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segunda-feira, 15 de junho
28 notícias · 78 partidas · 5 torneios
Não há conteúdo para essa combinação neste dia.
Torneios5
Melhores partidas 24h6
VES Myriad
Mongols · 2006
VES Valdy
Jin Dynasty · 2056
JIF Music
Knights Templar · 2046
VES Numudan
Knights Templar · 2071
SAS
Byzantines · 1963
Antoxa
Mongols · 1881
VES Msn.dk
Rus · 1918
SAS
Knights Templar · 1963
lostki
Malians · 1941
VES Myriad
Rus · 2006
May
Delhi Sultanate · 2214
VES Myriad
Sengoku Daimyo · 2006
Partidas Pro24
O botão Replay abre a ficha original em aoe4replays.gg para que o download, se existir, aconteça na fonte
Valdy
Chinese
2067
Msn
Abbasid Dynasty
2102
JIF Music
Golden Horde
2083
Beastyqt
Macedonian Dynasty
2135
lostki
Malians
2006
Myriad
Rus
2036
Valdy
Delhi Sultanate
2053
Msn
Sengoku Daimyo
2112
Beastyqt
House Of Lancaster
2149
JIF Music
House Of Lancaster
2064
Beastyqt
Knights Templar
2138
Valdy
Rus
2076
iby
English
2022
Nhữg con cá phải trả gió
Zhu Xis Legacy
1983
Myriad
Mongols
2050
Valdy
Jin Dynasty
2071
Chuckfrancis
House Of Lancaster
1914
Myriad
Byzantines
2025
JIF Music
Knights Templar
2038
Numudan
Knights Templar
2163
面白い
Macedonian Dynasty
1950
Corviinus1
Abbasid Dynasty
2152
Myriad
Zhu Xis Legacy
2002
面白い
Knights Templar
1992
Myriad
Ayyubids
1985
Vёs Komyn
French
2016
Scarlet Devil
English
2091
Cüno
Delhi Sultanate
1971
Nhữg con cá phải trả gió
Jeanne Darc
1969
Scarlet Devil
English
2105
xsyg
French
2011
Nhữg con cá phải trả gió
Ayyubids
1964
May
Delhi Sultanate
2273
Myriad
Sengoku Daimyo
2030
SAS
Order Of The Dragon
2064
May
Delhi Sultanate
2268
Corviinus1
House Of Lancaster
2136
败犬
Knights Templar
1848
面白い
Macedonian Dynasty
1958
Corviinus1
Knights Templar
2146
Últimos Vídeos7
Lucifron vs 1puppypaw en agua: ninjas al muelle y tercera con ventaja | AoE4
Bueno, chicos, última partida. Luciferrón, pupado, Luciferrón a la izquierda con japoneses en un mapa con agua, aunque…
Bueno, chicos, última partida. Luciferrón, pupado, Luciferrón a la izquierda con japoneses en un mapa con agua, aunque ahora os explicaré, no es realmente un mapa demasiado acuático. Y ojito que están pasando cosas, están pasando más cosas, creo. Ahora va a salir alguna alerta. Y bueno, a la derecha con Ayu tenemos a Pupi Pau, Nico Crispe. Ahora, Nico Crispe, muchísimas gracias por el Prime. Bienvenidísimo, bienvenidísimo al canal. Ya sabéis que os podéis suscribir gratis con el Prime, eh, no sale ningún anuncio y sobre todo apoyáis de una forma increíble al canal sin gastar ni un euro. Y muchísimas, muchísimas gracias, Nico Crispe. ¿Qué tal? ¿Cómo estáis, chicos? Bueno, eh los Ayubes es una opción bastante interesante porque tiene los muelles más baratos y porque, fijaos, ¿no? Está haciendo el pase de edad con eh con un descuento que hace que le salga a la mitad de precio y mucho más rápido el pase de edad. Entonces, lo que va a hacer Bob Pow es una estrategia calcada la que ya vimos antes, nada más pasar de edad, sacar un do y meter presión aquí a Luciferrón. Lo antes e los japoneses de Luciferrón en agua eran incontestables, eran increíblemente buenos. Eh los h pesqueros eran prácticamente gratis. Ahora los pesqueros tienen un descuento 56 en lugar de 75, pero no salían por 40 de madera como como ocurría antiguamente. Y bueno, evidentemente los japoneses aquí si van a tercera edad pueden ser una civilización muy muy poderosa con esos samuráis montados y lo mismo se puede decir de los de los ayubes con los con los camelleros. El muelle suelta fuego. Sí, este no, pero el muelle neutral me he dado cuenta de que sí. Oco Ninja, ¿cómo estás? Psen, ¿sabes algo del DLC de los españoles y cómo va ese nuevo DLC de los chinos? Hace tiempo que ya no me meto en el H. Pues yo te recomendaría, no sé si sabes lo de Academics, el proyecto que estamos haciendo VTI y yo, que es muy muy muy interesante y puede ser un buen motivo para para reengancharse al juego, porque prácticamente
Beasty vs. LucifroN - The Elite Classic IV - Group B - Round 5
And boy, we've got another great series. In fact, every series today is pretty topnotch in my opinion. This one, BC…
And boy, we've got another great series. In fact, every series today is pretty topnotch in my opinion. This one, BC versus Lucifer, best of five starting right off in a dramatic game on Coastal Cliffs and Ottomans has snuck through. So, it looks like BC did not ban these. Banned both players banned Malians. Not surprised there. Uh, obviously Lucifer is not going to be allowed to have French here and BC also making sure to get JD to boot. Uh but Ottomans allowed in and we dive right in to game number one. Lucifer in the yellow. Beasty in the pink. Playing as Ottomans. Lucifer here in the southwest corner already starting with a dark age barracks. And in the northeast in the pink, Beasty as JD. >> Insane. We actually have Ottomans making it through not only the draft >> but also the sniper to open us in this game here on Coastal Cliffs between Beasty and Lucifer. And I mean, you know, people hear us talking about this all all the time about how crazy Ottomans is. It cannot be overstated. This civilization is incredible. Not a single bad matchup, not a single weak age. They are they have one of the best feudals, one of the best castles, and one of the best Imperial ages. So, for good reason. They are virtually always banned and never allowed through. And JD up against them is not wouldn't be my first choice, that's for sure. But this could all be planned. I mean, this this seems like sort of a textbook I don't want to say throwaway game, but uh that's kind of what it is, at least in in in strategy speaking. Like, >> so you're you're all day then, huh? >> I would if I would bet my house on Ottomans here for sure. >> You bet your house on Ottomans. Wow. >> I would I think I don't know if I disagree is the problem, but I'm going to make it sound sensationalized anyways. Wow. Myriad betting the farm, betting the house. He is putting it all on the line right here thinking Ottomans is going to win. Well, you're going to have such egg on yo
You've NEVER seen Gargoyles this powerful!
Concealed Hill. >> I gladly obey. Yes, master. Thy will be done. >> What is SS Dracula? >> Oh, yeah.…
Concealed Hill. >> I gladly obey. Yes, master. Thy will be done. >> What is SS Dracula? >> Oh, yeah. I mean, the timing he showed up was good. I was thinking I could take the turtle first as well. I think the safe way to do it would be to take the turtle, get level two because I already know that he knows. Uh, and then put a beetle here and then go come here with the level two cry lord. And then I can just choose not to start the camp. Uh shop location here. >> That means I have no space for graveyard at the moment. >> I think I'm going to play gargoyles. Maybe >> summon more summon >> I could do a one zigurat tech. Then I can tech a little faster and get my new units out. >> Yeah. >> One zigurat tech. >> Fewer ghouls. My life >> faster tech. >> Thy will be done. I bow to your will. >> He would have seen that. Maybe >> I wish only to serve my master. Let life cease. I gladly keep where >> he didn't want me to mess with him. >> I bow your seal. My patience has ended at last by Ner Zul >> for the Lich King. >> Maximum disadvantage for him >> didn't dodge. >> Still lost it and made the building. >> For the Lich King, >> where shall my blood have ended? OUR forces are under attack. More red. I am the darkness. My life will darkness as you order. >> He's still level one. >> You must feel my vengeance as yours. Summoning is >> my patience has ended. I am the darkness. The way he's playing, I'm almost certain he's making a tree of life. >> I am call. >> So I'm just blind going. >> My life for my patience has ended. My vengeance is yours. You call me. I am the darkness. My has ended. My fors then summon you. Summon upgrade the call. My patience has ended. Summoning is complet. My patience has ended. At last, my vengeance is yours. I am >> found it. >> That's big. My venance is yours. My patience h
Pilsen se guarda el agua en Waterholes | Ranked 1v1 vs wojter | AoE4
Chicos, ahora juego. No me lo creo que lleve 4,000 partidas con tus lag. Y el mapa este es Pozas de agua de toda la…
Chicos, ahora juego. No me lo creo que lleve 4,000 partidas con tus lag. Y el mapa este es Pozas de agua de toda la vida. ¿Cuál? ¿Qué mapa es? El mismo rival de antes. La verdad es que el tío se defendía con uñas y dientes. O sea, en este mapa hay que ir a agua. No entiendo. Y yo no estoy yendo a agua, yo estoy sacando los campesinos estos. No sé si si voy a tener buen futuro, eh. Bueno, vamos a ver cuál es su opening y y reaccionamos en base a eso. Creo que tengo que poner dos dos en dos dos de estos, ¿no? En oro y he perdido comida haciendo eso. Bueno, pues no tengo ni idea del mapa. No tengo ni idea de nada. Solo sé que no sé nada. Solo sé que no sé nada. Cancelo un aldeano para hacer. Yo solo quiero aldeanos a caballos. Si no están a caballos, no los quiero. Bueno, yo no estoy haciendo pesca. Vamos a ver si el oponente está haciendo pesca y a ver si podemos sorprenderle de alguna forma. Venga. Oye, tiramos, tiramos con pólvora. No, yo soy el rey de la improvisación, como Bortis el otro día que ganó el torneo improvisando de la misma escuela. Nos hemos criado juntos. Bueno, pues vamos a ver. Eh, eh, ¿qué le habéis enseñado al bot? ¿Qué le habéis enseñado al bot? Ya han corrompido al bot. No puede ser, tío. No puede ser. No puede ser. No puede ser, tío. No, si el bot era tonto. Si el bot era tonto. Si el bot nada más que repite lo de el bot solo repite la historia esta. Leñe, lo de huele a paja o algo así. Dice quién, qué dice el bot. No puede ser, tío. Bueno, vale, vamos a pensar el otro edificio, ¿qué hace? Otorga la capacidad de plantar un jardín. Basura. Basura. Grandes pastos. Venga, ya no quería construirlo ahí que me he cargado un árbol. Pues nada, ahí lo tengo. A ver qué nos hace falta. Eh, madera. Madera para meter un muelle y hacerle la vida imposible. Vamos a empezar a hacerle pup ahí. Sí, tengo ciervos, pero es que no quiero construir. Quiero toda la madera invertirla en un muelle para intentar hacerle pupa. Ahí no sé si lo voy a conseguir, pero ese es
Bee vs. Numudan - The Elite Classic IV - Group B - Round 5
Starting off B versus Nubadon. Jumping right into Lipony with House Lancaster and French. We dive right on into the…
Starting off B versus Nubadon. Jumping right into Lipony with House Lancaster and French. We dive right on into the action. >> Indeed. Lipony is the first map here between 3D clans B and the color green as the house of a Lancaster spawning at the south side of Lipony here facing Ber esports Numudan and the color red as the French. And historically, even back during Lancaster's peak, shortly after their release, this matchup was one of the very, very few where they kind of struggled. Even back when the manners were just notorious and Lankus was able to sit back in their base just booming with three maybe six manners, they really struggled up against the French because what they were never able to do easily is secure that secondary gold against hyperaggressive civilizations. So, and you know, the play style has only developed to be more and more aggressive up until recently when TTC Lancaster starting to be on the rise. >> Yeah, I mean back before the change to the manners even arrow a little here doesn't make a huge difference. Trench just very good at being aggressive. An early line set up on the stone right here from B easily scouted out by Numadon. sees that right off the rip. Probably a point of potential to start out. And the gold in the back might not actually matter here for B. A little easier to secure. He's going to be careful to keep his eye on the back though. Ubanon will surely be looking to pressure that. Yeah. What I find is interesting here is the lack of a spear opener from B. Right. And if you do go for 2TC here as House of Lancaster, that would make sense to not do it because yeah, you get the French off of gold, but ultimately you delay your timing by quite a bit and there might still be a bunch of horsemen at where you want to place a DC or even a quick turnar around time into archers for the French, but I guess DB deems it not enough of a delay. And on top of it, of course, going to archers is so easy for the French in response to tha
VortiX vs. Wam - The Elite Classic IV - Group A - Round 4
Welcome back, ladies and gentlemen. We're back with the Elite Classic, the last set of today, and it's a big one. We've…
Welcome back, ladies and gentlemen. We're back with the Elite Classic, the last set of today, and it's a big one. We've got Vortex up against Wham. And we've had it last set, my favorite map, or one of my favorite maps, King of the Hill, to start us off here. King of the Hill yet again. And a match up we haven't seen today yet. We've seen both of these civilizations, but not in this matchup. And this is an exciting one, I think, because another matchup, we spoke about this before, I think, at Homestead, right? How it goes back and forth so so often. Even Marine Lord, I think, had changed his mind on how this matchup goes, thinking it's very Byzantines favored, but after facing Vortex's Golden Horde, I think he doesn't believe that anymore. >> And it does feel I think I do want to say I do think it favors Golden Horde a little bit. >> There's so many ways to play. go either way realistically. Um especially with like just having the option of having javelin throws in the mix as well is quite nice. But yeah, it's uh it's a very even like mass infantry type match uh type matchup here between the two. We had a little look at the head-to-head very even win rates between the two players, but recently Wham pulling ahead when it comes to um winning series. So, three wins in series back to back here for Wham between the two. >> Yeah. And that's quite significant because it sets a bit of a tempo in your head of how these series normally go. And if you're suddenly on a three-game loss streak here as Vortex up against Wham, that's something you kind of think about and plays on your mind a bit subconsciously when it comes to the game. So has a potential to snowball out of control even further. >> And now we're jumping into our game number one between Vortex and Wham 01. Here we go. King of the hill immediately going out to gold as is normal as is usual. And Vortex, we're not seeing a barrier opening from him. Instead, three villagers out on stone. Yes, the
Notícias e Comunidade18

Gilded Spearman have Incorrect Attack Bonus against Worker Elephants
Build Number: 16.2.10604 Platform: Steam Operating System: Windows 10 Issue: The Gilded Spearman attack bonus against…
Build Number: 16.2.10604 Platform: Steam Operating System: Windows 10 Issue: The Gilded Spearman attack bonus against Worker Elephants is incorrect/bugged, or at the very least not intuitive, because it doesn’t increase like with other Spearmen as the unit is upgraded, and actually decreases from Tier 2 to Tier 3. It is currently +40/+40/+24/+28. (please provide a detailed description of the issue) (use the upload button to include a picture or video of the issue in action if possible) Trigger Event: Default behaviour (what was happening at the time of the issue. this could be an action you or another player took right before the issue started) Repro Steps: Start a game with OotD (List the steps needed to reproduce the issue) (Indicate if you were able to reproduce this, to help us identify frequency of the issue) (etc)**

Playing again: Springalds dont do shit! What else changed?
Back to the game, didnt play since before the first dlc. I played KT with a bunch of crossbows, saw the enemy built…
Back to the game, didnt play since before the first dlc. I played KT with a bunch of crossbows, saw the enemy built mangols, so I built springalds. My springalds did 1(!) dmg lol. What other changes do I have to be aware off?

Aoe4 math
So, every civ in the game has a base wood gather rate of 0.75, apart from otd and KT… OTD have higher than this… and KT…
So, every civ in the game has a base wood gather rate of 0.75, apart from otd and KT… OTD have higher than this… and KT have 0.60. Now, KT eco “buff”, said loosely, is getting 20% of that as good, lovely, not a massive thing for the team outside of water maps but nice, until you realise that actually 20% is 0.12 and combined is 0.72 resources per min, therefore 10 vils gathering wood is making 180 resources less per minute, at the start of the game, where they struggle most, this is no eco buff whatsoever for the civ, losing 3 vils on age up also… please make this an eco buff and not an eco disadvantage… Oh and starting with the lowest resource in the game along with mongols is an added joke, at least 150 starting wood so a mill can be built for early deer.
For All Ranks Bronze-Conq 2 Looking to Break Through to Next Level
This isn't a solicitation. I'm not getting paid to do this. Just giving a shout out to someone who deserves it. For…
This isn't a solicitation. I'm not getting paid to do this. Just giving a shout out to someone who deserves it. For anyone on here looking to rank up I highly recommend RTS Papercut ( RTS Papercut Youtube Here ) I was watching his stream the other night and asked him what he recommends to help a Plat break through to Diamond . He was nice enough to look at one of my games live on his stream. He gave me 5 pieces of advice that literally changed my game instantly. I applied the knowledge and broke through to Diamond on team games and only a couple games away from Diamond on 1v1 now (Will probably achieve that within a day or two based on how the games are going). For perspective, I barely scratched Plat 1 (Team and Solo) at the end of the last season and was still stuck there before the advice. So, ten minutes of his time essentially got me from Plat to Diamond . I'll update when it's official on solo games. He has a ton of great content, he's relatable as a player and a person. Streams are funny and informative (He usually critiques his own games in between matches) He hasn't forgotten about the golds out there that need help and he's great at giving advice no matter what rank you are. He offers coaching, game reviews and more. Really worth checking out. If you end up following or subscribing, tell him Cosmic Man Mark sent you. I told him I would shout him out on reddit after he took the time to review my game. (6) RTS_Papercut - YouTube The rest of his links are in his YT description. ***UPDATE*** Here's the Timestamp link to his review of my game: King Maegon Game That was five days ago. Here's how I started doing after the advice. Keep in mind all but one team game was with randoms and no mic. Solo ranked I'm 4 for 5 and about three wins away from diamond. https://preview.redd.it/habku0bvii7h1.png?width=1920&format=png&auto=webp&s=dc75e400868734fbed6d233451d7119e6b7717f5 https://preview.redd.it/badjhcg8ii7h1.png?width=1920&format=png&auto=webp&

problem with ranked games not saving in my match history or ranking me up?
i played with a Chinese player(I found out he from china from aoe4world.com leaderboard) and after me winning ranked,…
i played with a Chinese player(I found out he from china from aoe4world.com leaderboard) and after me winning ranked, it did not save or update my status!

New ranked maps
New maps in ranked suddenly? Seems like we have the older maps from last rotation now.

What are your top 3 unit voice lines?
Mine for sure are: ​ English knight: ek rideth noo ​ Malian Warrior scout: keelaloo ​ English…
Mine for sure are: ​ English knight: ek rideth noo ​ Malian Warrior scout: keelaloo ​ English siege: siege artillery moving OOT

[Updated] Spain spanish Localization Issues & Missing Strings
1º Same term used for Lancer and Spearman: ‘Lancero’ *Para los que están viendo el post, recordad que el termino Lancer…
1º Same term used for Lancer and Spearman: ‘Lancero’ *Para los que están viendo el post, recordad que el termino Lancer se usa para las civilizaciones no europeas en las que no se usa el termino Knight. Por eso se produce la confusión entre Lancero (spearman) y Lancero a caballo (Lancer). image 785×763 99.7 KB affected civilizations: Abbasid Dynasty Chinese Delhi Sultanate Ottomans Tughlaq Dynasty Zhu Xi’s Legacy - - 1A: Rename unit ‘LANCERO’ (Lancer) to ‘LANCERO A CABALLO’ and ‘LANCERO A CABALLO DE ÉLITE’ (Lancer upgraded) in order to distinguish them from Spearman. - - 1B: Fix these bugged descriptions (we already have some fixed) - Bugged : Palace Guard, Samurai, Naginata Samurai, Hospitaller Knight, Earl’s guard, Rus tribute and Jean d’Arc WaA - Fixed : MAA, Ghulam, Katana bannerman, Jeanne’s Champion… image 609×351 49.9 KB Bugged: - Chinese and Zhu Xi: PALACE GUARD image 606×335 61 KB - Japanese: SAMURAI image 607×419 64.3 KB - Sengoku Daimyo: NAGINATA SAMURAI image 618×336 52.7 KB - Knights Templar: HOSPITALLER KNIGHT image 604×323 60.8 KB - Lancaster: EARL’S GUARD image 593×359 64.6 KB - Golden Horde: RUS TRIBUTE image 616×356 61.7 KB - Jean d’Arc: WOMAN AT ARMS image 579×328 52.2 KB - - - 2º Rus bonus bugged and not updated 7d3daf1edfed9467718f7a6bf02d2653e1f843bd 939×800 217 KB - - - 3º Knights Templar Replace ‘commanderie’ for ‘encomienda’ here image 1608×330 459 KB - REINO DE CASTILLA: Wrong text with reino de castilla. Proper is ‘Las unidades cercanas a los lugares sagrados ‘OBTIENEN’’, not 'RECIBEN '…reciben means they get (receive) more damage … when proper translation should mean they deal more damage… (Latin American Spanish translation is fine) Either copy that, or place: ‘‘Las unidades cercanas a los lugares sagrados obtienen un 20 % más de daño y regeneran salud.’’ to keep consistency. Spain Spanish: image 649×282 41.5 KB Latin american spanish: image 646×238 39.2 KB - República de Génova: In the Spain spanish text, it seems to say they only gen

Castles and stone walls are they underpowered ?
Many games where I stone wall it feels the enemy eventually just comes with cannons or trebs and blows a hole so we end…
Many games where I stone wall it feels the enemy eventually just comes with cannons or trebs and blows a hole so we end up fighting at that point So where and when should you normally stone wall ? Even castles after you build it you still have to add emplacement and furthermore feel quite easy to avoid or ignore by the enemy. I am not referring to the special types of castles/forts or landmarks (except Elzbach which is terrible imo)

I hit a 75% winrate as a new player, and the matchmaking system decided I wasn't allowed to have fun anymore
I am a relatively new player (Level 64). I actually took the time to learn the game, got decent at it, and managed a…
I am a relatively new player (Level 64). I actually took the time to learn the game, got decent at it, and managed a 75% winrate getting into Platinum. And what is my reward for actually trying and winning? The genius developers at World’s Edge decide to completely break my matchmaking and match me against absolute sweatlords and obvious high-level smurfs who completely stomp me into the dirt. I looked into why this is happening, and apparently, because of this stupid “Hidden MMR” system, the game thinks I’m a smurf and is aggressively forcing me into unwinnable matches just to “correct” my winrate back down to 50%. The community literally tells you that your only options are to “take the beatings” until the algorithm decides you’ve lost enough, or go play custom games. Are you kidding me? I paid full price for this game. I spent my hard-earned money on a product, and the reward for being naturally good at it is that the developer’s algorithm actively ruins my fun and forces me to lose on purpose just so their broken math balances out. Why am I fighting Diamond and Conqueror alt-accounts in Platinum just to earn Platinum points? It makes zero sense. I feel completely scammed. You buy a game to have fun and compete, not to be used as a punching bag by the matchmaking system because you had a good winstreak. Fix your broken ladder and tie visible rank directly to matchmaking. Right now, your system completely sucks the fun out of the game for anyone new who actually tries to win.

PSA: You can delete the autosave folder to save around 5-15GB in your hard drive
Each auto save weights around 100-200mb and through the campaigns you will get around 80-200. These are worthless other…
Each auto save weights around 100-200mb and through the campaigns you will get around 80-200. These are worthless other than to jump around an specific point into eh campaign, which is not really worth it since most campaign scenarios are rather short.

Sengoku Daimyo
Anyone got any good/fun SD game plans they'd be willing to share? I've been very up and down with them recently, partly…
Anyone got any good/fun SD game plans they'd be willing to share? I've been very up and down with them recently, partly because I can't decide how to be play them. ​ Typically my opposition are KT, Macedonian, French, Malian or English (just an observation). ​ https://aoe4world.com/players/13095452-CucumbaFinga

Unit Categories make no sense
A common issue i hear about is how certain units belongs to the “wrong” classification. For example, “select all cav”…
A common issue i hear about is how certain units belongs to the “wrong” classification. For example, “select all cav” selecting devish may bother some. Same for the scout (there is a hotkey for the scout alone to be selected independantly, so why taking him with cavs ?), cav archers with regular cav (when you go cav archer, you may go with melee cav, but rarely with foot archers). I consider this almost a bug, or a halfbaked feature because cav archer and foot archers doesn’t play the same at all. Same for camel lancer and dervish. It creates non intended effects. As everyone has different tastes, putting scouts of “cavalry” may be a bad idea. That’s why we need more settings and customization. A “unit classification” tab in which you have 6-8 “custom classification” (maybe the first 5 are premade) ou may rename 1 - Melee infantry 2 - ranged infantry 3 - Melee Cav 4 - Ranged cav 5 - Siege units 6 - religious 7 - ? 8 - Siege units VS mass unit And for each, 2 hotkeys you can set : select all, and select all on screen And below that, a list of ALL units in the game with a drop down menu or a text box for each. For example : “Ghulam : 1 Mangudai : 2,4 Mangonel : 5,8” I would be a big task, but for a big improvement. Thanks

Carmel map size in team games
Maybe I am trippin' but is Carmel map size in teams even bigger than the rest? It takes like 3 business days or more to…
Maybe I am trippin' but is Carmel map size in teams even bigger than the rest? It takes like 3 business days or more to cross the map with infantry wtf up with that. Who else thinks the map sizes in teams are just too big and would benefit from a reduction in size? That, or place train stations for the infantry to board trains when want to move somewhere (/s)

Tournament games meta is really versatile and fun!
We had multiple tournaments where all civs would do the same strat or otherwise they will lose. 2tc meta favored…
We had multiple tournaments where all civs would do the same strat or otherwise they will lose. 2tc meta favored English& abba while tempo civs had hard time. Proscout meta was heavily favoring rus and china for example. Knight meta favoring french or JD. FC favoring Zhuxi or Japan ​ In the lastest tournament it seems like there is no specific meta, we are seeing some civs go for proscout or not depending on spawn, maybe go 2tc. Perhaps make men at arms. ​ It is not that uncommon anymore to see an abba win over china, or kt winning french on land maps. ​ I hope the less untilized civs get some kind of a buff to make choosing the civs more of a playstyle choice of the players, rather than being draft-to-win. ​ Apparently devs are reworking the civs that "need rework" bit by bit to not completely change the game upside down in one patch, which is a very wise decision. Changing zhuxi landmarks, and then changing abba trade wing, probably JD and HRE on the way. I really hope palatine school and the gulp landmark for byz get reworked as well, because they absolutely do not make sense with the byz playstyle, i also hope they add more variety units in neutral market units or a new 4th contract. ​ I am enjoying the game a lot :) ​ ​

Worth buying the DLC's?
Just bought the base game and I was wondering if the DLC's are really worth it? I haven't started the game yet and…
Just bought the base game and I was wondering if the DLC's are really worth it? I haven't started the game yet and might hold of until I have the DLC (if worth it...) Edit: Thank you all for your reactions. I am mostly into single player. Multiplayer I'm not really interested in to be honest. I think I'll buy most of them eventually but only when good discounts are given. (like the 66% now on Sultan's ascend)

Design issues of the Chinese civilization
While we all know China is performing well at the pro level, its civ design is flawed imo. The main issue is with their…
While we all know China is performing well at the pro level, its civ design is flawed imo. The main issue is with their dynasty mechanics and their early game eco being too strong. Their dynasty mechanics is outdated to be fair. It might sound overpowered to be able to build all 2 landmarks at once and obtain a dynasty bonus on top of it, but with the growing understanding of the game of the playerbase, paying full price for the second landmark is almost equivalent to giving in tempo to your opponent because of how many units China can spam with those resources, and how much tax you can collect in return from making these units. It would be even better to simply consider aging up if you had that much of an eco lead. That’s why most players end up getting into Song dynasty at best for most games, as bbq is relatively cheaper and China kind of needs it to secure resources. And to be honest, each single Chinese landmark effect is intentionally made weaker except for imperial academy, which is perhaps the best feudal landmark in the game. Now here comes the second issue. Because the imperial academy and the IOs (early eco) are too powerful, their units can’t be made too strong (their UUs are locked behind later dynasties anyway), so China becomes a civ that spams generic units to death, similar to the problem with HRE. This civ looks good and unique on paper, but not as good and unique when played. I think a nerf to imperial academy and a limit to the number of IOs in feudal age can be implemented. As a compensation, give a discount to the second landmark in the same age to make dynasty transition a bit smoother and make dynasty-related UUs more accessible (buff or rework to their UUs is also welcome as their stats are really bad atm). Btw, we no longer at the siege meta, so there’s no point to forbid supervising the astronomical clocktower anymore.
Últimas Lives6
🏆VORTIX vs ANOTAND| Elite Classic 4 by @egctv
off against anomans in yellow to the northeast. Here we are in four lakes in game number three of this best of five in…
off against anomans in yellow to the northeast. Here we are in four lakes in game number three of this best of five in the final round of the Elite Classic Four group stage. Indeed, here we go. There's a lot of sheep spawning around your TC on this map. didn't immediately gather up all of them with this instead opting to just run around on the map time being granted cheap they're not the most important thing on a hybrid map like this one as most of your economy is going to be coming in through the water through the fishing out there and both players have started us off here with a fishing ship on their individual pawns rather with the docs and soon to be some fishing ships there as well on a map like this when you're playing otomans on a hybrid map Something that we don't see often uh as a landmark could be the Sal trade network in the feudal age for the one that just generates you passively. Yeah, passive resource income can be an asset on this map because so many times you feel like there is some skirmishing in early mid feudal. But really, I feel like this is the kind of map where the fights scale exponentially once you get to Costale. It is certainly one of those maps where it feels slow at the beginning and then just absolute hell on forwards when people start leveraging the fish they have. Uh potentially any other sources of passive resource income they have. I'm curious how Anaton is going to approach this though because as he touched on this not a civilization that you see frequently because it gets banned so often. Um I'm curious how Vortex is going to match up against that too. Yeah, really want to say I I really like it when civilizations were typically on land like there's only one realistic landmark choice for them but then the second you get water into the picture as well. The other landmarks suddenly become viable as well. I quite like the option of going for the honey trade network here when you're playing as the other little um helpful bonuses as we
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