s=eef3b9d8261ae4a2ee16e709f0221cc…
https://preview.redd.it/3btg7jwekobh1.jpg?width=2316&format=pjpg&auto=webp&s=eef3b9d8261ae4a2ee16e709f0221cc600b3b709 Daniela here, been invited to cast at a LAN tournament for the first time ever, ask me anything you want about the behind the scene for the Brazilian Dynasty. Need to kill 12h tonight on the way back to Canada LOL
Tarnished Deathmatch Season 7 - 1v1 League 400$ prize pool!
Tarnished Detathmatch is back, bigger & more exciting than ever! After the great success of DM Nations Cup this is…
Tarnished Detathmatch is back, bigger & more exciting than ever! After the great success of DM Nations Cup this is YOUR chance to jump into 1v1 DM action! TDM enters it's 7th Season as a free entry Deathmatch 1v1 League format in which beginners and pros alike will try to fight their way into higher divisions. By NO means is this only for the old guard, we will have a lot of willing coaches & guides to get you started with your 1st ever DM experience! Every division winner will be rewarded with a chunk of the prize pool with the highest division additionally fighting for an invite to the 1st ever Deathmatch Hidden Cup! Event timeline Signups: July 1st - 16th League stage: July 20th - August 23rd (5 weeks) Playoffs: August 24th - September 6th The registration will be done on the official Tournament Discord . Make sure to check the handbook and follow the official Liquipedia page! See you on the battlefield!
What is this AI up to?
https://preview.redd.it/f5h8mhkzfnbh1.png?width=1911&format=png&auto=webp&s=311c7a7b19d9e038b57a913da629ce45…
https://preview.redd.it/f5h8mhkzfnbh1.png?width=1911&format=png&auto=webp&s=311c7a7b19d9e038b57a913da629ce45925d4c96 I was playing Jadwiga campaign, based on the 4th Scenario Me and Vytautas received back-up armies against defending last crusade, however Vytautas decided to do complete circlejerk with them I guess.
Xbox layoffs impacting AoE?
Hello! I was wondering, since a bunch of studios connected to Xbox have been hit by layoffs today (with more apparently…
Hello! I was wondering, since a bunch of studios connected to Xbox have been hit by layoffs today (with more apparently to come), do we know if any of the development studios that are working on the Age of Empires franchise are facing similarly tough times? Hopefully everything is fine and new DLCs will keep coming out, but I was just wondering if anyone knew anything about this.
192x Tech mod
Discuss 192x Tech mod
Is it just me, or does water gameplay continues to be ultra boring in tourneys?
I don't want to bash the FE Team nor anything, I know they are trying to improve Water, but the recent Brazilian…
I don't want to bash the FE Team nor anything, I know they are trying to improve Water, but the recent Brazilian Dynasty showed us that while better than it used to be, Water Gameplay continues to be a serious issue in AoE2. It is just super boring more often than not, there just isn't enough unit variety to make it fun. Its also even more snowbally than before since Demos are super shit now... there wasn't a single exciting game where the majority of the fights happened around water; there were really good hybrid map matches where the fights happened both in water and land, but when the fighting was mostly water; the game continues to be boring. I think its about time AoE2 take a look at what the CaptureAge Team did in Chronicles, Water there isn't nearly as boring because of the greater variety of units.
Game keeps crashing and then I get really long bans!
This has happened more over the last week or two, the game is randomly quitting either during a match, in the lobby,…
This has happened more over the last week or two, the game is randomly quitting either during a match, in the lobby, there is no pattern. It is happening so much and I have tried many of the suggested work arounds such as running as administrator and launching from Steam. The most annoying thing about all of this though is not the crashes itself, its that I am annoyed that it crashed, I get back into the game to queue for another game and find myself on a ban! On Saturday, a day I would usually like to play a lot, I had a bloody 8 hour ban!! Does anyone have any other solutions or is experiencing the same? I don't think its fair that when the game is so buggy they ban me for crashing!
(campaign 15 alexander the great) No units from sangala spawning during the wait of Porus
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: Age of…
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: Age of empire 2 GAME PLATFORM: Steam OPERATING SYSTEM: Windows 11 ISSUE EXPERIENCED DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD. After destoying the two towers in the campaign, sangala is supposed to send us waves of units + villagers and we are supposed to kill them before Porus arrived to support us (45 minutes). The first wave (56 units) appeared normally from Sangala but then no more units spawned and i waited the 45 minutes without fighting anyone, then Porus arrived and we destroyed normally the 3 Tc of Sangala. The issue here is then the absence of the ennemy units. Only a few sannahays elephants would spawn if i come close to the gates but they won’t move. FREQUENCY OF ISSUE How often does the issue occur? CHOSE ONE; DELETE THE REST ! I played this campaign twice, once in difficult and once in legendary. It didn’t happen in difficult but it did happen in legendary. REPRODUCTION STEPS List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptiv e! Here’s the steps to reproduce the issue: I don’t know how this bug appeared but i can share my game of the campaign so you can maybe find why this bug appeared. EXPECTED RESULT What was SUPPOSED to happen if the bug you encountered were not prese nt? Sangala was supposed to send us a lot of waves with approximatively more than 2k units through the 45 minutes of wait. Here i only had 56 units with the 1st wave. As you can see in the pictures, no more than 56 units tried to escape, and no others units than the elephants appeared next to the gates of Sangala when i sent one unit close. I shared 2 replayes in the drive because i saved inside the game. IMAGE ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the prob lem. image 1240×698 1.4 MB GAME FILES (SAVE / RECORDING) Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (
LAN Lobby Visibility Fix
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #:…
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: 101.103.48086.0 GAME PLATFORM: Microsoft Store OPERATING SYSTEM: Windows 11 ISSUE EXPERIENCED LAN Lobbies were not visible to other machines on my local network, despite opening all the ports described in the guides. I found a solution that is working for now! After beating my head against the wall for a while, I asked m365 copilot to help troubleshoot the issue, and it seems that Windows 11 has a spare hyperV networking adapter that AoEII DE binds to if present and available on the system. This may not be applicable to all others, as this VEthernet adapter apparently is only enabled if you enable virtualization components on your system. I don’t use this system for virtualization, so this doesn’t seem to break anything else on my system, but YMMV. It was not possible to disable this adapter entirely as the system protects it, but you do have the ability to keep this adapter from binding IP addresses. This was the last change I made, and LAN lobbies were immediately visible again. I ran this powershell command via administrative powershell window: Disable-NetAdapterBinding -Name “vEthernet (Default Switch)” -ComponentID ms_tcpip I will update this thread if my LAN hosting breaks again, but this was the last change I made that fixed the issue. If this is indeed the long-term fix for this issue, I would hope that the game could be updated so that we don’t have to make this change in the future. FREQUENCY OF ISSUE How often does the issue occur? CHOSE ONE; DELETE THE REST ! 100% of the time / matches I play (ALWAYS) REPRODUCTION STEPS List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptiv e ! Here’s the steps to reproduce the issue: Try to host LAN lobby with other LAN players, players cannot see lobby Run " Disable-NetAdapterBinding -Name “vEthernet (Default Switch)” -ComponentID ms_tcpip" in an administrative command window
Siege of Lahore EN
Discuss Siege of Lahore EN
Children of a Dying Sun EN
Discuss Children of a Dying Sun EN
Lord of the Steppe
Discuss Lord of the Steppe
Fall of the Ikko Ikki EN
Discuss Fall of the Ikko Ikki EN
Would any of the quirks from AoE1 be viable UT for new civs? For example, in AoE1 siege units are healed by monks? Logistica, which is available for most civs, makes barracks units cost .5 population slots each.
Logistica is comparable in some sense to Aznauri cavalry for Georgians which reduces the population of cavalry units by…
Logistica is comparable in some sense to Aznauri cavalry for Georgians which reduces the population of cavalry units by 15%. Another similar tech is mahayana for Bengalis which makes villagers and monks take up 10% less population slot. Unit wise Karambits and Blackwood archers take up .5 population slots each. Realistically the numbers of 50% reduced population for barracks units is too much, however would a number of say 20% in that ballpark be balanced? Tech wise what would the barracks and blacksmith situation need to be. Would they perhaps only get Champion or Halberdier but not both? Would they only get Blast Furnace or Plate Mail Armour? Siege Units being healed by monks to be attempted would probably need to be locked behind a UT balance wise. And even then, it could be messy. Some of the temple (monastery) bonuses in AoE1 are also interesting. Which has got me thinking, would a new monk civ centered around Monastery techs being 33% more effective be viable? For example, Block Printing would provide +4 range and not +3. Also what about the Palmyrans Villagers cost 75 food (50% more than standard), but have +1/+1 armor and work 25% faster. Start the game with +75 food.
Seige Engineers being a Castle Age Tech (for all civs that currently have access to it)
I was pondering the idea of Seige Engineers being a Castle Age tech instead of an Imperial Age tech (for all civs that…
I was pondering the idea of Seige Engineers being a Castle Age tech instead of an Imperial Age tech (for all civs that currently get access to it… not only Jurchens) My thoughts on this: 1) This introduces an additional option to have at the back of the mind during seige vs seige or seige vs ranged unit fights 2) Currently Redemption + Sanctity completely counters Mangonels. Seige Engineers in castle age might make it less one sided atleast until block printing is researched. 3) The upgrade cost is extremely high. So this change would not impact the current meta that much IMO. That being said, I think there will be scenarios in which the tech can be justified to execute heavy eco, late castle age pushes to seige bases and castles, instead of relying on Imperial age. 4) Currently Chemistry+Bombard cannon timing always comes much before seige engineers. Early imp also demands a lot of res for unit upgrades, so there js hardly any justification to click it in early imp. With this change, there might be scenarios where players tech into seige engineers on the way up to Imp (with a later imp timing) and launch a much stronger imperial age push from the beginning of imp. 5) Downside: Castle Age Khmer, Roman scorpions and Celt Seige pushes might become overpowered. Let me know your thoughts :) View Poll
Tamerlane, Prince of Destruction EN
Discuss Tamerlane, Prince of Destruction EN
Battle of Saraighat 1671 EN
Discuss Battle of Saraighat 1671 EN
So this guy walled me in on Arabia… I’ll just let that sink in.
And there was nothing I could do about it…
AOE2 Addiction and burnout - resolved!
Hi all, Probably not the usual post you’d expect on the AOE2 subreddit, but what unites us is that we all love this…
Hi all, Probably not the usual post you’d expect on the AOE2 subreddit, but what unites us is that we all love this game. As with many habits in our lives, we can nurture healthy relationships with what, and who, we love. Despite progress and passion in my studies at university, I have greatly struggled with AOE2 addiction in the past. It felt as if it preyed on me when I was weak. I detailed this in a previous post back in November - https://www.reddit.com/r/aoe2/comments/1oxdjxx/aoe2_putting_my_life_down_the_drain/ Some reasons why I struggled with this: 1: Especially as AOE2 felt like a widely respected and distinguished video game that has stood the test of time, I felt validated that I was pursuing a “higher form” of gaming than the more mainstream online shooters, survival games or anything else highly addictive. But the result in your life is the same. Because of the pure spectacle of this awesomely nostalgic experience, I felt justified in my own addiction. 2: I am physically high maintenance, and burn out a lot. I’m a large 120 kg man at around 25% body fat with lots of muscle built over the years. Despite my size, my fastest 10 km run last week was 54min 15sec. Being so large and loving physical activity, but also my vulnerability to tension and poor posture, it’s easy for me to push too hard in life. AOE2 called to me because it felt like a safe place where I wouldn’t risk physically burning myself out. 3: Because it’s so addictive for me, I subconsciously try to avoid computers altogether. And sometimes I slip. So, playing feels like putting my hand in the cookie jar. Oh the dopamine. While it may seem kinda nerdy and irrelevant, I’ve found something interesting since buying a Garmin watch last week. My resting heart rate is 47 BPM. When I play AOE2, my heart rate sits at around 80 BPM, occasionally spiking above 90. For me, that isn’t restful. It seems to reinforce the tension, shortened breathing and posture that I’m already prone to. It becomes a loop
Mac user
Have a friend trying to get into aoe2 on Mac but they keep getting this error, is it the computer age or a Mac issue,…
Have a friend trying to get into aoe2 on Mac but they keep getting this error, is it the computer age or a Mac issue, etc?
Revenge on Yucatan EN
Discuss Revenge on Yucatan EN
Calakmul EN
Discuss Calakmul EN
Thrones of Iberia
Discuss Thrones of Iberia
Spring of Goliath
Discuss Spring of Goliath
Far Side of the World
Discuss Far Side of the World
Dragons Head, Serpents Tail
Discuss Dragons Head, Serpents Tail
Terra Nova - Americas Forgotten
Discuss Terra Nova - Americas Forgotten
Kings of Destruction EN
Discuss Kings of Destruction EN
Make Female Villagers Weak Again!
I know this is a controversial topic, because it is for sure against any Zeitgeist whatsover. However the stats are…
I know this is a controversial topic, because it is for sure against any Zeitgeist whatsover. However the stats are clear, females are shorter, have 10-15% less brain mass, have signficantly less muscle mass and bone strength, so in summary are easily 20-30% weaker in melee combat. This is not at all represented in AoE2, as it is a child of its time. Time to go for the physical reality! image 1333×1121 65.3 KB
World Cup teams as AoEII civs
I'm not really into football, however today I briefly watched the final part of the Norway - Brazil game and after…
I'm not really into football, however today I briefly watched the final part of the Norway - Brazil game and after seeing the "Viking" celebration I just thought "How about representing each World Cup country with AoE civs? With 53 civ that should've been an easy task... Well turns out there're still large areas that are simply not represented, so I had to get creative... my knowledge of history and geography is very limited, so if you consider that a country would've been better represented by another civ, let me know so I can fix it. At one point I considered using the AoE3 revolutions for The USA, Canada, Haiti and South Africa. However the style of AoE3 icons doesn't fit the AoE2 style, and we'd still have Australia and New Zealand without representation + it'd just be inconsistent to have the USA and Canada represented by AoE3 revolutions while Mexico is represented by the Aztecs instead of AoE3 Mexicans. So for the sake of consistency I decided to limit myself to only AoE2 civs. I'll try to explain my logic as to why I chose the civs I chose. Starting with North America, there's no proper representation in the game, the only time NA civs appear is as the Skraelings, however their representation is inconsistent, being played by Celts in Vinlandsaga and by the Incas in Karselfni, none of which are good options, so in the end only viable choice I could think of was going with Britons for the USA and Franks for Canada. Moving onto the Caribbean islands we encounter the same issues, however for Haiti it didn't feel right to represent them with Franks, since Haitian culture is more heavily inspired by Africa than Europe, closest appearance in a campaign are the Maroons on Drake, who are played by the Malians, so I went with them. For Curaçao after a quick research I found out their main native civ would've been the Arawaks who are only briefly referenced on Drake. While the Tupi aren't really related to them I felt they were the closest ones in terms of culture and
How do you beat celts on arena?
I’m playing extreme AI so they usually show up with tons of siege (mostly ballista) and wood raiders and halbs. I can…
I’m playing extreme AI so they usually show up with tons of siege (mostly ballista) and wood raiders and halbs. I can usually do a perfect dark age but investing into scouts to contest relics takes away my initiative
Does anyone have Sheet Musics for the Civ Jingles?
I'm particularly gunning for the Harp-based Italian theme. Other Top-picks would be the Bengali, Burgundian, Spanish…
I'm particularly gunning for the Harp-based Italian theme. Other Top-picks would be the Bengali, Burgundian, Spanish and Thracian themes. I don't know how one would transcribe either the Khitan theme or the Old Spanish HEEEYYAAYY, but I like and would like them too.
My first LAN event at Brazilian Dynasty, so awesome to meet this amazing community
Thanks for the hard work of Onimaru crew, production was top notch
Últimos Directos 18
1v1s | !coaching !pix !donate !vault
🔴 LIVE on Twitch — 51 viewers
1v1 Top 100
🔴 LIVE on Twitch — 867 viewers
Casting Specialist Cup 2, Nomad Division, Discoverer, Semifinals - Hagen vs. hurm0k 6/7 !Spec2
🔴 LIVE on Twitch — 2 viewers
【TAG】1v1 ! 2900++ | LETS GO NORWAYYYY
🔴 LIVE on Twitch — 210 viewers
















































































