Scout report
Saturday, July 18
18 news · 24 matches · 0 tournaments
No content for that combination on this day.
Tournaments0
No tournaments reported for AoM.
Latest Videos2
Interest 43/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+8 pts
- Confidence+15 pts
FIRE GIANT Challenge | Odin vs Tezcatlipoca PRO on Tundra
My friend Haller requested this challenge on a comment section, so here it is! :D
Interest 42/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+7 pts
- Confidence+15 pts
Who Needs Eagle Warriors!
🔵Twitch: https://twitch.tv/Moose_AoM 🟣Discord: https://discord.gg/mNkNx3UXhh ⚫TikTok:…
🔵Twitch: https://twitch.tv/Moose_AoM 🟣Discord: https://discord.gg/mNkNx3UXhh ⚫TikTok: https://www.tiktok.com/@mooseaom 🟠Instagram: https://www.instagram.com/mooseaom ___________________________________________________ If you want to support further: 🔥Join the Meese https://www.youtube.com/channel/UCb8z9NnmdIrujIw0UgsZ8zg/join ❤️Donate: https://streamlabs.com/aom_moose/tip ___________________________________________________
News & Community16
Interest 42/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+14 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+8 pts
- Confidence+15 pts
Aura from Temporal Scaffolding is not visible when a built Manor is selected
Game Version: Standard Build Number: v.100.19.17020.0 Platform: Steam Operating System: Windows 10 Issue: The passive…
Game Version: Standard Build Number: v.100.19.17020.0 Platform: Steam Operating System: Windows 10 Issue: The passive buff aura from the Kronos Manor’s Temporal Scaffolding is not visible when the Manor is already built and selected. The aura only appears when the Manor is in its placement preview state before construction. Once the building is completed, selecting it does not display the expected aura circle, even though the buff is active. Trigger Event: The issue occurs immediately after selecting a completed Kronos Manor. The aura is missing, despite being visible during the building preview phase before construction. Repro Steps: Play as Kronos and construct a Manor. Select the Manor after it has finished building. Observe that the Temporal Scaffolding aura is not visible. Select a Manor preview (before placing it) and notice the aura is visible. MissingAura_TemporalScaffolding 1920×360 1020 KB

Interest 42/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+14 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+8 pts
- Confidence+15 pts
Match not submitted, But elo calculated
Game Version: Premium Build Number: v.100.19.17020.0(606844R) Platform: Steam Operating System: / Windows 10 Issue: We…
Game Version: Premium Build Number: v.100.19.17020.0(606844R) Platform: Steam Operating System: / Windows 10 Issue: We played a ranked team games 3v3 supremacy match. I disconnected towards the end cause of internet black out. we were heading towards settlement victory and there was only 20 seconds left. I think the game didn’t register when I disconnected I’m not sure. However I got the Elo, Every one got their Elo (The enemy team lost elo of course). But the match is no where to be seen. I can’t find it on AoM stats, Nor on my profile. I checked every single player and even those don’t have them on their profiles. I have the replay on my PC. The match was : MAP:Megalopolis Loki, Nuwa, Tezcatlipoca VS Hades, Demeter, and Gaia. The match was played on 7/18/2026, ~ 4:00 PM GMT+3:30 Trigger Event: I think me being disconnected right at the moment the game ended caused this issue. Repro Steps: I don’t know

Interest 28/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+8 pts
- Confidence+15 pts
Where to find discussions on meta?
Hi, I see there's a lack of content in youtube talking about units, gods, pantheons, and so on and as a new player, I…
Hi, I see there's a lack of content in youtube talking about units, gods, pantheons, and so on and as a new player, I enjoy consuming discussions on things like these, for instance what each Greek hero is best for. So, is there Somewhere I'm not looking where these discussions exist or do they simply don't?

Interest 28/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+8 pts
- Confidence+15 pts
Why Egypt Loses More Frequently Than Other Civilizations (with data!)
A bit of background, I have been playing AoM since the original came out in 2002. I have over 700hrs on Extended…
A bit of background, I have been playing AoM since the original came out in 2002. I have over 700hrs on Extended Edition and over 500hrs on Retold. I'm an average player and I've mained Egypt for over 20 years. Here are my thoughts on why we lose so frequently: The Khopesh Swordsman was completely removed, eliminating Egypt’s only early raiding unit. In Extended Edition, the Khopesh cost only 30 food and 30 gold, trained in 8 seconds, moved at 5.8 speed, and dealt 1.5x damage against villagers and caravans. Its normal combat stats were intentionally mediocre, but that was not its purpose. It was a raiding unit. Retold removed it without giving the Egyptian roster a replacement. Egypt therefore lost not merely one unit, but the ability to create meaningful Classical Age economic pressure. Egypt’s remaining Classical Age army is composed almost entirely of narrow counters. Spearmen are anti-cavalry, Axemen are anti-infantry, and Slingers are anti-ranged. These units perform well when attacking exactly the target they counter, but their efficiency drops sharply against anything else. A Greek Hoplite, for comparison, is a durable mainline unit that retains 8 general damage while also receiving a 1.25x cavalry bonus. Egypt must correctly guess an opponent’s composition, produce the correct counter, and then continually switch production when the opponent changes units. Without the Khopesh, Egypt has no cheap, broadly useful Barracks unit that can raid, scout, reinforce quickly, or remain reasonably useful against multiple targets. Egypt has no normal human mobility unit until the Heroic Age. Norse players can produce Raiding Cavalry in the Classical Age, while Atlanteans can produce mobile Turmae. These units can attack, chase retreating soldiers, reinforce threatened locations, disengage from bad engagements, and force the opponent to defend multiple areas. Egypt’s Classical foot soldiers cannot reliably catch raiders or force favorable fights. In Extended Edition, the

Interest 47/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+20 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+7 pts
- Confidence+15 pts
AoMStats weekly data: 57,709 ranked matches
AoMStats published its latest weekly ranked-match dump for 2026-07-05 to 2026-07-11. 57,709 matches are available for…
AoMStats published its latest weekly ranked-match dump for 2026-07-05 to 2026-07-11. 57,709 matches are available for analysis. 495,067 leaderboard rows are in the current snapshot.

Interest 42/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+14 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+8 pts
- Confidence+15 pts
Blood Pact Bug or typo? Needs clarification
Game Version: Premium Build Number: 100.19.12998.0 Platform: Steam Operating System: Windows 10 Issue: Either there is…
Game Version: Premium Build Number: 100.19.12998.0 Platform: Steam Operating System: Windows 10 Issue: Either there is an error in Blood Pacts description: ‘Target any unit to grant it immense power for a short duration. When the effect ends, the unit dies, granting you Favor’; or the power isn’t working as intended. If you target another player’s unit it does NOT grant YOU favour? Can someone please clarify where the errors lies (and then fix it )

Interest 37/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+8 pts
- Confidence+15 pts
Major God Builder
Greetings, Mythology enjoyers ! Want more gods in your mythology game ? I have something for you…I’m proud to present…
Greetings, Mythology enjoyers ! Want more gods in your mythology game ? I have something for you…I’m proud to present my project, the Major God Builder, making possible to create your own version of a major god and play it directly in game without having to edit the files yourself ! Try it out at : AoM:R Major God Builder What to expect of the Major God Builder? Design your major god name, title, focus and pictures. Choose from nearly 100 god bonuses, most of them adapted to work with all pantheon. Select your god unique technology from all the available ones. Mix minor gods within their own pantheon. Export your choices in a zip, put it in your local folder, start the game and enjoy ! The website also includes the possibility to share preset with your friends and export god preview so anyone can enjoy your latest creation. And if you want to talk about it, share your ideas or feedback or report a bug, don’t hesitate to join the Discord : AoM:R Major God Builder

Interest 28/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+8 pts
- Confidence+15 pts
Proposal - Ranged Myth Unit
Ranged MU are very powerful across the board. Crocs, Manticore, Centaur, etc. all are really strong and at times witout…
Ranged MU are very powerful across the board. Crocs, Manticore, Centaur, etc. all are really strong and at times witout any drawbacks. IMO they should have a lot less HP. Manage to get your cavalry on a Manticore in the backline? -> Get rewarded by actually taking down the Myth Unit (with a few hits). I see this as a general issue. Classical raiding MU nerfed to the ground and ranked MU constantly buffed. In general the game has become quite boomy amongst other things due to both of these facts. And sometimes it's simply impossible to take down a ranged MU. The Japanese crossbow has a similar issue, dealing a lot of dmg without drawbacks (speed matters not for this unit since Japanese has generally the upper hand in army strength.) Chieroballista is also suprisingly tanky.
Interest 28/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+8 pts
- Confidence+15 pts
$10,000 Road to Athens - Playoff #3 Quarter-Finals TONIGHT from 1400GMT
It's been a hell of a tournament thus far. We've already found 2 players. We have 3 more to go and this weekend there…
It's been a hell of a tournament thus far. We've already found 2 players. We have 3 more to go and this weekend there are 8 remaining, with a few unfamiliar at that. The Schedule: *times are approximates for set 2 onwards Magic vs Bee - 1400GMT Mosca vs Eric - 1530GMT Suppe vs Eisomarto/Kiluminati - 1700GMT Grass vs Mati - 1830GMT Eisomarto vs Kiluminati (ro16) will be at 1400GMT though not livestreamed by myself, it might get covered by someone else, idk. Tune in: Youtube: www.youtube.com/boittv Twitch: www.twitch.tv/iamboit
Interest 27/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+7 pts
- Confidence+15 pts
Gauntlet mode xp per lvl
I got tired of all this grinding at level 99, so I gave the currently strongest AI model some data from me and told him…
I got tired of all this grinding at level 99, so I gave the currently strongest AI model some data from me and told him to search the web for more data. Data points I had: L19=3400, L20=3700, L21=3900, L22=4000, L23=4300, L51=10300 (from a TrueAchievements thread) plus my own screenshots: L45=9200, L46=9400. Best fit so far is a quadratic, rounded to the nearest 100: XP(L) ≈ round100( -0.82·L² + 275·L - 1543 ) It nails 6 of the 8 known points exactly and misses the other two by exactly one rounding step (100 XP). Interesting takeaways: The curve is concave - the per-level increase actually slows down (~+225 XP/level in the 20s, ~+200 in the 40s, ~+130 near the cap). No exponential hell. Level 98→99 should cost around 17,000-18,000 XP, so roughly one full Legendary run (15,440 XP). Total 1→99 lands somewhere between ~920k XP (this model) and ~990k XP (if it goes linear ~200·L+200 at high levels, which also fits my two screenshots perfectly but fails hard below level 25). That's 60-64 Legendary runs' worth either way. The two models only really diverge above level ~55, and the single L51 data point isn't enough to settle it. I would be grateful if you could provide more information - how much XP you can get at which level - I would check if it makes sense.

Interest 27/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+7 pts
- Confidence+15 pts
Co-op achievement- Arena of gods. Anyone available to help me with the arena of gods co-op achievement? I play on pc.
Hi. Anyone available to help me with the arena of gods co-op achievement? Need the "don't go it alone" and "friends in…
Hi. Anyone available to help me with the arena of gods co-op achievement? Need the "don't go it alone" and "friends in the end" ones. I'm on steam.
Interest 27/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+7 pts
- Confidence+15 pts
Glowing Unit? in The Final Stand
Can someone please tell me what my brother did in the last scenario “The Final Stand” of the Obsidian Mirror campaign?…
Can someone please tell me what my brother did in the last scenario “The Final Stand” of the Obsidian Mirror campaign? I never saw such glowing unit and also he doesn’t know how to reproduce it nor what it was but since he found the photo we are both curious and confused. My own research and gaming experience wasn’t enough to identify it yet. Thank you for your ideas and hints.
Interest 27/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+7 pts
- Confidence+15 pts
Does anyone have Odin's calendar from 2002?
There were 4 calendars on the old Ensemble Studios website, each of them were available for one month. Unfortunately…
There were 4 calendars on the old Ensemble Studios website, each of them were available for one month. Unfortunately webarchive didn't save Odin's calendar from september.

Interest 27/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+7 pts
- Confidence+15 pts
Age of Mythology Retold - Major God Builder
A fellow modder, and a good friend of mine, has made a cool new tool that I am excited to share on his behalf and…
A fellow modder, and a good friend of mine, has made a cool new tool that I am excited to share on his behalf and request. I present the Major God Builder and a personal message from him: Salutations, Mythology enjoyers! Want more custom gods in your mythology game? I have something for you... I'm proud to present my own project, the Major God Builder, which makes it possible to create your own version of a major god and play it directly in game without having to edit the files yourself! Try it out at: https://eskissaom.github.io/Major-God-Builder/ What to expect of the Major God Builder? Design your major god name, title, focus, and pictures. Choose from nearly 100 god bonuses, most of them adapted to work with all pantheons. Select your unique god technology from all the available ones. Mix minor gods within their own pantheon. Export your choices in a zip, put it in your local folder, then start the game and enjoy! The website also includes the possibility to share presets with your friends and export god previews so anyone can enjoy your latest creation. This is a very unique mod concept that I am personally interested in trying soon, I hope you all will give it a try as well! If you want to talk about it, share your ideas, feedback, or report a bug then don't hesitate to join Eskiss' Discord: https://discord.gg/WgTyWduZgs

Interest 27/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+7 pts
- Confidence+15 pts
If the game could add any new pantheon what would you want it to be?
I’m curious about what y’all would want, me personally i think adding some indigenous/native American mythology would…
I’m curious about what y’all would want, me personally i think adding some indigenous/native American mythology would be cool. and as a bonus question what story would you want the Champaign to follow?
Latest Streams12
Recent matches (24)
Recent matches24
planker1997 / lunatrujillo009 / Sakai
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Mango / Mr. ._. mmmm?
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