Отчет разведки
вторник, 7 июля
21 новостей · 36 матчей · 0 турниров
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ÐàLạt«Gô°Kµ» / Quang Thuong / Dragonstar / Galaxy
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Последние видео 7
Новости и сообщество 14
Romans lead the AoE2 RM 1v1 meta
Latest AoE2 RM 1v1 meta on patch 162286. Best win rates: Romans 54.1% (37,193 games), Bulgarians 53.4% (45,468 games),…
Latest AoE2 RM 1v1 meta on patch 162286. Best win rates: Romans 54.1% (37,193 games), Bulgarians 53.4% (45,468 games), Vikings 52.5% (34,116 games). Most played: Mongols 5.7%, Franks 4.9%, Persians 3.9%. 32,979,710 matches tracked by aoestats overall.
AoE Battles meta: Romans is hot in RM 1v1
RM 1v1 sample: 6,388,699 games. Overall win-rate leaders: Romans 54.3%, Tupi 53.2%, Bulgarians 52.7%. Most played:…
RM 1v1 sample: 6,388,699 games. Overall win-rate leaders: Romans 54.3%, Tupi 53.2%, Bulgarians 52.7%. Most played: Mongols 5.7%, Franks 4.9%, Persians 3.6%. Elite slice: Byzantines 79.1%, Chinese 77.7%, Tupi 76.6%.
AoE2.ai ladder: VIT | Hera tops RM 1v1 at 2,924
AoE2.ai is tracking 48,301 RM 1v1 players. Top five: #1 VIT | Hera 2,924, #2 TAG_MbL_ 2,907, #3 Oni.Vinchester 2,879,…
AoE2.ai is tracking 48,301 RM 1v1 players. Top five: #1 VIT | Hera 2,924, #2 TAG_MbL_ 2,907, #3 Oni.Vinchester 2,879, #4 TAG_Sitaux 2,830, #5 wR.Lucho 2,804. Longest hot streak in the sampled top ladder: 抖音ique (64 wins). Best sampled win rate with 300+ games: VIT | Hera 74.8%. 50 of the sampled top players have played in the last 24h.
Sebastian as the future
Just to start off on a positive note so this doesn't end up sounding as hate because I'm just genuinely wondering.…
Just to start off on a positive note so this doesn't end up sounding as hate because I'm just genuinely wondering. Sebastian is an amazing player clearly getting better and better and he seems like a very nice person. But I've been wondering for a while now each time it's mentioned. Sebastian is frequently talked as the next one to start winning tournaments and it's always pointed out that he's still young. Correct me if I'm wrong but he's the same age as Liereyy and only a couple years younger than Hera, players which are both dominating every tournament. So why is Sebastian mentioned as the future when there is no realistic time window where he will be able to play without Hera or Liereyy challenging for the titles?
Should "Full Tech Tree" be changed so that civ bonuses and unique techs aren't removed?
Just feel like that option, that is always available to be changed and never is could be reworked to create some stupid…
Just feel like that option, that is always available to be changed and never is could be reworked to create some stupid games for fun But I can see the OPness not lasting long and getting bland quickly
The civilization's names which ends with “ム(mu)have trouble
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: 179158…
GAME INFORMATION These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: 179158 GAME PLATFORM: Steam OPERATING SYSTEM: Windows 11 / ISSUE EXPERIENCED In the pre-game screen of the Japanese version, if a civilization’s name ends with “ム(mu),” it is ignored. For example, ‘ランダム(randamu)’ becomes “ランダ(randa).” Map name is also , for exaplme " メガランダム" FREQUENCY OF ISSUE How often does the issue occur? CHOSE ONE; DELETE THE REST ! 100% of the time / matches I play (ALWAYS) REPRODUCTION STEPS List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptiv e ! Here’s the steps to reproduce the issue: In “Civilization,” choose Vietnam or “Random,” or set the map to “Mega Random” this bug 100% occurs EXPECTED RESULT The “ム” is displayed correctly at the end of name. IMAGE ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the prob le m. Age of Empires II_ Definitive Edition 2026_07_07 21_14_25 1920×1080 1.89 MB GAME FILES (SAVE / RECORDING) Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file ser vi ce.
Quick Team Elo Matchmaking Question
ELOs I'm confused about a string of the team games I've been losing. Our lowest ELO opponent was higher ELO our highest…
ELOs I'm confused about a string of the team games I've been losing. Our lowest ELO opponent was higher ELO our highest ELO player. Why doesn't doesn't the matchmaker try to balance the ELOs better? Or does this mean we were fighting a pre-made? If so, why didn't the matchmaker add a higher ELO player to our side.
Resigners and consequences
I love this game so much, i think its 10/10 but they really need to make these resigners suffer some consequences man.…
I love this game so much, i think its 10/10 but they really need to make these resigners suffer some consequences man. I usually play black forest 4v4 normal games, i have to atleast per a day go through a game of people that want to forfeit (mainly because they lost a stupid vill fight) 3-5 times before not experiencing again today. I feel whoever resigns so early or so frequent should have an instant ban on online games they can join for atleast 5 days starting (unless the resign is reasonable)
Dealing with FCers is boring
Every single game around my elo 1000-1100 is doing FC on every map. I tend to go early aggro. Either scout rush or…
Every single game around my elo 1000-1100 is doing FC on every map. I tend to go early aggro. Either scout rush or archers. Whatever I do, i end up later in castle, pulling the short end even though I took the early initiative, they built barracks up to classic FC buildings, even like 4 spearmen, and yet I get to age later and get rushed with knights. what am I doing wrong?
Bolas riders are completely cracked
Yeah they dont get bloodlines or thumb ring etc etc, but they're so much better than cav archers out the gate it's not…
Yeah they dont get bloodlines or thumb ring etc etc, but they're so much better than cav archers out the gate it's not even an issue 1 pierce armour base, cheaper, more hp, more range, faster move speed, more LOS, 90% accuracy (??), bonus vs rams and cav and the biggest thing, much much better base attack time. They are far better at hit and run and dealing with their counters, basically restricting you to exclusively skirms until malons comes in and then it's just hoping they missplay I don't like this trend of civs being being built around a single playstyle or unit which is required to be insane or the civ is irrelevant. They're so geared towards bolas that if you nerf it then mapuche are never going to see play, but right now it's this linear game of either dealing with their batshit unit and winning or not and losing. It's not enjoyable going into a match knowing what they're going to do without even checking
I wish the map voting system encouraged picking the more interesting maps
If you have megarandom or nomad in there they're going to get voted in 100% of the time. They might as well just make…
If you have megarandom or nomad in there they're going to get voted in 100% of the time. They might as well just make them the dev picks and force people to pick between maps we rarely see rather than 1 we currently have and another we get every second rotation
Spice and Wolf Main Menu Theme Plus Music
Discuss Spice and Wolf Main Menu Theme Plus Music
Sun Clan Review
Difficulty Ratings 0: A very minor threat that is easy to overcome 1: A fair fight that makes things interesting 2: A…
Difficulty Ratings 0: A very minor threat that is easy to overcome 1: A fair fight that makes things interesting 2: A difficult situation that requires some outside the box thinking 3: A highly difficult situation requiring lots of micro-management, unit-countering and precise timing 4: A constant struggle in which focus and momentum must be maintained at all times, as well as proper tactics and timing 5: Nearly impossible. Every move must be flawless or aggressive save-scumming is necessary to win Sun Clan: (red) I don’t know anything about the Wu civilization, so I’m not sure what their tech tree looks like. I noticed they have fire archers, who have an insane range, and their traction trebuchets in the last mission I played fired multiple rocks each shot, so I’m thinking they focus primarily on archery and siege weaponry. They have only appeared in the final missions of each previous campaign, so I don’t know anything more about their campaign, meaning it might feel a bit fresh in comparison. Let’s get into it. The Imperial Seal: Difficulty 3 Yuan Shao (orange), Luoyang (green), Liu Biao (teal), Dong Zhuo (purple), Dong Zhuo’s Raiders (yellow), Dong Zhuo’s Guards (grey) This mission is somewhat unfair, and requires a bit of trial and error to get right. It begins with the player in control of a mounted hero who can apply a one-time AOE blast as a special power, but is otherwise not particularly strong. This hero has a small army of infantry, crossbows and a few light cavalry in the southeast, surrounded by some military buildings under the control of Yuan Shao. Yuan Shao himself is an ally with a fortress town in the east which is heavily guarded and trains soldiers, but only sends a few bands of raiders early and then does nothing else. He occasionally gives troops and resources until the player progresses into the mission a bit. Liu Biao also has a stronghold in the south, but does nothing apart from giving an infantry upgrade if paid 400 gold. Most of the map
Series of poor games Matchmaking Rant
Just needed to vent, series of 4 games and actually wild how bad they were. First one, I get the one closed map I'm…
Just needed to vent, series of 4 games and actually wild how bad they were. First one, I get the one closed map I'm forced to play....try my best, but still lose because my opponent has hundreds of games on closed maps and I am still learning them. Second one, It is lagging so badly, but I try to play it out, I lose my villager to a boar and then look for my second boar only for it to be BEHIND a Woodline, impossible to get it back to tc for someone relatively new to ranked and has never seen this. Third one, finally it is going well. I had a good early rush killed some vils get a good castle age timing...game out of nowhere starts severely lagging indicating it is on my opponents end...I literally can't micro my cav archers and the sound for being attacked even starts lagging. I just exited the game after my cav archers were not even responding. Then fourth one is guess what...another closed map yay! I have been trying to just suck it up and play these out which I did again, but yeah I got beat down. Just a brutal stretch. I find anytime I don't play in the evenings in the US the lag can be pretty bad so maybe will just avoid ranked at those times. I wish the matchmaking would just take a bit longer and prioritize location and map selection I would gladly wait a extra minute or so for this. Also if anyone has any advice on what to do if one of your boars is on the other side of a long woodline I am all ears I was honestly just shocked.
Последние стримы 6
Macro God Gameplay
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【TAG】1v1 ! 2900++ | All Day Stream!
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【TAG】Pro Games !coaching !youtube / sitaux.com
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Macro Gaming (trying)
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