
WHO CARRIED?
NEWAnalyze team games and find out who carried
Scout report
Wednesday, June 24
18 news · 37 matches · 3 tournaments
No content for that combination on this day.
Tournaments3
Pro Matches21
The Replay button opens the original match page on aoe4replays.gg so downloads, when available, happen at the source
May
Delhi Sultanate
2299
DeMu
Byzantines
2245
May
Delhi Sultanate
2289
DeMu
Ayyubids
2255
mis'kat
Sengoku Daimyo
2034
SAS
English
2077
SAS
Holy Roman Empire
2101
mis'kat
Delhi Sultanate
2004
心生七面
French
2026
Kaiser Johan
English
2071
JIF Music
Macedonian Dynasty
2111
Kaiser Johan
English
2082
炽焰咆哮虎
Order Of The Dragon
1934
3D!Scatter
Golden Horde
2084
炽焰咆哮虎
Order Of The Dragon
1956
3D!Scatter
Mongols
2062
SAS
Ayyubids
2100
[OCE] Gattospacco
Japanese
1681
Dr.Falcon13
Order Of The Dragon
1866
SAS
Byzantines
2091
时瞬TIme
French
1786
Kaiser Johan
English
2069
DarkPsicopata ESP
House Of Lancaster
1612
Kaiser Johan
English
2074
sbreda95
House Of Lancaster
1649
Kaiser Johan
English
2069
Latest Videos5
News & Community13

Interest 52/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+24 pts
- Creator+8 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Age of Empires Mobile: PC Edition Available Now!
Earlier this year we announced that we are bringing Age of Empires Mobile to PC and…
Earlier this year we announced that we are bringing Age of Empires Mobile to PC and today we’re excited to say the wait is over! Age of Empires Mobile: PC Edition is available now on Steam and the Microsoft Store!  The game is also available on Google Play and Apple App Store, and since October 2024, has seen millions … Continued

Interest 39/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+14 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Sengoku boar thingy
Build Number: Platform: Steam / Microsoft Store / Xbox / PlayStation Operating System: Windows 11 / Windows 10 /…
Build Number: Platform: Steam / Microsoft Store / Xbox / PlayStation Operating System: Windows 11 / Windows 10 / Windows 8 / Windows 7 / Mac / Linux Issue:As a sengoku when you send yatai near boar,boar dont attack anything so sengoku player can kill the boar with 1 villager.Just make it boar cant attack only yatai. (please provide a detailed description of the issue) (use the upload button to include a picture or video of the issue in action if possible) Trigger Event:Send yatai near boar and kill it with 1villager. (what was happening at the time of the issue. this could be an action you or another player took right before the issue started) Repro Steps: (List the steps needed to reproduce the issue) (Indicate if you were able to reproduce this, to help us identify frequency of the issue) (etc)**

Interest 25/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Effort to unlock civs bonuses
I’ve played a bit of Abbasids, Rus, French, HRE and Byzantine. It feels like the effort required to unlock each…
I’ve played a bit of Abbasids, Rus, French, HRE and Byzantine. It feels like the effort required to unlock each civilization's bonuses is not equal. With Abbasids i have to build only 10 buildings to get 22,5% bonus on all resources everywhere. With Rus I have to reach 1,000 bounty before getting the max food bonus, with french i need to go castle and then build a keep to get a discount, with byzantines require significant effort to set up five cisterns and i need to keep the villagers inside the aura for the bonus. What am i missing here?

Interest 25/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
am i blind? units and buildings are invisible
Hey first time modding this game and i making a tuning pack. short about my modpack, i have only change the cost of…
Hey first time modding this game and i making a tuning pack. short about my modpack, i have only change the cost of some units and health on some units and building, Like villager, archers, monk and defense wall, keeps outpost, and town centers. But when i try to test it the hp and cost gets applied (from what i have change) but the buildings (like the starter town center) and starter villagers are invisible. Happens when i create archers as well Im lowkey getting mad bc i have been trying to google a fix but i dont where to look for. I hope yall have some suggestions on this issue. I dont get any errors from my xml or when i build my mod. (this is ofc in aoe4)

Interest 25/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Is this a smurf?
Is this a smurf? https://aoe4world.com/players/25250367- Asking for a friend.. Seriously, team ranked is just full of…
Is this a smurf? https://aoe4world.com/players/25250367- Asking for a friend.. Seriously, team ranked is just full of smurfs these days, can really nothing be done to fix this??

Interest 25/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
New to AOE4 and RTS in general.
Hey all, I'm looking for some resources to help me learn more about the game. My resume includes experience in SC2…
Hey all, I'm looking for some resources to help me learn more about the game. My resume includes experience in SC2 coop, knowledge of control groups, beating hard AI (working in hardest!), and learning that HRE rely heavily on relics from an arbitrary Valdy video I found last night. I was planning on looking into more of Valdys channel tonight, but was also wondering if y'all had any other content creators/websites for people basically brand new to RTS/AOE as a whole? Posting this on lunch at work so unfortunately I won't be able to follow this post until I get home.

Interest 25/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Something needs to be done about the Knights Templar economy in team games. It is just too weak in team games that go on for extended periods. Food bonus isn't good enough, and gold is miniscule when you can't trade as the civ by default in late game.
The civ plays well into castle and early imperial, but after that it is terrible economically if the game goes for too…
The civ plays well into castle and early imperial, but after that it is terrible economically if the game goes for too long. The special market ability requires so much food and the food bonus you get from wood as the civ hardly covers it when you need it. Further reducing gold availability. The gold that you get from pilgrims is riskier than trade and doesn't pay out as well as real trade even when having it earlier on. If you choose an age 4 commandery that isn't for trade, then you just automatically have a bad economy if the game goes on for longer than it should. You shouldn't be forced to choose the trade commandery to predict longer games. If you choose a different commandery and the game somehow goes slightly longer, then you're just at a disadvantage. If the food bonus from wood was slightly better it could fix this issue with the market ability to make up for this. Or just give the civ trade like everyone else and/or still give it special traders from the commandery if you choose it. I have around 1200 games or more with Knights Templar and have only played that since it's release, so I have a better feel and understanding of it's economy than anyone else most likely.

Interest 25/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
looking for a ranked tm8
I know there's a much easier solution by discord but unfortunately it's banned in my country so, I am an average hihg…
I know there's a much easier solution by discord but unfortunately it's banned in my country so, I am an average hihg gold player highest platinum one and I haven't played the game in a while as an xbox player so would appreciate anyone who would wanna be tm8s and get to know each other

Interest 25/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
How to create MegaRandom maps with points of interest?
Hi! Quick question - I like to play 2v2v2v2 nomad ffa on megarandom maps but (unlike ffa in quick match) the custom…
Hi! Quick question - I like to play 2v2v2v2 nomad ffa on megarandom maps but (unlike ffa in quick match) the custom games I create never have any points of interest (trading posts, ronin house, etc.) Why is that the case? Is it possible to force them to be present?

Interest 25/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
What about China makes so many professional players rate it as a top tier civilization?
As a preface, this is a genuine question, and I'm not trying to suggest any changes or anything, but rather learn more…
As a preface, this is a genuine question, and I'm not trying to suggest any changes or anything, but rather learn more about what makes the civilization good, as it is my favorite one to play and I want to get the most from it. In tier lists from professional players, China is generally highly regarded ( Beasty - S tier , Valdy - A tier , Corvinus - S tier , Vortix - S tier , GiveUAnxiety - A tier ). In terms of their performance in games though, I don't really see their high ratings reflected in their game outcomes. Currently on the ladder in conqueror, China the second lowest win rate at 46.1% ( source ). The argument I have heard to justify this is that is it very hard, so for the most part it is professional players that can bring out its potential. Intuitively this makes sense to me, but when looking at professional statistics, it still seems to perform average or below average. So far in Elite Classic IV it has a 40.6% win rate with 32 picks ( source ). In the Homestead Cup, it had a 50% win rate with 6 picks ( source ). I cannot find other recent S tier tournaments involving China, but if we delve into A tier, in Epohers World Cup 2 it has a win rate of 50% with 2 picks ( source ). Obviously the sample size of these tournaments is so small that they aren't a reasonable source for statistics, but when compared to other highly rated civilizations like Malians or Ottomans, which have higher win rates by quite a bit (not Ottomans in ladder, but professional), China doesn't seem to perform as well as its reputation would make me think it should. So essentially, could someone elaborate on what makes China rated so highly? I am a new player, and only platinum, but the things that make me enjoy the civilization primarily revolve around the flexibility granted by IO's (switching unit comps quickly with supervision of production, very nice economy, etc) as well as the bonus landmarks / dynasty bonuses.
Interest 25/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Why AOE4 graphics look SO UGLY?!?! LIKE WHY?!?!
This is what I heard a few times from some people. I don't believe that is true so.... The Most Beautiful AOE4…
This is what I heard a few times from some people. I don't believe that is true so.... The Most Beautiful AOE4 Screenshot Competition is now running! I'm running a community screenshot competition with a $50 prize pool to find the most stunning images this game has to offer. No professional tools required. Just a good eye and taste for what makes an image look good. Prizes: First Place: $25.00 USD Second Place: $15.00 USD Third Place: $10.00 USD Note Only PayPal will be used, so if you don't have it I won't be able to send you the money /40. Rules: No AI-generated images. No photo manipulation, just raw screenshot from the game, no UI shown. Mods are allowed (great for alternate camera angles) but not required, you can choose any mode you want to showcase the most beautiful picture of the game. Any Game mode is allowed, multiplayer, campaign, mods, you name it. The prettier, the better. Any civ, theme, or moment: battles, architecture, landscapes, whatever looks incredible to you. Must be a brand-new screenshot, no pulling images from the internet (If you do... I will find you... and I will Tower Rush you). Any Biome can be chosen. Judging Criteria: Entries will be judged on: Composition: How your elements are arranged to tell a story, camera angles, etc. If you like to take photos you know what I mean. Color Harmony: This is not Jojo Bizarre Adventure, use a color palette that showcases the best looking buildings/units AOE4 has to offer. Storytelling: Does the image convey a moment or a particular emotion? Overall feeling: The "wow" factor of all pieces combined. I will be the one judging the screenshots, I've been doing art for video games for over a decade and worked for AAA games. So I have a good eye to spot a pretty image! If you doubt my taste you can take a look at my fan art of AOE4: https://www.youtube.com/watch?v=8_BAcBiAVCU How to enter: Join the Discord channel: https://discord.gg/7UpwuBcY24 Create a new Post on screenshot-competition forum with your na

Interest 25/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
FFA teaming vs being diplomatic
I get that FFA teaming is hated as much as hacking, but feel like people have different definitions of teaming. There’s…
I get that FFA teaming is hated as much as hacking, but feel like people have different definitions of teaming. There’s a sliding scale of it. If someone built a wonder or has sacred sites, it’s very normal for the whole lobby to gang up on them. If someone is noticeably strong it’s also accepted for people to type in chat “X player is strongest, they have trade, we should fight him together”. But the further we go the more people tend to get salty. Sometimes I will see another player is getting pummelled, and I might say “I will come rescue you” in All chat. The reason I do this is not because I’m magnanimous, but because I realise if the strong player beats my weak neighbour, I’m probably next. Having a weak player surviving as a “buffer zone” lets me eco boom while they waste resources fighting each other. I also don’t like the early game melee chaos, so in FFA nomad if I see my starting location is too close to another player I just say “I will move my villa and build landmark somewhere else”. Two players wasting time murdering each other in feudal usually lose to people who had space and boomed into Castle/Imp. There’s also cases where two players are just passive turtles that just don’t have a reason to attack each other. Or sometimes if one player’s base is being attacked they take all their villagers and flee into another player’s corner - I usually let people live on as a rump state if they do this. If this happened usually their new neighbours can crush them at will, so the refugee player often tries to suck up to their new overlord. I’ve also seen some cases where someone types in Chinese “我们现打老外” (let’s beat the foreigners first). This one feels a kinda scummy, but it’s hilarious when everyone in the chat then responds in Chinese “好啊” (sure) and we all realise that everyone is secretly Chinese. Where I draw the line is pre-teaming. That’s where before the match starts, people join a lobby together knowing each other, deliberately building their bases clo
Interest 25/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Shogunate Castle =16.9k HP , Normal TC =11K HP??
Is this a bug? How does Japan get such mighty Towncenters?
Latest Streams7
Team Matches7
Team 1
Corviinus1
Knights Templar(1840)
The Cracken
Ottomans(1556)
辰哥不是自然卷
Tughlaq Dynasty(1309)
彬彬shu
Golden Horde(1325)
Team 2
真忘
Ottomans(2350)
iogehng
Mongols(1604)
输了就是萝莉魅魔教的
Byzantines(2477)
真忘
Tughlaq Dynasty(685)
Team 1
NiwaJ4798
Japanese(1281)
CatNi_Tv
Mongols(1445)
Corviinus1
Knights Templar(1793)
Team 2
94629042
Japanese(1677)
悠悠苍天何薄于我?
Rus(1567)
无名之辈
French(1592)
Team 1
GrandElephant
Tughlaq Dynasty(1775)
guilded noob
French(1321)
Corviinus1
Knights Templar(1787)
Team 2
我立即为你打晋升报告
Knights Templar(1338)
叫门天子猪骑朕
Byzantines(1492)
投降输一半
French(1040)
Team 1
TAVŞAN KARDEŞ
Order Of The Dragon(1392)
Corviinus1
Knights Templar(1823)
Sinbad
Rus(1289)
Team 2
Rain
English(1284)
Kisats
Knights Templar(1284)
Kidalv
Ayyubids(1284)
Team 1
Carson
Japanese
soypump two
Order Of The Dragon
Team 2
Zao_chen
French
apakabar
Macedonian Dynasty
Team 1
就是柠!
Macedonian Dynasty
黑白世界的缤纷冒险
House Of Lancaster
Team 2
soypump two
Order Of The Dragon
Carson
Japanese
Team 1
Sir Garryk Thayne
Ayyubids
Seabass
French
Team 2
Carson
Japanese
soypump two
Order Of The Dragon
FFA Matches9
xJoi
Chinese(1866)
Uqoug
Abbasid Dynasty(1745)
Melody
Order Of The Dragon(1738)
alkhalifah.blockchain
Delhi Sultanate(1553)
Farmradish
Tughlaq Dynasty(1494)
白马啸西风
Tughlaq Dynasty(1430)
rbwocap
Abbasid Dynasty(1345)
马格纳斯的荣光
Order Of The Dragon(1320)
Cankuma
Order Of The Dragon(1729)
Linh Tinh
English(1664)
EX Angel
Zhu Xis Legacy(1654)
admi
Japanese(1577)
Ghost_BishaX
Japanese(1539)
HSQTWDDJB
Chinese(1478)
= - =
Delhi Sultanate(1422)
真果粒
Tughlaq Dynasty(1302)
Melody
Abbasid Dynasty(1735)
Morgoth
Knights Templar(1572)
Ghost_BishaX
Japanese(1539)
先帝创业未半
Zhu Xis Legacy(1417)
𝙽̶𝚘̶𝚘̶𝚋̶
Delhi Sultanate(1411)
花海
Knights Templar(1377)
1499193984
Zhu Xis Legacy(1328)
zs3bg71g
Knights Templar(1326)
Nameless King
Knights Templar(1830)
"fuck idiots" is idiot.
Zhu Xis Legacy(1529)
KOKOKOKO
Zhu Xis Legacy(1500)
Farmradish
Tughlaq Dynasty(1494)
lyflye
Rus(1410)
GoD
Order Of The Dragon(1362)
ff
Abbasid Dynasty(1293)
Ning27
Jeanne Darc(1129)
Alfi Nipič
Order Of The Dragon(1770)
Pvtbryanjm
Byzantines(1646)
loïc
French(1548)
形势还真是急转直下啊
Knights Templar(1460)
602905975359
Rus(1438)
ff
Abbasid Dynasty(1280)
Mr. T
Japanese(1234)
xch211985
English(1100)
AncientWarsSparta
French(1874)
Your wife's boyfriend
Holy Roman Empire(1661)
xxrogexx
Chinese(1431)
PETTIBONE28
English(1430)
WasteTime
Jin Dynasty(1405)
Seifuku
Japanese(1248)
frenchie123
House Of Lancaster(1202)
TheZombiesAttack
Chinese(1195)
AncientWarsSparta
Order Of The Dragon(1876)
ClearMan
Knights Templar(1701)
arca113
Order Of The Dragon(1475)
Chúa tể điều voi TONYsIV
French(1444)
RacingStatistics
English(1429)
always_all_time
Holy Roman Empire(1193)
LVKASI
Jin Dynasty(1114)
WolfShadow4869
Rus(1071)
Cankuma
Order Of The Dragon(1730)
̶R̶u̶s̶E̶n̶j̶o̶y̶e̶r
Rus(1705)
15xglllli
Order Of The Dragon(1505)
minaAgha
Holy Roman Empire(1467)
Tupac Dynasty
Tughlaq Dynasty(1463)
...
Sengoku Daimyo(1131)
又是谁在打我
Abbasid Dynasty(1069)
CNS随便发
Order Of The Dragon(1044)
AncientWarsSparta
Order Of The Dragon(1874)
Captain Brickjaw
Mongols(1223)
Guest_1927
Chinese(1192)
EmamBahram
French(1162)
PatoNavegado
Mongols(1159)
ߣߋ ߓߴߌ ߓߏ߲
Golden Horde(943)
The dick
Japanese(919)
laoro66
Rus(695)





































































