Scout report
Saturday, August 8
33 news · 24 matches · 9 tournaments
No content for that combination on this day.
Tournaments9
Recent matches (24)
Recent matches24
RoR | FloDuFive / Yuki
NeoZz / Thofou
Dragonstar / Emu Warrior / Mastyjames / Smokey
OS+ | Sicilian RaiN / TheKroks / NeoZz / OS+ | VoNDutcH
Hasman / LuckAss105
Villese / Aveee
veni / MarginCall / obi11 / Obuk
Bathamael / Yo / 一剑扫秋风nelson / TIGER
Latest Videos10
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
I Did The Teutonic Healing Fortress in a RANKED MATCH
My Patreon: https://www.patreon.com/heraaoe2 My Store: https://revamp--heramerch.netlify.app/ My Twitch:…
My Patreon: https://www.patreon.com/heraaoe2 My Store: https://revamp--heramerch.netlify.app/ My Twitch: https://www.twitch.tv/Hera My Gameplay Channel: youtube.com/@Hera-Gameplay My TikTok: https://www.tiktok.com/@heraageofempires2 My Instagram: https://www.instagram.com/hera_aoe/ My Twitter: https://twitter.com/Hera_Aoe My Discord: https://discord.gg/pqBmYWA7kW
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Truco anti huecos para AoE2 #ageofempires2
Voy a regalar 2 Copias del nuevo DLC The Viking Sagas el día de su lanzamiento, si querés saber como participar…
Voy a regalar 2 Copias del nuevo DLC The Viking Sagas el día de su lanzamiento, si querés saber como participar suscribite y activá la campanita que en breves sale un video donde explico todo.
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Er spielt nur Leichte Kavallerie & Skorpione - und besiegt Pros
Discord ➤ https://discord.gg/9HBB6Mqqvt Twitch ➤ https://www.twitch.tv/matzeaoe Insta ➤…
Discord ➤ https://discord.gg/9HBB6Mqqvt Twitch ➤ https://www.twitch.tv/matzeaoe Insta ➤ https://www.instagram.com/matzeaoe/ Donate ➤ https://streamelements.com/matzeaoe/tip
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
¿Es este el mejor 4 vs 4 de la historia de AoE 2?
partida demasiado espectacular
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Is the Current AoE2 DLC Model Sustainable?? | AoE2: DE
I dunno guys, I felt the need to ramble.
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Lewis棄帝王時代衝車兵臨城下,保加利亞偷藏大量衝車一舉反制衝車攻城!衝車大戰鹿死誰手?《馬札爾 vs 保加利亞》【世紀帝國2:決定版】
●成為雷歐聊遊戲頻道的會員↓↓↓ https://www.youtube.com/channel/UCwWvT4KAio6qGG-2KERUgKQ/join
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
4v4 RF Serjeants vs Temple Guards !
Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/daut
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Viking Tower Rush | Arabia | Vikings vs Portugueses (12 Jul/2026)
Twitch: https://www.twitch.tv/survivalistaoe2de
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
¿El FAST IMPERIAL más ROTO de AoE2? | Turcos | Build Order + Regalo DLCs
Voy a regalar 2 Copias del nuevo DLC The Viking Sagas el día de su lanzamiento, si querés saber como participar…
Voy a regalar 2 Copias del nuevo DLC The Viking Sagas el día de su lanzamiento, si querés saber como participar suscribite y activá la campanita que en breves sale un video donde explico todo.
News & Community18

Interest 43/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Classic 31 Civs aug 2026
Discuss Classic 31 Civs aug 2026

Interest 43/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Saracens should receive an identity and bonus for their scout line
Isn’t it strange that the Saracens doesn’t have any thing or any bonus for their scout line that could represent their…
Isn’t it strange that the Saracens doesn’t have any thing or any bonus for their scout line that could represent their identity as a very famous swift and strong light cav in history? Early Saracens/Muslims expansion were really famous for their strong and swift light cavalry especially with the unique and special Arabian horse breed. It was one of the strongest (if not the strongest) and most important military advantages. Their light cavs played a major role in their conquests and was one of the main reasons to win many battles against both the Persians (Sasanian) and Romans (Byzantines) armies and other nations. In light of what has been mentioned, I think they should get bonus for their scout line that represent their unique and strong light cavs and even their infantry line also was so strong.

Interest 39/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+5 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Empire League Community Matchmaker dev update. We have classic civ mode!
It has been 3 days since the announcement and we've already made a lot of progress, thanks to some brave souls in the…
It has been 3 days since the announcement and we've already made a lot of progress, thanks to some brave souls in the discord that downloaded & ran the highly unstable, early beta version of Empire League. Suffice to say, we've squashed a huge number of bugs, and are approaching a stable version. We still have a long way to go before a full release but I think I can say with confidence there is only a 5% chance your machine will catch on fire running Empire League! We also just added a Classic Mode , which I think will be a staple feature. With classic mode enabled, you can only play with and match against civs up till the Mountain Royals DLC, excluding civs that were fundamentally changes: Chinese, Vietnamese, Koreans and Incas. I know what you're probably thinking ... won't this causing finding a match to take even longer? Classic Mode is designed to protect the classic civ pool without splitting the ranked into separate queues. Mirror for example will match a non classic queuer with a classic if the civ chosen was classic or not classic. Picking a civ will also allow non-classic queuers to match with classic if for example, a classic civ is chosen (which happens most of the time since most civs are classic). When someone selects unrestricted Random, Empire League quietly assigns their search to one of two pools: Classic Random: 41 civilizations Non-Classic Random: 12 civilizations There are 53 ranked civilizations in total, and 41 of them are eligible for Classic Mode. That means 41 ÷ 53 = 77.4% of unrestricted Random searches are naturally compatible with classic mode. The assignment is weighted by pool size, so every civilization retains approx the same chance of being rolled. Once a match is found, the server rolls the actual civ from the assigned pool while respecting both players’ civ bans. This gives classic mode a major advantage over a completely separate queue: nearly 77% of players choosing ordinary random can still match classic players, while norm

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Any Bangladeshi AoE2 players here (Need to have a bd teammate)? A 2v2 low elo tournament
Any Bangladeshi AOE2 enthusiast here? We have a tournament for Bangladeshi folks (Others are welcome as well, but it's…
Any Bangladeshi AOE2 enthusiast here? We have a tournament for Bangladeshi folks (Others are welcome as well, but it's mostly a Bangladeshi people, I hope that doesn't make you uncomfortable). The details are in the link: Welcome to AOEBD Noob Duo Tournament. This tournament is organized to encourage more Bangladeshi players to play teamgames and build a respectful community of Age of Empire 2 DE players. 1. WHEN Last day of Registration: 11.59 pm, 5 September, 2026. (Bangladesh Standard Time) Tournament starts on 9th September 2026. (Bangladesh Standard Time) Group Stage DEADLINE(Last day to play the group stage games): 27th September, 2026 2. PRIZE 50,000 BDT Champion: 40% of the Prize Pool. Runner-up: 25% of the Prize Pool. Semifinalist: 15% of the Prize Pool. Group Stage: 10% of the Prize Pool. (It will only be awarded to the teams who will complete all of their group stage sets.) 10% of the Prize Pool: TBA 3. REGISTRATION Register your team, and your team name in the #aob-noob-duo-registration channel. Registration starts August 5th, Register with Team Name and AoE Insights profiles of both players. Solo registration is allowed, but participation depends on the availability of teammates. https://docs.google.com/document/d/1ibUqohAKyUl8iSkNgMXDebcnmvrKsbsn6G-rZC_mUFk/edit?pli=1&tab=t.0

Interest 56/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+22 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
AoE2.ai ladder: VIT | Hera tops RM 1v1 at 2,966
AoE2.ai is tracking 45,826 RM 1v1 players. Top five: #1 VIT | Hera 2,966, #2 wR.Sebastian 2,951, #3 Oni.Vinchester…
AoE2.ai is tracking 45,826 RM 1v1 players. Top five: #1 VIT | Hera 2,966, #2 wR.Sebastian 2,951, #3 Oni.Vinchester 2,921, #4 wR.Lucho 2,874, #5 VIT Liereyy 2,852. Longest hot streak in the sampled top ladder: Oni.TaToH (26 wins). Best sampled win rate with 300+ games: VIT | Hera 75.0%. 0 of the sampled top players have played in the last 24h.

Interest 43/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Should civilizations get bonuses based on the region of the map?
Hey everyone,I wanted to pitch a gameplay mechanic concept and see what you all think. Right now, civilization bonuses…
Hey everyone,I wanted to pitch a gameplay mechanic concept and see what you all think. Right now, civilization bonuses reflect who a faction was historically, but they completely ignore where they fought. A desert civilization performs identically in a snowy European forest as they do on a flat sand dune.What if AoE2 introduced a subtle Map Region Mechanic based on global map tags?Depending on the geographical archetype of the map script, civilizations would get a thematic passive trait or global modifier: Arid / Desert Maps (Arabia, Oasis, Valley)The Shift: Camel units and Cavalry Archers gain +1 pierce armor, or Farms yield +5% more food to represent historical desert irrigation networks. Who benefits: Middle Eastern, Central Asian, and African civilizations. Temperate / European Maps (Black Forest, Arena, Baltic)The Shift: Infantry units gain +2 line of sight through trees, or Siege Weapons cost 10% less wood due to the abundance of high-quality timber. Who benefits: European and East Asian civilizations. Tropical / Jungle Maps (Yucatan, Rainforest, Nomad)The Shift: Units heal 10% faster when standing idle inside shallows, or standard Outposts are completely free to build to combat low visibility. Who benefits: Mesoamerican and Southeast Asian civilizations. Two ways this could be handled: Home Field Advantage: The bonus applies only to factions native to that specific climate zone. Global Map Modifier: The bonus applies to every civilization universally, fundamentally shifting the map’s strategy for everyone. Obviously, this would probably be disabled in standard Ranked Matchmaking to protect the 1v1 competitive meta, but it could be a massive addition to custom lobbies, show-matches, and custom campaigns. Would this make map drafting and casual play way more interesting, or would it be a balancing nightmare? Let me know your thoughts!

Interest 43/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+9 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Where is the controller support for Age of Empires 2 on PC?
I’ve been enjoying age of empires 4 on steam deck, along with age of mythology. I recently purchased age of empires 2,…
I’ve been enjoying age of empires 4 on steam deck, along with age of mythology. I recently purchased age of empires 2, which is the most popular game in the franchise by far, and I was shocked to discover there’s zero controller support while the console versions have it. What’s the rationale for not having controller support on Age of Empires 2 ? Which is easily the most popular game in the franchise with the most single player content ? I’d love to kick back and play on my steam deck while enjoying this timeless classic. Has the developer given any information on if it’s in the roadmap and if it’s not, why not ?

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Help with data project: community Arabia tierlist
Hi, I'm doing a little project using comparative judgment to create a community tierlist of 1v1 Arabia civs. You can…
Hi, I'm doing a little project using comparative judgment to create a community tierlist of 1v1 Arabia civs. You can help by submitting some ratings here: https://aiklde.github.io/aoe2-civ-ranker/ (Might take a second to load) All you need to do is pick which civ you think is better if they fought each other. I will share our collective ratings once there's enough data. Thanks for your help!

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Siege of Paris Victory condition
Hello, hope everyone's having a good day. I've been playing the campaigns on DE for the first time, and I was just in…
Hello, hope everyone's having a good day. I've been playing the campaigns on DE for the first time, and I was just in the Siege of Paris mission from the Joan of Arc campaign. At the end, when you need to yolo Joan and the villagers to the castle, I got everyone directly under the castle BUT my incompetent allies decided to hold the gate open for the Burgundy army of cavaliers and siege rams to come in and fuck up their base. It's their own fault, they should have sticked to the plan. Not to mention none of this would have happened if we'd gotten the proper reinforcements... They easily killed Joan and I lost, but I'd had her and the six villagers under the castle for a easily a few seconds and still didn't get the victory cue. Is this intentional, like are you supposed to lose if the army gets in? Or is there an amount of time that's supposed to elapse before you get the victory? I don't really mind playing again, but still would like to know.

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Vortigern (hard)
Maximum infuriation. Maximum restarts. Closed the game. Opened the game. Walked away from keyboard multiple times. In…
Maximum infuriation. Maximum restarts. Closed the game. Opened the game. Walked away from keyboard multiple times. In the end I finally beat it. Feels good.

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Need a quick look at opponent civ and bonuses ASAP
EDIT: Title -- Need a quick look at opponent civ and bonuses in game -- ASAP With more and more new civs being added…
EDIT: Title -- Need a quick look at opponent civ and bonuses in game -- ASAP With more and more new civs being added with every new DLC, the number of specific combinations and strats someone might use is insane. At least in 1:1s, there needs to be a simple lookup, for what the opponent bonuses are. Right next to your own civ up top. Lately, I keep getting rickrolled by 1 specific bonus my opponent has and I had no clue that why my units die quicker than usual. Eg. Bolas riders -- I have no clue those had bonus against CA and I kept making hordes of them, only to just melt at sight. Now someone might say: just remember it for next time. Sure, but there are 50+ civs now; it was easy to do with ~20. It's next to impossible for a newb to know all 50.
Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Keep making Villagers in Feudal?
https://preview.redd.it/bc2e54csg7ih1.png?width=1248&format=png&auto=webp&s=96ef55d6630f122f713d0fdd70b1228d…
https://preview.redd.it/bc2e54csg7ih1.png?width=1248&format=png&auto=webp&s=96ef55d6630f122f713d0fdd70b1228db9e1a30d Slightly confused about this build order, I click to Feudal at 18 vills, but do I continue making vills in Feudal? Suddenly in Castle age it lists 35+ vills without telling you to actually make more in Feudal. It's maybe just assumed that of course you keep making vills always I guess..?
Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
AoE2 datamod that excludes all civs after Rise of the Rajas, limiting the civ options to the first 31 classic civs.
WHAT I created a datamod that excludes all civs released after Rise of the Rajas. WHY I did this because I don't want…
WHAT I created a datamod that excludes all civs released after Rise of the Rajas. WHY I did this because I don't want to play nor play AGAINST civs from more recents DLCs. There are now too many civs and it ruins the game for me, at least at my elo (+- 900). Too much to learn, and you lose because you are not familiar with a civ, not because your opponent is better at the general game mechanics and tactics and army control and what not. The enemy just suprises you with another weird civ/strat with that unknown civ. That can feel like you're losing a trivia contest rather than an RTS match. The mod gets automatically downloaded when selected in your multiplayer lobby by the other players that join. Feel free to test and let me know what you think. You can find the mod here: https://www.ageofempires.com/mods/details/517392 The name is "Classic 31 Civs aug 2026" and is published and searchable from the in-game menu. Every time the base game changes the classic 31 civs, I will have to remake my mod I guess. It's like 5 minutes work, so I will try to keep up. I get an error that achievements did not process this game because cheat codes where used. Not sure how to fix that, if at all possible. Hopefully Capture age still works, will check soon. List of allowed civs DETAILS The civs included are: Origineel – Age of Empires II: The Age of Kings (13) Britons Byzantines Celts Chinese Franks Goths Japanese Mongols Persians Saracens Teutons Turks Vikings Age of Empires II: The Conquerors (+5) Aztecs Huns Koreans Mayans Spanish Age of Empires II: The Forgotten (+5) Incas Indians → later herwerkt naar Hindustanis Italians Magyars Slavs Age of Empires II: The African Kingdoms (+4) Berbers Ethiopians Malians Portuguese Age of Empires II: Rise of the Rajas (+4) Burmese Khmer Malay Vietnamese The civs excluded are: Age of Empires II: Definitive Edition - The Last Khans (+4) 32. Bulgarians 33. Cumans 34. Lithuanians 35. Tatars Age of Empires II: Definitive Edition - Lords of the West

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Civ changes in campaign in next DLC
I am pretty sure Varangians get added in Bari #3 Danes are almost certain to make an appearance in Finehair abd likely…
I am pretty sure Varangians get added in Bari #3 Danes are almost certain to make an appearance in Finehair abd likely in Otto. Vindlandsaga and Hastings may get changes to Greenland and Harald Hadraada. Posibly in Robert. Might get added to Ragnar… but Ragnar isn’t really a mission with AoE 2 setup. Saxons should be added for York, Hastings, Vortigern. (Still salty you play as Britons, not Romans)

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
We Need a System to Keep Monetizing the Game Without Constant New Civs
Don't get me wrong I love that we are getting a Vikings DLC, but this just isn't sustainable. I spend countless hours…
Don't get me wrong I love that we are getting a Vikings DLC, but this just isn't sustainable. I spend countless hours studying the different civs, studying the different bonuses, unique units, unique techs, and tech trees. I actually find it fairly enjoyable to do this, but even I am getting overwhelmed. I can't imagine what it must be like for casual players and especially new players! I know many people have talked about how this isn't sustainable, but I would like to brainstorm a system that is. I love the Chronicles DLCs and I thought the Campaign-Only DLC was a good idea too, though it might be better received if the content was original, but I realize that this might not sell enough to justify the effort. The best idea I have so far is microtransactions. Traditionalists may not like this, but I am NOT thinking anything pay to win. I am thinking AoE 2 needs paid icons, unit skins, sound effects, maybe taunts? I have already bought all the paid moving icons and would personally pay for many of these things. I love that the devs gave us free new skins for monks and Castles, but if it helps the game keep paying for itself and not get too bloated by new civs, regional units, and unique units I would be fine with anything else in this category being behind a paywall. Anyone agree? Disagree? Why or why not? What are some other ideas?

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Sit Back and Win Civs
1500 elo Just played against Mapuche as Malians. I chose the wrong strat, because apparently Mapuche can just sit back…
1500 elo Just played against Mapuche as Malians. I chose the wrong strat, because apparently Mapuche can just sit back and win. I'm watching it back, I kill 4 vils from him (I've idled for 3 vills). We have similar eco upgrades and efficiency. I have 20 more vills at 26:55 game time, they haven't even entered my base, we're at even res collected. How? How is that economy so broken? Like yes he has handcart and I forgot to get wheelbarrow. But we have similar idle eco time too. Anyways he goes to Imp, gets it at 33:00, only 1k Res behind me but has 17 fewer vils. Long story short I lose because he goes elite bolas riders and nothing I make can fight them. I was on crossbows and skirms and I lack bracer. sends like 4 konas to kill everything. I had light cav, but couldn't keep my gold to go camels. Why do they make these garbage new civs? Like this is why I stopped playing, probably go back to Civilization and Total war now.

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
With two highly requested architecture sets added, is the Nomadic Architecture coming?
Going from no new sets since release to two of the most requested sets in one year, it seems like a bunch of big fan…
Going from no new sets since release to two of the most requested sets in one year, it seems like a bunch of big fan requests are being fulfilled. So with that thought, will we be seeing a steppe nomadic set coming for the nomadic civs (Huns, Mongols, Cumans, Khitans)? The concept of the nomadic civs using other sets from nearby civs had some weight originally, but with the Tengrist monastery and unique castles, that visual is becoming very muddy and looking rather silly. With Tengrist shrines situated next to high Middle Ages German buildings. There are plenty of Nomadic civs to potentially add in for a hypothetically DLC to go along with it; Hephthalites, Uzbeks, Kushans, Khazars, Gokturks. Plenty to pick from. Anyone think we will see more sets in the future?

Interest 34/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+0 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
How to play poles vs. persians?
Kinda missing the old matchup discussions. Played Poles vs. Persians yesterday and have been thinking a lot about the…
Kinda missing the old matchup discussions. Played Poles vs. Persians yesterday and have been thinking a lot about the matchup. It felt pretty bad, but I’m not very comfortable with Poles, so maybe I’m missing something. My game plan was defensive Feudal into 1 TC Knight spam, hoping to win the game in late Castle Age. But I couldn’t kill the Persian TCs, and the eco was already too strong. What could I have done differently? Open archers? Or try something like Obuch + Rams? Here’s the game: https://www.aoe2insights.com/match/497756798/#overview Feel free to give me some feedback or just discuss the matchup! (made some obvious mistakes, like not skipping the gold camp or losing 30 knights to halbs 11)
Latest Streams12
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
🗺️ Creating the Dynamic Battle Qualifier Maps LIVE! |
🗺️ ¡Bienvenidos al taller de los Mapas Dinámicos! Hoy trabajaremos en directo en el desarrollo de los escenarios de…
🗺️ ¡Bienvenidos al taller de los Mapas Dinámicos! Hoy trabajaremos en directo en el desarrollo de los escenarios de Dynamic Battle Season 4, probando nuevas mecánicas, ajustando el diseño y compartiendo el proceso creativo detrás de cada mapa. ¡Ven a dar tu opinión, proponer ideas y descubrir cómo nacen los mapas más innovadores de Age of Empires II!
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
The TEUTONIC HEALING FORTRESS Strategy
My Patreon: https://www.patreon.com/heraaoe2 My Store: https://revamp--heramerch.netlify.app/ My Twitch:…
My Patreon: https://www.patreon.com/heraaoe2 My Store: https://revamp--heramerch.netlify.app/ My Twitch: https://www.twitch.tv/Hera My Gameplay Channel: youtube.com/@Hera-Gameplay My TikTok: https://www.tiktok.com/@heraageofempires2 My Instagram: https://www.instagram.com/hera_aoe/ My Twitter: https://twitter.com/Hera_Aoe My Discord: https://discord.gg/pqBmYWA7kW
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
LOSER Brackets Final on TOP EXPERT LEAGUE 6 with THE MOST INSANE EVER ENDING
Support the channel with Youtube Membership ► https://www.youtube.com/channel/UCZWm0WjyGzP6CEtm22zVvCQ/join
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
😱 ¿RUSH SICILIANO IMPARABLE? MIRA ESTO
🔥 Vinchester sorprende con uno de los Rush Sicilianos más agresivos y originales que se han visto en el competitivo de…
🔥 Vinchester sorprende con uno de los Rush Sicilianos más agresivos y originales que se han visto en el competitivo de Age of Empires II: Definitive Edition.
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Pilgrims Nothing... in 2026?!
More Community Games: https://www.youtube.com/playlist? list=PLGVjiUKVQd70bCkfsjf0cqac4HMrvuDWc
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Ele Passou HORAS Tentando Derrubar o Melhor do Mundo | AGE OF EMPIRES 2
#ageofempires2 #aoe2 #ageofempires
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
FreakinAndy vs Lewis on The Winner Brackets Final!!! TOP EXPERT LEAGUE 6
Support the channel with Youtube Membership ► https://www.youtube.com/channel/UCZWm0WjyGzP6CEtm22zVvCQ/join
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Team Ganji vs Team Somero Rage Forest 6 - Round 3
Support the channel with Youtube Membership ► https://www.youtube.com/channel/UCZWm0WjyGzP6CEtm22zVvCQ/join
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
1V1 PRO - 2400 Hoje? | AGE OF EMPIRES 2
Made with Restream. Livestream on 30+ platforms at once via https://restream.io
Interest 49/100
Content, creator, relative traction, freshness and confidence. No AI.
- Content+15 pts
- Creator+5 pts
- Relative traction+0 pts
- Freshness+14 pts
- Confidence+15 pts
Age Of Empires 2 – DSLG BEKTRIM EN TORNEO H&G
EN ESTE VIDEO ANALIZAREMOS LA SERIE DEL TORNEO H&G DE "SOYDEMO" DONDE EL JUGADOR DEL CLAN BEKTRIM SE ENFRENTA AL…
EN ESTE VIDEO ANALIZAREMOS LA SERIE DEL TORNEO H&G DE "SOYDEMO" DONDE EL JUGADOR DEL CLAN BEKTRIM SE ENFRENTA AL JUGADOR LOMBANA, NO TE LO PUEDES PERDER.....
































































