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mercredi 24 juin
33 actus · 9 tournois
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Tournois9
Dernières Vidéos8
Actus et Communauté18

Intérêt 52/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+24 pts
- Creator+8 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Age of Empires Mobile: PC Edition Available Now!
Earlier this year we announced that we are bringing Age of Empires Mobile to PC and…
Earlier this year we announced that we are bringing Age of Empires Mobile to PC and today we’re excited to say the wait is over! Age of Empires Mobile: PC Edition is available now on Steam and the Microsoft Store!  The game is also available on Google Play and Apple App Store, and since October 2024, has seen millions … Continued
Intérêt 39/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+14 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Modding Effects.xs raises error unless mod includes dat file
GAME INFORMATION GAME BUILD #: 101.103.48086.0 ( #179158 )(1.1.1RC1) 23798925 GAME PLATFORM: Steam OPERATING SYSTEM:…
GAME INFORMATION GAME BUILD #: 101.103.48086.0 ( #179158 )(1.1.1RC1) 23798925 GAME PLATFORM: Steam OPERATING SYSTEM: Mac ISSUE EXPERIENCED If a mod includes the file Effects.xs (with whatever code, as far as I can tell), and I try to start a game using it as a Data Mod, the game fails to start with the error message shown in the screenshot and returns to the main menu. Games start normally if the mod also contains empires2_x2_p1.dat . But if a mod does not contain a dat file, the game should just use the base game one. Including it adds unnecessarily to mod size, and when the dat file gets updated in the future the mod will then not automatically use the new version. FREQUENCY OF ISSUE 100% of the time / matches I play (ALWAYS) REPRODUCTION STEPS Create a local mod with resources/_common/xs/Effects.xs , e.g. the original file. (It can also contain some other xs code or even be empty. The mod can also contain some other files, but not resources/_common/dat/empires2_x2_p1.dat .) Import local mods. Single player → skirmish → choose the mod above as data mod → start game. EXPECTED RESULT The game should start, using Effects.xs from the mod and empires2_x2_p1.dat from the base game. IMAGE Screenshot 2026-06-24 at 21.19.13 1084×668 277 KB GAME FILES (SAVE / RECORDING) NA.

Intérêt 34/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Question related to ladder
Since my last post got hidden. (idk why??) Im asking again, when are we going to address elefant in the room? Lower…
Since my last post got hidden. (idk why??) Im asking again, when are we going to address elefant in the room? Lower level TG ladders are just unplayble. It feels waste of time to play when you see asian based name on enemy team, since their most likely to be fake elo or boosting someone like Vivi! Its just better to alt+G4 min0 at that point than try to fight inevitable.

Intérêt 25/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
When to start playing ranked?
At what difficulty should you be able to defeat the AI before you can start playing ranked games?

Intérêt 25/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
AoE2 DE closing itself (No error, warning message)
Game is closing itself today, this is the second time today. Played over 5 days ago 3 un-interrupted games lasting 1h…
Game is closing itself today, this is the second time today. Played over 5 days ago 3 un-interrupted games lasting 1h 50m long average at full 8 players with 200 pop. The frame rate as low as 30-40 with not a single crash of any kind despite the PC struggles with 200 pops lolol. It doesn't gives any error, no warning box with some usual thing like (0x00000000) sort of things, no error report box. It simply closes itself, as if killed by task manager. Edit: Forgot to mention, a computer can't deteriorate in the spam of 5 days. Don't even bother mentioning the hardware. The games went from dark age to imperial until the resign of the AI. The game closes itself at any time, while in-game and idling in menus, thus completely invalidating the mods, as they weren't even loaded and used in-game. Left the game idling on skirmish menu, it has closed the same way after 4-5 minutes, idling. [The game is in this state, officially unplayable]

Intérêt 34/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Suggestions for developers
I would reccomend to add longhouses as a unique building for viking civilization or as a decorative building (like…
I would reccomend to add longhouses as a unique building for viking civilization or as a decorative building (like tents and yurts) that provides 5 population space (this is a good art https://www.vikingtimes.co.uk/wp-content/uploads/2024/05/Viking-and-a-Longhouse-768x768.webp ). I got this idea when I was creating a campaign about Vikings. Right now I use settlements as longhouses. The main problem that a settlement reminds longhouses only in dark and feudal ages. But in castle age it totally loses european style. Also, add pls some tower and wall ruins. This stuff will make scenarios more attractive)

Intérêt 34/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
I have created two new civilizations following the framework of the Greek Chronicle system.
Chronicle - Rome National Traits The upgrade line of conscript units is revised to Youth Legion → Prime Legion →…
Chronicle - Rome National Traits The upgrade line of conscript units is revised to Youth Legion → Prime Legion → Veteran Legion. Barracks can train Legion Standard Bearer in Castle Age. When one barrack has three other adjacent barracks, the training speed of militia-type units increases by 25% in Castle Age and 50% in Imperial Age. Villagers can construct Aqueducts starting from Castle Age. Boarding Galley replaces Fire Ship. Ballista and Leviathan gain +1 range, and their attacks deal extra burning damage. Unique Technologies Silver Crown Techs Senate: Gold cost of University technologies reduced by 50 (Historically, the Senate transformed history and academic knowledge into practical political governance to rule the country). Tribune: Villagers gain +10 HP, 10% faster resource gathering and construction speed (Tribunes guaranteed basic civil rights for Roman citizens). Golden Crown Techs Marius’ Reforms: Youth Legion, Prime Legion and Veteran Legion (model revised) (The reform optimized legion tactics and standardized legion equipment) gain javelin-throwing ability (Roman javelins were designed to pin enemy shields so foes could not reuse them quickly). Javelin hits apply -2 melee armor to targets temporarily; Roman units gain +20% attack speed but -2 attack damage (Roman gladius was redesigned to adapt to cohort-based group combat). Praetorian switches unit type from heavy infantry to cavalry. War Hounds: Barracks unlocks Gladiator training. Castle Unique Unit Praetorian: Heavy infantry with high attack and high health, dealing 4 bonus damage against infantry units. (Elite Praetorian gains 2 fixed damage reduction). (After Marius’ Reforms) Praetorian is revised into medium cavalry: high movement speed, high attack, high attack speed, possessing charge attack for fast units, granting an aura that boosts allied movement speed; Elite variant gains extra 3 damage against cavalry. Unique Units Youth Legion, Prime Legion, Veteran Legion: Gain +2 melee armor and +1 ran

Intérêt 34/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Spies
Hello, how to create a tech like spies in regicide but for each player’s hero. Or should I create a hero unit out of a…
Hello, how to create a tech like spies in regicide but for each player’s hero. Or should I create a hero unit out of a king?

Intérêt 39/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+14 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Game crashing consistently 3-4 minutes after launching
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #:…
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: 101.103.48086 (179158) 23767045 GAME PLATFORM: Steam OPERATING SYSTEM: Windows 11 ISSUE EXPERIENCED Game crashing 3-4mins after launching through steam. Whether in-game or sitting on the home screen, the game crashes, without any error prompt. Issue started 4 hours ago (24/6/26 18:00 AEDT), and has happened for ~15 consecutive launches. This issue was not happening yesterday when i was playing. No other games on steam are encountering this issue for me. FREQUENCY OF ISSUE How often does the issue occur? CHOSE ONE; DELETE THE REST ! 100% of the time (ALWAYS) REPRODUCTION STEPS List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptiv e! Here’s the steps to reproduce the issue: launch the game wait 3-4 minutes for crash EXPECTED RESULT game would not crash IMAGE NA GAME FILES (SAVE / RECORDING) NA

Intérêt 34/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
David the Builder - by The Winged Hussar CN
Discuss David the Builder - by The Winged Hussar CN

Intérêt 34/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Tempo trolling in TGs and runinig games
steamcommunity.com Steam Community :: iTempo Yo no necesito a ninguna mujer, Yo soy lo que la mujer necesita...

Intérêt 34/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Fortnite Menu Theme
Discuss Fortnite Menu Theme

Intérêt 39/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+14 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
[Minor Bug - UI] Villager drop resource cursor hover ally resources dropsite
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: 179158…
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: 179158 GAME PLATFORM: Steam OPERATING SYSTEM: Windows 11 ISSUE EXPERIENCED DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD. When hovering the mouse onto any ally dropsite, town center, mill, etc, it show the “drop resources at the dropsite” icon. However you can’t task them to go drop their carried resources onto ally building, it’s only the cursor who got the isuse, not the tasking. FREQUENCY OF ISSUE How often does the issue occur? CHOSE ONE; DELETE THE REST! 100% of the time / matches I play (ALWAYS) REPRODUCTION STEPS List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive! Here’s the steps to reproduce the issue: gather some resources with villager select those villager hover mouse on any ally dropsite building to see the cursor changing. EXPECTED RESULT What was SUPPOSED to happen if the bug you encountered were not present? Cursor not changing when there is no task to affect, only showing the drop resources icon on your own deposites buildings. IMAGE ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem. Can’t screenshot it, the cursor is hidden while screenshoting, easy to reproduce. GAME FILES (SAVE / RECORDING) Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service. #N /A

Intérêt 34/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
"mod not found the creator may have removed it"
I’m getting this message while trying to post a new mod… how do I solve this?

Intérêt 25/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Crossover solution, anyone?
There was an update done a few weeks ago that caused anyone playing on a Mac through Crossover to lag. Has there been…
There was an update done a few weeks ago that caused anyone playing on a Mac through Crossover to lag. Has there been any solution to this issue? Has anyone found a work around? Have not played since the update.

Intérêt 25/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
New bug? My game keeps crashing
Starting this morning (I imagine it has something to do with today's Steam update), my game only stays open for a few…
Starting this morning (I imagine it has something to do with today's Steam update), my game only stays open for a few minutes; after that, it closes automatically, without any warning or the usual crash report. It has nothing to do with whether or not I'm in a match, even when I'm not playing, the game closes. Is this happening to anyone else? Any solutions?

Intérêt 25/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
i believe Inquisition (spanish unique tech) should be buffed to compensate for devotion tech
Upon its release it was a very useful tool that the spanish players had to overcome any monk wars thx to it decreasing…
Upon its release it was a very useful tool that the spanish players had to overcome any monk wars thx to it decreasing by 1 the convertion time in units, meaning you had better chances of getting the convertion first. Now it also gives missionaries +1 range which is very useful because of all the buffs that unit has received lately (now has 11 range vs the 12 of monks + they can carry relics as well). However, after the tech devotion was introduced, the effect of Inquisition was negated completely making it rather pointless aside from the +1 range for missionaries. Its clear they never thought of the big monk meta that would force them to release the devotion tech in the first place, but i think Inquisition should decreace by 2 the convertion time, so that it has some meaning and value like it was supposed when it was developed
Intérêt 25/100
Contenu, créateur, traction relative, fraîcheur et confiance. Sans IA.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+5 pts
- Confidence+15 pts
Unit conversion
https://preview.redd.it/mx3e5sycaa9h1.png?width=676&format=png&auto=webp&s=94074a538b50bdfe360aac55f439ca379…
https://preview.redd.it/mx3e5sycaa9h1.png?width=676&format=png&auto=webp&s=94074a538b50bdfe360aac55f439ca3797914a4a I got a kilt, I look like an AOE2 villager. Wololo! Ohhh shit, I changed color.










